Chance_Fletcher Posted June 17 Share Posted June 17 Hi all, Was doing exploration badges in Port Oakes and setting thumbtacks to those locations. but every time the waypoint in-screen was located at the Abandoned Lab. It also happened once when I didn't use the thumbtack, but instead used a predefined location. However, when I tested it again, predefined locations were always correct. On the map it was correct and the compass was also correct, but the in-screen miles/yards indicator was always the Abandoned Lab. I thought this would be way easier to explain, but I actually don't seem to have the game related vocabulary for it. Hopefully, my explanation makes sense. I then tested the thumbtack waypoint in Cap Au Diable, since it was my next destination and it worked fine. Link to comment Share on other sites More sharing options...
AboveTheChemist Posted June 17 Share Posted June 17 This is a long-standing bug in Mercy and Port Oakes, and is well documented. In lieu of digging up a bunch of bug report threads, I'll simply link one in which I posted a response from a dev explaining the bug. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates Link to comment Share on other sites More sharing options...
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