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Everything posted by GM Capocollo
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Make the early game fun: Remove TOs/DOs.
GM Capocollo replied to kenlon's topic in Suggestions & Feedback
There is a particular critical matter that has to be resolved first before anyone can commit to any long-term plans. In the meantime, the current priority's on backend stability, since that's the foundation for everything else that will come afterwards. Major QOL improvements to the early leveling experience are a ways down the path yet, as I understand it. -
Make the early game fun: Remove TOs/DOs.
GM Capocollo replied to kenlon's topic in Suggestions & Feedback
That is why they're internal. The devs/admins need to decide whether it's something worth pursuing before they throw open the gates to wider feedback; there's no point in getting people involved before there's even a ground plan established. -
Damned if they do, damned if they don't. Don't say anything, the community wonders why everything is so quiet, and if the deal goes through, people get angry that they weren't told about it and didn't have a chance to weigh in. Say something vague and people invent all kinds of dismal scenarios about what they think is actually happening Explain it in depth and get a thousand internet lawyers picking apart every single jot and tittle, and potentially sour the deal in the process, or subject some poor guy at NCsoft to a lot of hate mail.
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I'm not privy to any of the negotiations, so I don't know anything about 1 or 2. For 3, I think it's just a simple desire not to get people's hopes up or provide grist for the game of telephone if a particular plan falls through or gets modified. In an environment like this, any kind of speculation or prediction from the people in charge gets taken as a promise.
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No, there's no plans for that.
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Quería dejaros saber que hay al menos un GM que habla español. Si tenéis una pregunta que no podéis o queréis entregar a los GMes en inglés, yo puedo ayudaros en español. (Aun así, todavía usad la sistema "Support" y no me mandéis una mensaje ni en Discord ni en los forums, porque tengo que traducir y explicar las peticiones para los GMs no hispanohablantes.)
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Homecoming - the game Homecoming (BETA) - the testing server for possible upcoming changes and trying out high-level characters Titan Icon - a standalone costume creator, see https://paragonwiki.com/wiki/Titan_Icon Paragon Chat - a separate chat client, see https://paragonwiki.com/wiki/Paragon_Chat Titan Icon and Paragon Chat are not developed or supported by Homecoming: Titan Icon's costume list is slightly different than Homecoming's, and Paragon Chat does not communicate with the Homecoming servers. If you're looking for support or help with using them, go to https://cohtitan.com.
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You're opening tequila.xml, not tequila.exe.
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In Tequila, click Options and make sure the manifest you're using is http://patch.savecoh.com/manifest.xml.
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The beta server's account database is updated manually. If you have a brand-new account you'll have to wait until the next time they're synced to connect to the beta.
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What instructions did you follow?
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Please return the forum Server Status section.
GM Capocollo replied to Captain Valiant's topic in Suggestions & Feedback
If you're on desktop: Look at the top of the page, underneath the logo. If you're on mobile: Touch the menu button in the upper right. -
Improve AI pathing (was: Please for the love of god)
GM Capocollo replied to Gravitus's topic in Suggestions & Feedback
It's one thing to have a slip of the fingers and use a word that you haven't thought about the implications of, but it's another to dig your heels in and get angry at the people telling you what it actually means. Thread closed, and in the future please use descriptive titles. -
Prevent artificial inflation, please.
GM Capocollo replied to Some Random User's topic in Suggestions & Feedback
I think this thread's just circling the drain at this point. The OP's made their case, everyone's taken a shot at trying to understand it, and now it's just devolved into a meta-discussion about the OP's desires and goals.- 138 replies
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Prevent artificial inflation, please.
GM Capocollo replied to Some Random User's topic in Suggestions & Feedback
I don't understand this thing you keep coming back to, the idea that a player should be able to afford any arbitrary build once they hit 50. That was never Cryptic or Paragon's goal in Live.- 138 replies
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Are you using Windows?
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Prevent artificial inflation, please.
GM Capocollo replied to Some Random User's topic in Suggestions & Feedback
I understand if you think this conversation's getting too serious, but so far everyone's been civil so it's okay.- 138 replies
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Remembered one of the things I hate about CoH... its RNG.
GM Capocollo replied to Jeuraud's topic in General Discussion
You're doing a lot of extrapolating from a sample size of n = 1. Probabilities aren't guarantees: just because something is rare doesn't mean it's impossible. -
I've checked with the admins and Summer Blockbuster is a permanent event.
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Crafting table in base isn't working
GM Capocollo replied to molten_dragon's topic in Base Construction
Are you sure you’re placing the right kind of object? The “Invention Worktable” is the one you want; the basic/advanced/expert worktables were previously used for making base items but are decorative because their original function is unnecessary now. -
Bio armor.
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Prevent artificial inflation, please.
GM Capocollo replied to Some Random User's topic in Suggestions & Feedback
OK. I appreciate that you have questions.- 138 replies
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- wentworths
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Prevent artificial inflation, please.
GM Capocollo replied to Some Random User's topic in Suggestions & Feedback
No, I can't. I don't know what you mean by "guidelines". If you're asking what's seeded and for how much: common salvage, 10k inf uncommon salvage, 100k inf rare salvage, 1m inf series 1 and 2 super packs, 10m winter series super packs, 25m- 138 replies
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- wentworths
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