EggKookoo Posted July 31, 2019 Posted July 31, 2019 I feel like this was mentioned somewhere else but I can't seem to find it. Do MMs suffer an increased End cost for some/most of their powers as compared to other ATs using the same sets?
Frosticus Posted July 31, 2019 Posted July 31, 2019 yes. but it generally isn't a huge deal unless you are struggling to keep your pets alive. The higher costs, plus constant resummoning/buffing can be taxing. If you keep your pets standing then even /storm isn't very challenging to manage in terms of endurance. 1 Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
plainguy Posted August 2, 2019 Posted August 2, 2019 Yea As an example for everyone but Masterminds Dual Wield Endurance 6.86 Empty Clips Endurance 10.19 Masterminds Dual Wield Endurance 8.58 Empty Clips Endurance 18.98 As per MIDS/PINE Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Maxzero Posted August 3, 2019 Posted August 3, 2019 6 hours ago, plainguy said: Yea As an example for everyone but Masterminds Dual Wield Endurance 6.86 Empty Clips Endurance 10.19 Masterminds Dual Wield Endurance 8.58 Empty Clips Endurance 18.98 As per MIDS/PINE Empty Clips is a bit silly. I could understand a slight end increase but that Empty Clips increase is in excess of 40%! On a 8 sec CD AoE that does 24 base damage.
EggKookoo Posted August 3, 2019 Author Posted August 3, 2019 So there's no set X% increase, it's more on a power-by-power basis?
Pherdnut Posted August 5, 2019 Posted August 5, 2019 Yeah it's kind of silly when the attacks don't have secondary effects. Whips and birds/bees are worth the end pain. Thugs I just took pool attacks. Ideally you're buffing/debuffing as much as attacking though, which is generally more efficient end-wise.
Clave Dark 5 Posted August 8, 2019 Posted August 8, 2019 On 8/1/2019 at 7:27 PM, JnEricsonx said: /Nature can be a bit of a PITA though. This has been my experience, but it's generally worth it. It's pretty rough against End sappers though, especially since, as I've only just now noticed, that not only do they sap it, but then the effect keeps you from rebuilding it for some seconds afterwards. That's pretty much death for me. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Pherdnut Posted August 8, 2019 Posted August 8, 2019 2 hours ago, Clave Dark 5 said: This has been my experience, but it's generally worth it. It's pretty rough against End sappers though, especially since, as I've only just now noticed, that not only do they sap it, but then the effect keeps you from rebuilding it for some seconds afterwards. That's pretty much death for me. Beasts can hit hard though. All you really need defensively is a hold.
Clave Dark 5 Posted August 8, 2019 Posted August 8, 2019 9 minutes ago, Pherdnut said: Beasts can hit hard though. All you really need defensively is a hold. I'm running /Nature with Mercs though, ha ha. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Coyote Posted August 8, 2019 Posted August 8, 2019 What I used to do with Mercs is to give the Spec Ops guys a Move To command next to the Sapper, and then command them to attack it. If they're in melee, they open up with a rifle butt to the head, which Stuns the target and gives you time to kill it before it wakes up and does its nasty thing on your team.
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