ThrillMill Posted July 19, 2019 Posted July 19, 2019 I had a variant of this back in the day. Now that IOs are easier to come by, I thought I'd go back and try once more. I'm questioning if I need Aid Self or not? I'll give it a test run. Am I missing a "must-have" power? Here's my plan. Softcap to all positions, solid resists and a self heal with 108% global recharge, 147% Health and what looks to be OK DPS. Will try to solo AVs with build. Thank You. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Leaping Power Pool: Fighting Power Pool: Medicine Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash (A) Mako's Bite - Accuracy/Damage (3) Mako's Bite - Damage/Endurance (3) Mako's Bite - Damage/Recharge (5) Mako's Bite - Accuracy/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (40) Mako's Bite - Chance of Damage(Lethal) Level 1: Bane Spider Armor Upgrade (A) Unbreakable Guard - +Max HP (7) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (9) Unbreakable Guard - Resistance/Endurance Level 2: Combat Training: Defensive (A) Shield Wall - +Res (Teleportation), +5% Res (All) (37) Reactive Defenses - Scaling Resist Damage Level 4: Wolf Spider Armor (A) Gladiator's Armor - TP Protection +3% Def (All) (27) Steadfast Protection - Resistance/+Def 3% Level 6: Build Up (A) Rectified Reticle - To Hit Buff/Recharge (7) Rectified Reticle - To Hit Buff Level 8: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Recharge Speed (11) Luck of the Gambler - Defense (11) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense/Recharge Level 12: Pulverize (A) Superior Spider's Bite - Accuracy/Damage (13) Superior Spider's Bite - Damage/RechargeTime (13) Superior Spider's Bite - Accuracy/Damage/RechargeTime (23) Superior Spider's Bite - Damage/Endurance/RechargeTime (23) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (46) Superior Spider's Bite - RechargeTime/Global Toxic Level 14: Poisonous Ray (A) Apocalypse - Damage (15) Apocalypse - Damage/Recharge (15) Apocalypse - Accuracy/Damage/Recharge (17) Apocalypse - Accuracy/Recharge (17) Apocalypse - Chance of Damage(Negative) Level 16: Boxing (A) EmptyLevel 18: Shatter (A) Superior Dominion of Arachnos - Accuracy/Damage (19) Superior Dominion of Arachnos - Damage/Recharge (19) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (21) Superior Dominion of Arachnos - Damage/Endurance/Recharge (21) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (43) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 20: Tough (A) Aegis - Resistance/Endurance (34) Aegis - Resistance (34) Aegis - Resistance/Endurance/Recharge (37) Aegis - Psionic/Status Resistance (43) Aegis - Resistance/Recharge Level 22: Mental Training (A) Run Speed IOLevel 24: Weave (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Defense Level 26: Cloaking Device (A) Luck of the Gambler - Recharge Speed (27) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Endurance Level 28: Placate (A) Recharge Reduction IO (48) Recharge Reduction IO Level 30: Aid Other (A) Recharge Reduction IOLevel 32: Crowd Control (A) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Recharge (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 35: Mace Blast (A) Decimation - Accuracy/Damage (36) Decimation - Accuracy/Damage/Recharge (36) Decimation - Damage/Recharge (36) Decimation - Accuracy/Endurance/Recharge (37) Decimation - Damage/Endurance Level 38: Surveillance (A) Shield Breaker - Accuracy/Endurance/Recharge (39) Shield Breaker - Accuracy/Defense Debuff (39) Shield Breaker - Accuracy/Recharge (39) Shield Breaker - Defense Debuff/Endurance/Recharge Level 41: Shatter Armor (A) Hecatomb - Damage (42) Hecatomb - Damage/Recharge (42) Hecatomb - Accuracy/Damage/Recharge (42) Hecatomb - Accuracy/Recharge (43) Hecatomb - Damage/Endurance Level 44: Aid Self (A) Preventive Medicine - Heal (45) Preventive Medicine - Heal/Endurance (45) Preventive Medicine - Endurance/RechargeTime (45) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance (46) Preventive Medicine - Chance for +Absorb Level 47: Maneuvers (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance Level 49: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Damage (50) Expedient Reinforcement - Accuracy/Damage/Recharge (50) Expedient Reinforcement - Endurance/Damage/Recharge (50) Expedient Reinforcement - Damage/Endurance Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Conditioning Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Panacea - +Hit Points/Endurance (31) Numina's Convalesence - +Regeneration/+Recovery (31) Miracle - +Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (29) Performance Shifter - EndMod (31) Performance Shifter - EndMod/Accuracy ------------ ------------
