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Everything posted by WanderingAries
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[Request] Build Expansion Round Table
WanderingAries replied to WanderingAries's topic in PC Builders's Forum
In the same line of thought as above, what about this scenario. What if I wanted to use as many HD displays as my system can push? Say, up to 6. Could we do it? I've confirmed that the GTX 970 is rated to push up to 4 HD displays (2x DVI, HDMI, DP) and the Intel 3770k's appears to handle 3 HD displays, but IDK if it is even Possible to use both the onboard iGPU/APU at the same time as the discrete GTX 970. The motherboard has a very similar port listing (VGA, DVI, HDMI, DP), but I can't find where it says there is/isn't a limitation on which ports can be used at the same time. -
[Opinion Request] General Desk/Gaming/Movie Chair
WanderingAries replied to WanderingAries's topic in Off-Topic
For those who bother reading... These were mostly budget decisions along with limitations for the dimensions in the room once I actually plotted that out.. These will likely have to be purchased gradually between now and summer. I still have flexibility with the side tables and there's bound to be more going into the area. The Room as I see it becoming: The "final decision" list of furniture and tech needed for purchase: The "final few contestants" for the room furniture and tech wise: Final few for future upgrades: -
Word of caution, sign into one and then click the play button to trigger the 2nd instance. I recall there being a minor glitch when the launcher first came out where if you simply clicked twice it would act screwy.
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Map, collision of zone name and Options box
WanderingAries replied to Shenanigunner's topic in Bug Reports
I take it your map is Really tiny or your font is larger? I recall that happening in those two scenarios. I believe the dot on the lower right will dock the map to something or open a popup. IDK, been a while since I've toyed with the UI. -
Add full range of hats and belts to female
WanderingAries replied to xl8's topic in Suggestions & Feedback
Simpler version of any costume request. Not the simplest to implement. "Make all costume variants available on all body types!" -
Filesystem Migration - Where does this file go now?
WanderingAries replied to WanderingAries's topic in Homecoming Launcher
That would be better answered by whomever is currently handling Mids...or You might ping someone like Manga that understands all of the above. I do believe someone wrote a thread about the process though. I vaguely recall a video being posted.- 8 replies
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That's the Evergreen surcharge. Didn't you know?
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@Hyperstrike, What did I tell you about those cables young man?!? *ducks*
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Increase the inf cap limit per toon
WanderingAries replied to CU_Krow's topic in Suggestions & Feedback
Yeah, until they get to the point where they have Actual resources and can rebuild (or magically despaghettify the codebase) from scratch, then we'll have to use cheats like emailing back and forth. I mean, it's not like we're lacking space for "GlobalNAME_INF MULE 1", 2, 3, etc. As much as I'd Love to look at the raw code (with my Very limited-ancient C knowledge), I'd probably get as much of a headache as everyone else. -
Wait a minute, Who's been raiding my childhood?!? I had their mini-tape 😛
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Eh, I'm just too leary of fluids inside a system is all. 😱
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Interesting how "testing" environments can be worlds different from RL, but I wasn't expecting otherwise TBH. Also, I forgot to do anything like removing XQuartz in an effort to do a "clean" install if it matters. and IR is already installed as well. COH folder permissions are full RW across the board already. Overall, this was night and day from the VM testing, but beyond that, an improvement on the installation experience I had with the previous installer. Notably, there is no permission for "Full Disk Access" on any of the platforms. Testing Mojave (Native) Testing Catalina (Native) Testing Big Sur (Native/Hacked) Testing Big Sur on M1 (Native)
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Don't hit me for the suggestion, but didn't LTT sort out that more than 3 was a loss in return value?
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@GM Manga, I'm confirming that I'm unable to get the Game to launch within a Mojave/Catalina/Big Sur VM with the New Launcher using that new file. IDK what changed, but the installations all follow the same route that Big Sur did at launch. I don't remember having to do most of this for Mojave/Catalina before. If I 'need' to, then I can try it Native, but I've got Island Rum on here too, so IDK where the potential interactions are. Overall, the remaining "issue" feels Wine related, but IDK how to test for that. Unlike before, it feels like the mini game window is actually being thrown (I swear I saw the window shoot into the corner once) off screen or Under the Menu Bar at the top. I've been doing the following: Installed the Launcher Installed XQuartz Set Accessibility and Full Disk Access for Applications/Launch coh.app Ran launcher Wine Installer takes over Paying attention to the Dock, I see the Wine Installer, Wine Mono, and Wine Gecko running, but unsure of what's going on They sit seemingly idle after a minute, so I quit all three Now this is part of an older installation guide I did before and it had no negative impact, but since the problem Feels like Wine, I'm not sure if I'm Causing it or not by doing this Ran Launcher again Get the EULA Launcher shows up in left corner as with Big Sur Drag to middle and clicked the install Live Game installs fine Signed into account with button This launched a straight to background browser tab for Catalina/Big Sur This did not launch the browser tab in Mojave even though it was already running in the background Ran game City of Heroes app shows in Dock, nothing on the screen anywhere (visible) Try the Toggle, nada Game producing No Sound either to indicate that it's actually running Have to Force quit the Game itself as it will not quit otherwise
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I feel called out :p I'm guessing driver issue TBH. I get slightly different system response when my wifi card changes slots.
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While we're bashing AVs...True Story I asked a Norton rep in the 90s what I could do to keep it from sucking on all my resources. They said to run it off the disc as needed. :p
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The new launcher is more portable than Tequila. Another reason for migration.
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The Launcher is no longer Beta at this point as team is focused on furthering its development. They'll still be supporting Tequila unless something breaks they can't work with.