Developer The Curator Posted May 26 Developer Posted May 26 Mercy Island Rubble and debris from the former Architect Entertainment building have finally been cleared away, and construction on the Rogue Isle Police precinct has been completed. New building contains an SG Registrar so villains can start Super Groups from their start zone, same as heroes. Also contains a Quartermaster who sells enhancements. Miscellaneous The villain Level 10 level-up trainer dialog now mentions the SG Registrar found in Mercy Island. 8 1
Alchemystic Posted May 27 Posted May 27 Thank you so much for including this! So happy to see it added 🫶 2 2
Heronator Posted May 27 Posted May 27 Big fan of this architecture style. The merging of a regular building with the Arachnos elements looks really sick. 1
ZamuelNow Posted May 27 Posted May 27 Don't know how deep rooted it is in the code to update it but the lvl up only mentions the old Port Oakes SG registrar. 1 AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Developer Cobalt Arachne Posted May 27 Developer Posted May 27 15 minutes ago, ZamuelNow said: Don't know how deep rooted it is in the code to update it but the lvl up only mentions the old Port Oakes SG registrar. I can reverse lookup that string's ID and adjust it to mention both places. 2 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
ZamuelNow Posted May 27 Posted May 27 Just realized something with the new RIP Precinct that I didn't think of previously: Considering it has drones and is partially indoors, should it have a different neighborhood color on the map (like green) in contrast to the rest of the Mercy neighborhood's yellow? 1 AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
gameboy1234 Posted May 28 Posted May 28 Ditto on "thank you very much." It's a little bit, but every bit helps. I also dig the art style on the new building, whoever did it did a good job. One point that is kinda minor: the cops outside the front door doing the "fistfight" emote, that's cool! But there's like every other cop inside and out are doing the same thing. Other ideas: goofing off (/em rolldice)? Sleeping on the job (/em sleep and other lying down emotes)? Tagging the building? But you also forgot... /em donut!! 1 2
hoodedKitsune Posted Friday at 11:43 PM Posted Friday at 11:43 PM Finally got to check it out today. First of all the look at feel? Nailed it! Feels like it's not only a part of Mercy but like it's been missing this whole time and now it's at home. The look and art style a dead on for the area and the music? LOVING IT! The interior is just as beautiful as the outside giving the the perfect Rogue Isles Arachnos feel. Having both a quartermaster and SG registry there? VERY NICE! A little sad we have the ability to fix our settings for team size, mob level, etc, would be a nice spot to put a Fateweaver. Would having it be a logout spot for a day job in the future be out of the question? 1 1
Bastille Boy Posted Saturday at 08:29 PM Posted Saturday at 08:29 PM Many of my characters have spent time in the care of the Rogue Island Police. I appreciate that the new zone includes a jail!
Vanden Posted Monday at 06:16 PM Posted Monday at 06:16 PM Now we see the true face of Arachnos, and it is a dedication to oppression! Of course the government of the Etoile Islands wastes no time in putting in a new headquarters for their corrupt institution of "law," while the land tunnel between Port Oakes and Cap Au Diable remains closed after 20 years! A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
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