Morsabalto Posted July 14, 2019 Share Posted July 14, 2019 Bigger is a toon with a neat RP hook: she's a brute who has a nerdy scientist costume and her normal TALL self with torn clothes. Well, even with the height slider scaled to the max, she can still be... bigger. It just takes text editing of her costume file. I have a character of my own who is a giant robot. A friend who hangs around on SCORE told me about a neat undocumented feature of costume files: you can go beyond the limits of the scale sliders in Icon. Not much, but enough to make people go "HOW did you DO that?" Here is the text of the "Get in the Robot, Kid" costume file: { CostumeFilePrefix male Scale 35 BoneScale -1 ShoulderScale -1.669e-006 ChestScale -1 WaistScale -1 HipScale -1 LegScale 0.02 HeadScales 1, -1, 1 BrowScales 1, -1, 1 CheekScales -1, -1, -1 ChinScales 0.9994, 1, 1 CraniumScales -1, -1, -1 JawScales 1, 1, 1 NoseScales -1, -1, -1 SkinColor 255, 178, 155 NumParts 28 CostumePart "" { Geometry N_Male_Mecha_01.GEO/GEO_Hips_Armored_Mecha_01 Texture1 !X_Hips_Mecha_01 Texture2 none DisplayName P3237373182 RegionName "Lower Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_Mecha_01.GEO/GEO_Chest_Armored_Mecha_01 Texture1 !X_Chest_Mecha_01 Texture2 none DisplayName P566009771 RegionName "Upper Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry V_Male_Head.GEO/GEO_Head_V_Asym_Robot Texture1 !X_Face_Robot_Mask Texture2 !V_Face_Goth DisplayName P687117166 RegionName Head BodySetName "Full Masks" Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_Mecha_01_Glove.GEO/GEO_Larm*_Mecha_01 Texture1 !X_Gloves_Mecha_01 Texture2 none DisplayName P3937616722 RegionName "Upper Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_Cyberpunk_01.geo/GEO_Lleg*_Cyberpunk_01 Texture1 !X_Boots_Cyberpunk_01 Texture2 none DisplayName P2104750136 RegionName "Lower Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_T9i24_01.GEO/GEO_Belt_T9i24_01 Texture1 !X_Belt_T9i24_01 Texture2 none DisplayName P177456852 RegionName "Upper Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry Crown_07 Texture1 masked_matt_01a Texture2 masked_matt_01b DisplayName P2793026233 RegionName Head BodySetName "Full Masks" Color1 103, 0, 153 Color2 103, 0, 153 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_Cyberpunk_01.geo/GEO_Eyes_Cyberpunk_04 Texture1 !X_Eye_Cyberpunk_01 Texture2 none DisplayName P2371314042 RegionName Head BodySetName "Full Masks" Color1 103, 0, 153 Color2 77, 255, 76 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry N_Male_Mecha_01.GEO/GEO_Chest_Detail1_Mecha_01 Texture1 !X_ChestDetail_Mecha_01 Texture2 none DisplayName P2281134661 RegionName "Upper Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry V_MALE_SPADR.GEO/GEO_SpadR_Sinister_02 Texture1 !Boot_V_Sinister_01 Texture2 !Boot_V_Sinister_01_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Armored Color1 1, 255, 0 Color2 153, 0, 151 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx Costumes/Backpacks/Cyberpunk_01/Male_BackPack_Cyberpunk_01.fx Geometry N_Male_BackPack_Cyberpunk_01.geo/GEO_Back_Cyberpunk_01 Texture1 !X_Back_Cyberpunk_01 Texture2 none DisplayName P213071247 RegionName Capes BodySetName "Back Packs" Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry V_MALE_NECK.GEO/GEO_Neck_Enforcer_01 Texture1 !X_Enforcer_Hair Texture2 none DisplayName P2488029243 RegionName Head BodySetName "Full Masks" Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx Auras/Male/Alpha/Alpha_Eyes_Male.fx Geometry none Texture1 none Texture2 none DisplayName P3636920680 RegionName Special BodySetName Alpha Color1 212, 140, 0 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P1848153390 RegionName Head BodySetName "Full Masks" Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P546439883 RegionName "Lower Body" BodySetName Armored Color1 103, 0, 153 Color2 1, 255, 0 Color3 103, 0, 153 Color4 1, 255, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } } The most important part is here: CostumeFilePrefix male Scale 35 BoneScale -1 ShoulderScale -1.669e-006 ChestScale -1 WaistScale -1 The maxed out height slider at Icon is "Scale 25" but the game will parse that value to 35, giving you roughly another head of height. So. You save your costume to a file at the tailor, open it in notepad and fiddle with the Scale Value, saving it as the same file name. Return to the game and load the costume file for a costume slot and voila! You have a REALLY tall character. There is one caveat: in-game chat bubbles will appear to be emanating from your character's chest. The height can also take you the other way, making a TEENY character, but I don't know the limit that the game will parse in that direction. 4 Link to comment Share on other sites More sharing options...