Vanden Posted July 20, 2019 Posted July 20, 2019 I would recommend finding a way to fit Venom Grenade in there. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Justisaur Posted July 21, 2019 Posted July 21, 2019 +1 to Venom Grenade, It's the single best SoA power, well maybe after TT:M. Yes it's annoying for redraw, still worth it. Aid Self sucks, it's a long cast that's interruptible, it might possibly be useful if you took Field Medic as well. You can save yourself the power slot by just buying some med packs from the P2W vendor, they're expensive at 500k per 10 uses, but saving a power slot's more useful, or just rely on green inspirations. In half a day of play on my bane today though I think I used 1 green when I took about 1/5th my bar, just as a precaution. Aid Other also sucks, ditto long cast, interruptible, and to that extremely short range, even with Field Medic it's worse than the worst support heal. The only thing I ever found it somewhat useful for is an MM who took a no heal support set like cold - it's going to be a lot harder to heal players than pets you can tell to sit in place and they immediately listen. But give them both a try, I'm thinking of making an almost no attacks Bane with it, just as a full support concept. If they do work for you let us know.
ThrillMill Posted July 21, 2019 Author Posted July 21, 2019 +1 to Venom Grenade, It's the single best SoA power, well maybe after TT:M. Yes it's annoying for redraw, still worth it. Aid Self sucks, it's a long cast that's interruptible, it might possibly be useful if you took Field Medic as well. You can save yourself the power slot by just buying some med packs from the P2W vendor, they're expensive at 500k per 10 uses, but saving a power slot's more useful, or just rely on green inspirations. In half a day of play on my bane today though I think I used 1 green when I took about 1/5th my bar, just as a precaution. Aid Other also sucks, ditto long cast, interruptible, and to that extremely short range, even with Field Medic it's worse than the worst support heal. The only thing I ever found it somewhat useful for is an MM who took a no heal support set like cold - it's going to be a lot harder to heal players than pets you can tell to sit in place and they immediately listen. But give them both a try, I'm thinking of making an almost no attacks Bane with it, just as a full support concept. If they do work for you let us know. Hey thanks so much for the feedback. I'm still in the funding phase of this project and have yet to respec. I'll get back to the drawing board to incorporate Venom Grenade. Thanks.
ThrillMill Posted July 21, 2019 Author Posted July 21, 2019 Alright, after some recommendations here I've gone back to the drawing board and come up with the follow. -Softcapped to all positional defenses -70% resistance to S/L. 30% to other types. -93% Global Recharge (sad to whiff on perma Hasten) but should be enough to sustain DPS on an AV And now the bad... NO KB protection. Probably going to need Cardiac Alpha to sustain DPS and endurance Lacks -Res Achilles Proc IO in Poison Ray and Venom Grenade No way to self-heal Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash (A) Touch of Death - Accuracy/Damage (7) Touch of Death - Damage/Endurance (7) Touch of Death - Damage/Recharge (9) Touch of Death - Accuracy/Damage/Endurance (9) Touch of Death - Damage/Endurance/Recharge Level 1: Bane Spider Armor Upgrade (A) Unbreakable Guard - +Max HP (36) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance Level 2: Combat Training: Defensive (A) Shield Wall - +Res (Teleportation), +5% Res (All) (37) Reactive Defenses - Scaling Resist Damage Level 4: Wolf Spider Armor (A) Steadfast Protection - Resistance/+Def 3% (37) Gladiator's Armor - TP Protection +3% Def (All) Level 6: Build Up (A) Recharge Reduction IO (40) Recharge Reduction IO Level 8: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Recharge Speed (11) Luck of the Gambler - Defense (11) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense/Recharge Level 12: Pulverize (A) Superior Dominion of Arachnos - Accuracy/Damage (13) Superior Dominion of Arachnos - Damage/Recharge (13) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (34) Superior Dominion of Arachnos - Damage/Endurance/Recharge (34) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (40) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 14: Venom Grenade (A) Superior Frozen Blast - Accuracy/Damage (15) Superior Frozen Blast - Damage/Endurance (15) Superior Frozen Blast - Accuracy/Damage/Endurance (17) Superior Frozen Blast - Accuracy/Damage/Recharge (17) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime Level 16: Boxing (A) Accuracy IOLevel 18: Shatter (A) Superior Spider's Bite - Accuracy/Damage (19) Superior Spider's Bite - Damage/RechargeTime (19) Superior Spider's Bite - Accuracy/Damage/RechargeTime (23) Superior Spider's Bite - Damage/Endurance/RechargeTime (31) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (37) Superior Spider's Bite - RechargeTime/Global Toxic Level 20: Tough (A) Aegis - Resistance/Endurance (21) Aegis - Resistance (21) Aegis - Resistance/Endurance/Recharge (23) Aegis - Resistance/Recharge Level 22: Mental Training (A) Run Speed IOLevel 24: Cloaking Device (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense/Recharge (50) Luck of the Gambler - Defense/Endurance/Recharge Level 26: Poisonous Ray (A) Apocalypse - Damage (27) Apocalypse - Damage/Recharge (27) Apocalypse - Accuracy/Damage/Recharge (29) Apocalypse - Accuracy/Recharge (29) Apocalypse - Chance of Damage(Negative) Level 28: Placate (A) Recharge Reduction IO (40) Recharge Reduction IO Level 30: Weave (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense/Recharge (46) Luck of the Gambler - Defense/Endurance/Recharge Level 32: Crowd Control (A) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Recharge (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 35: Web Envelope (A) Gravitational Anchor - Accuracy/Immobilize/RechargeLevel 38: Surveillance (A) Shield Breaker - Accuracy/Endurance/Recharge (39) Shield Breaker - Accuracy/Defense Debuff (39) Shield Breaker - Accuracy/Recharge (39) Shield Breaker - Defense Debuff/Endurance/Recharge Level 41: Shatter Armor (A) Hecatomb - Damage (42) Hecatomb - Damage/Recharge (42) Hecatomb - Accuracy/Damage/Recharge (42) Hecatomb - Accuracy/Recharge (43) Hecatomb - Damage/Endurance Level 44: Maneuvers (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Recharge (46) Luck of the Gambler - Defense/Endurance/Recharge Level 47: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Damage (48) Expedient Reinforcement - Accuracy/Damage/Recharge (48) Expedient Reinforcement - Endurance/Damage/Recharge (48) Expedient Reinforcement - Damage/Endurance Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Conditioning Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (5) Miracle - +Recovery (5) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod (3) Performance Shifter - EndMod/Accuracy ------------ ------------
Sovera Posted July 22, 2019 Posted July 22, 2019 Aid-Self is a 30% (on my stalker who has 1600HP it heals 466HP) heal on a 6 second cooldown. Calling it bad is a bit headscratchy. Yes, it needs uninterrupt IOs, yes, it cannot be used on caltrops or fire patch or when DoTs are up, yes it works (a lot) better on a defense based build. If any of these three is up then insps or the medpacks. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
ThrillMill Posted July 22, 2019 Author Posted July 22, 2019 Aid-Self is a 30% (on my stalker who has 1600HP it heals 466HP) heal on a 6 second cooldown. Calling it bad is a bit headscratchy. Yes, it needs uninterrupt IOs, yes, it cannot be used on caltrops or fire patch or when DoTs are up, yes it works (a lot) better on a defense based build. If any of these three is up then insps or the medpacks. Arg! You make it sound like it's a worthy inclusion. I respec'd last night and fully IO'd out and didn't include Aid Self. The good news, I guess, is that at soft-capped defense and some decent resists have made munching greens much more reliable. Not including a KB IO was a huge mistake. It doesn't happen often but man, it's super annoying when KB hits and I'm left flopping on the ground. I was able to get perma-hasten in the build. It's been a huge boon. This has allowed me to chain Shatter Armor > Bash > Shatter > Pulverise > Poison Ray > Bash > Shatter Armor. Not entirely sure this is the best DPS chain but it's working well for me so far. Haven't tried to solo any AVs yet. I'll update when I do.
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