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Posted

The older value for /vis_scale or World Detail under Advanced Graphics Options is kinda low.  The max is currently 200%.  My older mid-range graphics card seems to handle 500% pretty easily, and it looks nice to with the longer draw distance.  Any chance we could get the max bumped up to 500% or a bit more?

 

It would be nice too with the simpler options to select 400% or 500% as the default for High or Ultra graphics modes.  Of course Low can stay at default 100% potato mode.

 

I know there's a command line option for this, but allowing users to just set the value they want in Options seems much easier.

 

Also a longer draw distance for NPCs (especially enemies) would be nice too.

 

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Posted (edited)

If I recall, setting a vis_scale higher than 2 (via command line or launch parameters) and subsequently opening the options menu (and maybe the specific graphics tab) will cause vis_scale to reset itself to 2 (200%), which as noted is the current max in the options menu. There may also be other as-yet-undocumented triggers that cause it to reset. I personally set mine in the launch parameters and keep a keybind handy in case it gets reset during gameplay. Implementing this suggestion would help alleviate the need to monitor and periodically adjust the vis_scale settings if they get reset.

 

Edited by AboveTheChemist
additional info
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Posted

Setting additional launch parameters works.

 

 

You can also do it in game by typing the vis scale command, opening options (don't touch anything), typing the vis scale command again, then closing the options window. For some reason that works and I've had a vis scale of 5 ever since.

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