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WanderingAries

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Everything posted by WanderingAries

  1. Anyone (else) from this VG still around and if so would like to have any alts reconnect to the group? I'm working on the base in the near future , so it's not usable quite yet. Going to be doing a big indoor/outdoor style area in the future to resemble the OG base we had. Aiming for Base is 100% useable for those who want storage/crafting/travel shortcuts. Open to coalitions for those who want to use the travel bits for convenience when the base is operational. [EDIT] Group is on Torch server
  2. Not seeing a spot yet for old SG/VG reconnects, so here's my template. Anyone (else) from this casual SG still around and if so would like to have any alts reconnect to the group? I'm (slowly) working on the base right now and it's partially fully functional (mostly porters and rez to base is next). Going to be doing a big outdoor style area in the future, but trying to get it is 100% useable for those who want storage/crafting/travel shortcuts. Open to coalitions for those who want to use the travel bits for convenience. [EDIT] Group is on Torch server
  3. /altinvite seems to be available. Is that new? I just heard about that yesterday and it damn near blew my mind. Yeah, these whipper-snappers and their new fangled ways. In MY day we had to pony up a 2nd account or bother some random stranger to get ourselves in. ;)
  4. Mini? ;) Little? *stares in Klingon* https://cnet2.cbsistatic.com/img/s5Leo0Bx5UXReUOR1Q_Er3kgcfg=/2016/09/02/41f02b67-d8ff-4179-8c32-a0f0c5bdfd7f/tng-worf00000993d.jpg[/img] And that's bigger than I expected it to be...making all the more amusing. :p
  5. I'll let the others give more specific direction, but I'll leave it to this. Don't worry about the endgame, it's less about the character's specific traits (granted some powers may pack more punch) and more about the player (and the team they find themselves on eventually). As for building a character, pick a concept. Do you like a particular character from some favorite show/movie? Then make a tribute. Have YOU always wanted to be a hero/vill/etc? The what would YOU want to be? It's not like the other games or the single player games many of us are putting aside more often now. It's more about being part of a community of friends/heroes/vills and get this....HAVING FUN!!! All that and You get to choose whether you pay to play or not. ;)
  6. You know what kind of community the game created (and you help bring back) when people are legit SAD that they can't give more!
  7. It's more likely due to the RL "Day Job" schedules of the Admins and average server load recorded to date.
  8. The Guide to Guides provides somewhat of a table of contents to guides... https://web.archive.org/web/20120907031222/http://boards.cityofheroes.com/showthread.php?t=122411 But most the links break, so you'll still have to huff it once you've narrowed down your thread.
  9. So I've never quite been into the number crunching as some (probably because I can't read them in Mids very well), but I'd like to optimize this build. I've also re-found out that you can actually toggle between build types (IE: this one is for mostly solo vs a "Team Player" build), so this isn't supposed to be as team oriented. Note: I haven't finished slotting as I stopped when I realized I'd forgotten what I eventually built OG (that wasn't so damned squishy as he is now!). Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Pyromethious: Level 34 Mutation Controller Primary Power Set: Fire Control Secondary Power Set: Empathy Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Fire Mastery Hero Profile: Level 1: Ring of Fire (A) Damage Increase (3) Accuracy (11) Recharge Reduction (29) Immobilisation Duration Level 1: Healing Aura (A) Healing (5) Recharge Reduction Level 2: Char (A) Damage Increase (3) Accuracy (11) Recharge Reduction (31) Hold Duration Level 4: Fire Cages (A) Damage Increase (5) Accuracy (13) Recharge Reduction (31) Immobilisation Duration Level 6: Hasten (A) Recharge Reduction (9) Recharge Reduction (19) Recharge Reduction Level 8: Smoke (A) To Hit Debuff (9) Accuracy (13) Recharge Reduction Level 10: Fly (A) Flight Speed Level 12: Hot Feet (A) Damage Increase (15) Accuracy (21) Endurance Reduction (33) Slow Level 14: Flashfire (A) Damage Increase (15) Accuracy (21) Recharge Reduction (31) Disorient Duration Level 16: Resurrect (A) Recharge Reduction Level 18: Cinders (A) Hold Duration (19) Accuracy (23) Recharge Reduction Level 20: Clear Mind (A) Recharge Reduction Level 22: Fortitude (A) To Hit Buff (23) Defense Buff (25) Recharge Reduction Level 24: Maneuvers (A) Defense Buff (25) Endurance Reduction Level 26: Bonfire (A) Damage Increase (27) Knockback Distance (27) Recharge Reduction Level 28: Recovery Aura (A) Endurance Modification (29) Recharge Reduction Level 30: Assault (A) Endurance Reduction Level 32: Fire Imps (A) Damage Increase (33) Accuracy (33) Recharge Reduction Level 35: Fire Blast (A) Damage Increase (36) Accuracy (36) Recharge Reduction Level 38: Regeneration Aura (A) Healing Level 41: Tactics (A) To Hit Buff (42) Endurance Reduction Level 44: Rise of the Phoenix (A) Damage Increase Level 47: Fire Shield (A) Resist Damage (48) Endurance Reduction Level 49: Consume (A) Damage Increase (50) Accuracy (50) Recharge Reduction (50) Endurance Modification Level 1: Brawl (A) Damage Increase Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed Level 2: Rest (A) Recharge Reduction Level 4: Ninja Run Level 2: Swift (A) Run Speed Level 2: Health (A) Healing (7) Healing (17) Healing Level 2: Hurdle (A) Jumping Level 2: Stamina (A) Endurance Modification (7) Endurance Modification (17) Endurance Modification ------------ *Side note: How do we default the "Return to this topic" option for the forum?
  10. That probably won't work until we get multi-level bases. IF we're going That route, then I suggest having the editor only load one level at a time to avoid excess system/server load (trying to draw all the 3D and textures).
  11. @silk, Be careful when trying to get them connected as moving the portal around can accidentally connect to a random portal to either side. I'd advise building them one at a time and placing the beacons carefully next to each portal. It seems I'd also limited my connections to 6 on my old builds for whatever reason. Probably thematic or the scrolling list reasons.
  12. As asked above, how Do these types of tags work now?
  13. I wonder if we could convince some people to migrate some of the still relevant content?
  14. What about the zone(s) that are hinted at in the base builder? There's something in there about a Khalisti Wharf?
  15. This was one of the most suggested thing back then.
  16. If you have the means, then talk to the creators at Titan about it. From what I've read it might be a headache.
  17. I understand the whole limited storage/bandwidth issue, but what about picture uploads instead of just links? I don't exactly feel like having a wide open FB folder for that (and I'm not sure where else they'd be safe).
  18. In the end, it's a game... A very fun, addictive, brings out many things I didn't know I enjoyed...game But still a game... ...that doesn't help my existing gaming "to be completed" list. >.<
  19. Looking at my old bases, I had 4 teleports and had to put the last one in a different room (space reason?). Be careful how close you place the beacons too or they may attach to something unintended.
  20. The game is designed to use a folder called data as a form of user add-ons. It's not part of the game, but it will look for it when running.
  21. This doesn't work for me. I don't know what I am doing incorrectly, but click on object, hold down alt, and right click, I still get only 90 degree turns. The way I remember it, holding Alt and moving the cursor is how that worked.
  22. I would exclude the whole game folder at it should be fine. Norton's notorious for being a pain. Probably because it's the Oldest pain. :p
  23. What's the button that lets you place a duplicate? Helped a ton when placing same items over an d over.
  24. I KNEW there was a way to do this (that I'd forgotten)!
  25. Change the colors of that area? Just don't hit "apply style to base" afterwards unless you mean it.
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