Ukase Posted Monday at 11:49 AM Posted Monday at 11:49 AM Yes, I could go on brainstorm and find out. But maybe someone can just answer this for me: Burst of speed, I mash the power, I zip to the target, do a roundhouse kick, and can do it two more times, pretty much at my leisure it seems. With combat teleport, does it work the same way, where you can Combat TP in, do your attack, maybe get ATT'd to another part of the map, and then use Combat TP again? Or does it have to be used within a certain time frame?
Psyonico Posted Monday at 01:03 PM Posted Monday at 01:03 PM If I remember correctly it’s exactly the same as Jaunt, so each cast has a 6 second recharge, but you can cast it 3 times without actually seeing that recharge. 1 1 What this team needs is more Defenders
Glacier Peak Posted Monday at 01:45 PM Posted Monday at 01:45 PM Exactly what Psyonico said and it's fun! Combat Teleport gives you a stacking +8.5% ToHit (self only) for 5s after 0.5s. You can get that increased further with enhancements too. Jaunt does not do that. 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Psyonico Posted Monday at 04:20 PM Posted Monday at 04:20 PM 2 hours ago, Glacier Peak said: Combat Teleport gives you a stacking +8.5% ToHit (self only) for 5s Ooh, I didn’t know it stacked! I may need to fit CT in more builds. What this team needs is more Defenders
Glacier Peak Posted Monday at 07:04 PM Posted Monday at 07:04 PM 2 hours ago, Psyonico said: Ooh, I didn’t know it stacked! I may need to fit CT in more builds. Sadly the procs that can be slotted won't stack per cast, as least based on my testing (no Gaussians Chance for Build Up going off 3 times in 6 seconds). 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Ghost Posted Wednesday at 10:11 AM Posted Wednesday at 10:11 AM On 6/23/2025 at 8:45 AM, Glacier Peak said: Exactly what Psyonico said and it's fun! Combat Teleport gives you a stacking +8.5% ToHit (self only) for 5s after 0.5s. You can get that increased further with enhancements too. Jaunt does not do that. It’s also great as a “get out of trouble” button. You can instantly port out of giant mobs that have weakened your defense, and are beating your butt into submission. At least that’s what I’ve been told 🙄
tidge Posted yesterday at 03:33 PM Posted yesterday at 03:33 PM On 6/23/2025 at 1:45 PM, Glacier Peak said: Exactly what Psyonico said and it's fun! Combat Teleport gives you a stacking +8.5% ToHit (self only) for 5s after 0.5s. You can get that increased further with enhancements too. Jaunt does not do that. On 6/23/2025 at 4:20 PM, Psyonico said: Ooh, I didn’t know it stacked! I may need to fit CT in more builds. So, about the +ToHit bonus... I couldn't tell what was actually going on under-the-hood, only what I could see from attribute monitoring and/or gui icons. 1
Glacier Peak Posted yesterday at 03:49 PM Posted yesterday at 03:49 PM 16 minutes ago, tidge said: So, about the +ToHit bonus... I couldn't tell what was actually going on under-the-hood, only what I could see from attribute monitoring and/or gui icons. Oh nuts, good bug post. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Uun Posted yesterday at 03:53 PM Posted yesterday at 03:53 PM Combat Teleport is also a good place to slot the Rectified Reticle: Increased Perception global. Unlike the Warp: Range/Increased Perception IO, the Rectified Reticle IO is always on. Uuniverse
Glacier Peak Posted yesterday at 06:39 PM Posted yesterday at 06:39 PM 4 minutes ago, Octogoat said: Combat TP? I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
BjorJlen Posted yesterday at 07:44 PM Posted yesterday at 07:44 PM 1 hour ago, Glacier Peak said: I guess this means that @Glacier Peak will take 5 rolls of Combat TP please. Man, you really need to lay of the Sliders a bit if you need 5 rolls to cover you... 😋 "Make it so..." - T 1 Please come and join us on Friday at 6pm Central Time for our Friday Fashion Costume Contest (see the link below). We all hope to see you, yes YOU, there... And if you also wish to join our happy group, the Celestial Warriors SG, please feel free to join our Discord (see link below), and/or contact GL herself (Global is @Laucianna), or any of us if we are on in fact... 🙂 Friday Fashion Costume Contest On Excelsior (6pm Central Time)... The Celestial Warriors Discord Channel...
Shin Magmus Posted 9 hours ago Posted 9 hours ago I know a lot of people who take CT on their melees. I only take it on my Stalkers, using both a Shift+Lclick bind to CT to my cursor and a macro to CT on top of my target (it's for enemies but can be used to TP onto an ally). Part of the reason is that it's a tiny DPS increase over time because it's faster in-combat movement to a sufficiently far enemy than anything else in the game. Most of the reason is theme: it makes sense for Stalkers to do the "Nuthin Personnel Kid" TP meme when they also have the best burst damage. I recommend you test it yourself a bit to see if it's worth the respec to you. Committing to CT makes it much easier to also justify Fold Space. I name the macro "Stalker's Step" because it amuses me. Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework
Ukase Posted 8 hours ago Author Posted 8 hours ago So...if you're in the labyrinth and getting drawn to the center - can you combat tp (as if I could do it quickly enough, lol. but, hey, I can practice ) to the mythic fog and prevent your demise?
Glacier Peak Posted 3 hours ago Posted 3 hours ago 5 hours ago, Ukase said: So...if you're in the labyrinth and getting drawn to the center - can you combat tp (as if I could do it quickly enough, lol. but, hey, I can practice ) to the mythic fog and prevent your demise? Sort of. If the shard is experiencing heavy load it will be a mixture of success and failure. I found the best way to take advantage of Combat TP in the Font is to aim to the very perimeter of the room where the death water is. That way, if there is lag and the skull suction is still happening, it won't pull you as your stuck to the inner perimeter wall. Sometimes TP to the Mythic Fog works, sometimes it doesn't (due to shard load) and same goes for getting behind a pillar. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
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