Zolgar Posted July 14, 2019 Share Posted July 14, 2019 It's worth noting that this doesn't work on female skeletons. The max in-game height for a female skeleton sets the scale to 36, which is the highest the game will recognize. :( (I was super sad when I discovered that for my Titan/Bio, I wanted her to be taller...) Always happy to answer questions in game, typically hanging around Help. Global is @Zolgar, and tends to be tagged in Help. Link to comment Share on other sites More sharing options...
Shinobu Posted July 14, 2019 Share Posted July 14, 2019 Well I can't speak for making female characters taller, but I tried this on a small character and was able to make her smaller. I had a min height character and according to the costume file the scale was set to -27. I tried setting to -37, and I got an error, but then I tried -35 and this worked. Here are the results: Still not super tiny, but smaller than normal. 2 Link to comment Share on other sites More sharing options...
Morsabalto Posted July 14, 2019 Author Share Posted July 14, 2019 I'm sad that it doesn't work for female models (I feel bad for getting Daji's hopes up), but thankful for the teeny limit. Link to comment Share on other sites More sharing options...
justicebeliever Posted July 14, 2019 Share Posted July 14, 2019 There is one caveat: in-game chat bubbles will appear to be emanating from your character's chest. "Hey Hero, my eyes are up here." "Well yes, but your words are coming from your chest" 2 "The opposite of a fact is falsehood, but the opposite of one profound truth may very well be another profound truth." - Niels Bohr Global Handle: @JusticeBeliever ... Home servers on Live: Guardian ... Playing on: Everlasting Link to comment Share on other sites More sharing options...
Zumberge Posted July 14, 2019 Share Posted July 14, 2019 It's worth noting that this doesn't work on female skeletons. Why are we still here? Just to suffer? 1 As a Scrapper main I eat a steady diet of crayons and glue to keep my wits sharp and my reflexes honed. Link to comment Share on other sites More sharing options...
Heraclea Posted July 15, 2019 Share Posted July 15, 2019 What I would really like is taller female characters with the legs still shorter than the scales will let you make. Currently, shortening the legs as far as they go makes the character shorter, and the legs are still disproportionately long for my tastes. QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291 Link to comment Share on other sites More sharing options...
nihilii Posted July 15, 2019 Share Posted July 15, 2019 It's worth noting that this doesn't work on female skeletons. Why are we still here? Just to suffer? Every night, I dream of long legs... And long arms... Even fingers... The body I've wished for... the concepts I've lost... won't stop hurting. 1 Link to comment Share on other sites More sharing options...
GavinRuneblade Posted August 4, 2019 Share Posted August 4, 2019 Is this disabled? Or is the in-use costume file stored somewhere other than the saved costume folders (in one of the piggs)? Because loading a costume seems to set the scales back to whatever were on the character already. Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted August 8, 2019 Share Posted August 8, 2019 On 7/14/2019 at 11:44 PM, Heraclea said: What I would really like is taller female characters with the legs still shorter than the scales will let you make. Currently, shortening the legs as far as they go makes the character shorter, and the legs are still disproportionately long for my tastes. That's bugged me every time I make a woman character. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝ Link to comment Share on other sites More sharing options...
Zolgar Posted August 8, 2019 Share Posted August 8, 2019 On 8/4/2019 at 2:19 AM, GavinRuneblade said: Is this disabled? Or is the in-use costume file stored somewhere other than the saved costume folders (in one of the piggs)? Because loading a costume seems to set the scales back to whatever were on the character already. Nope, for sure still works, I've got a couple chars that use it. Added note: male skeletons you can barely make shorter, female you can make quite a lot shorter. Always happy to answer questions in game, typically hanging around Help. Global is @Zolgar, and tends to be tagged in Help. Link to comment Share on other sites More sharing options...
GavinRuneblade Posted August 8, 2019 Share Posted August 8, 2019 9 minutes ago, Zolgar said: Nope, for sure still works, I've got a couple chars that use it. Added note: male skeletons you can barely make shorter, female you can make quite a lot shorter. Then clearly I'm doing something wrong. First costume is height scale 36. save it, change to 22 then load into costume slot 2. when i swap from costume 1 to costume 2 I'm still the same height. Link to comment Share on other sites More sharing options...
Malfestor Posted August 14, 2019 Share Posted August 14, 2019 On 8/8/2019 at 5:35 AM, GavinRuneblade said: First costume is height scale 36. save it, change to 22 then load into costume slot 2. when i swap from costume 1 to costume 2 I'm still the same height. After character creation I believe you may have to go to the Icon Vendor "Icon Cosmetic Surgeon" that allows you to change your body type/sizes. There's an Icon Tailor shop in Atlas Park, north side. These body altering changes would probably not work at a trainer or typical Icon employee. Good luck hero! 1 1 Link to comment Share on other sites More sharing options...
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