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Greycat last won the day on November 3
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This really does help. I tend to have the three power bars, and three ancillary "boxes" to the side. One has all the various teleport and travel type temp powers shifted over to it (slightly sparser, now, without things like the Wentworths/Black market TP,) one has sort of "misc powers" (temps, pets, that sort of thing that aren't primary,) and one often carries toggles and the non-Judgement Incarnate powers. Other than that, there's going to be a mix of pick and choose as well as placement and organization. Keep the stuff you constantly use close at hand - say, stack your blasts right on the first row if you're going to open with them, but the nuke can be off on the side, the melee stuff on the next row (where you just have to hold down alt and the nubmer to access them, and any toggles that just get turned on (stealth, the shield you'll get in the anc. power pool, etc) above that, for instance, since you probably won't have to interact with them as much (I tend to put travel powers up there too.) But.. yeah. That works for me, try it and see if it works for you - you'll just have to fiddle around til something clicks for you.
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Yes, you are alone. Everything around you is actually AI generated. It's gotten better than anyone let on.
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As a side note, for masterminds (and you can almost limit it further to ranged MMs, like 'bots, since it doesn't really mesh with melee based,) it's also a matter of protecting their minions, not just moving them around. Granted, this is mostly MSRs, but there's a *massive* increase in survivability when using GF vs not in those situations (and you can probably extrapolate "other large teams/leagues and/or high +X settings" there, too.) If something's doing large, ground based AOEs (see: Stalagmites, and though they're not as damaging, Caltrops and Earthquake come to mind,) GF keeps the pets out of it - meaning the MM's only real source of offensive power (and, thanks to bodyguard, survivability) is still usable. (And yes, things like caltrops and earthquake are a solid reason for MMs to use it in a mission - a blaster doesn't leave their blasts behind if they get caught in Earthquake, for instance.) Telling them to shut it off in a raid (and at least on Everlasting, most MSRs will say flat out they're "group fly friendly") is essentially telling them "you don't get to use half your character." Which is part of why the push back gets to be loud about it, too - there's a big difference between "I get to have my bots blast things" vs "Oh, wait, resummon again.. T1s, ok, T2s, oh my T1s are dead again, wait for the recharge..." Again, though... that is fairly limited. (I can't say how useful it is on a hami. *shrug* I don't MM on hamis.) So.. yeah, ,for now, Null's the workaround we've been given. I'd think the fastest workaround would be to proliferate him, at least in raid zones, since there's a risk of getting locked out if you forget (or don't know) to turn its effect on you off. Would I prefer a better option, absolutely. And if the devs can make another option work so people can just go into their options and turn it off or what have you, all for it. Even giving MMs "pet fly" by default as an inherent- yes, it means they get a free travel power and we'd likely start seeing 20 threads a week on THAT subject - I'd be for. But until they can do that, and decide they want to do that, we have a workaround available. If you have powers that need you to be on the ground, or just a preference to "just fly when I want to," the power to do that is in your hands already. Edit: The devs could answer this, and it's "yet another workaround," but aside from tokens, would a free START vendor power that gives you, personally, say a -400% -fly debuff work as well? Benefit there is you can see you have it, it's in the starting zone(s) as well as Pocket D, and could toggle it on and off as desired.
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I tried to farm Peregrine Island once. Just kept punching at it. No XP. All it did was create another cave after a while that the various villain groups rotate in and out of. I don't even get rent from them.
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The policy was not put in place in the last patch. It has been *activated,* but the name release *policy,* including the warning system for characters who would be affected, has been in place for years. On top of it, we were given a solid month's warning before the system was made active. This is not (a) a problem or (b) "recently created." As far as any mockery? The original poster says the character is level 4. To make the character safe for *A YEAR AT A TIME,* he has to put in literal minutes of effort (*Gasp!* How horrible!) to get up to *level 6,* and yet they state IN THEIR OWN POST that they don't want to do it. The only problem to be solved here is their own laziness, and yes, that is an *entirely appropriate* word given their own post. "Change the world so I don't have to do maybe five minutes of "effort" to solve my own problem" doesn't deserve the slightest bit of consideration. Basically, they brought any mockery on themselves.
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Single Enhancement Slot Respecification
Greycat replied to ShardWarrior's topic in Suggestions & Feedback
Wow, so many people can't seem to handle a simple "The devs do not know how to have the game do this currently. It may not be able to be done at all. It may be able to be done with a new technique or a rewrite of something in the systems that back up the game in the future. But currently it's unlikely to happen because of how the game's written." Yes, other things that couldn't be done were... wait for it... worked on and a way was found. That does not mean every little idea that comes into everyone's head can just magically be done, or that "it cannot currently be done" is not valid feedback. If something cannot be done because of how the game is written and/or the devs knowledge, abilities, or toolset do not allow it, that is a fact, not an excuse, and it's something to be pointed out. It's a simple fact. Putting it a different way, I cannot run a one minute mile at the moment. If I had a suggestion board and someone suggested I run a one minute mile, someone else saying "they're not able to do that as they currently are or would reasonably be able to train to achieve in the near future" would be correct. That doesn't mean in three years, I wouldn't have made enough changes in multiple things to be able to, but with no sign of me being able to (or interested in) making those changes, well, there's nothing wrong with pointing that out. Don't make the suggestion and expect me to do it next week or month. Similiarly, there are things such as certain UI changes that keep getting brought up (such as the costume selection window having more slots) the devs can't, at this point, change, and which they do not see being able to change at this time. Pointing that out does not diminish the idea, but does give the person making the suggestion an idea of how realistic (or not) it is to be implemented right now. It's "repeated ad nauseum" because *there are many things currently in that category.* Does it mean nobody WANTS to see things moved out of that category, or more things made possible? No, despite how some people want to paint certain people on the forums. Being able to give a realistic framing for how possible a suggestion is, if we know, helps people temper expectations. It is not a rejection of the idea or the poster suggesting it. -
You could always just ask the various aliens around for a blood sample, too.
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'Defeat the Rikti Master of Arms 10 times' Badge -- How to get?
Greycat replied to MikeSol's topic in General Discussion
More like: MSR on Everlasting: 25-30-ish minutes of BSing and joking around with people while gaining badges, merits, XP and INF on the side. (And don't forget to kill the dropship.) -
This has been a "thing." And also part of why I'm looking forward to the app. Never having to sign in just to see if there's a driver.
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So don't join it if you feel it's a waste of time. "Problem" solved.
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Through actions, probably not. Though you can always use /gmotd if you needed to see that again. (Not the same popup, admittedly.)
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Some status protection for Warshades
Greycat replied to TrishaTwilight's topic in Suggestions & Feedback
So you mention support characters. You can deal with mez like some of them can - get the control in first. You've got Inky Aspect, a PBAOE stun. (You *are* taking that, yes?) You have teleport inherently. Even if you want some other travel power generally, you will *always* have this in your toolkit. And which, on arrival, gives several seconds of "untouchable." Which is typically where the alphas and mezzes will fire off at you. Those two together open quite a few possibilities - on top of having several seconds to fire off mire and nuke, or mire and eclipse. Plus, of course, the goodness of Extracted Essences, which are fairly easy to get multiples of and provide not only offense but something else for the enemy to mez instead of you. I don't disagree with Wavicle - throwing some mez protection in Eclipse wouldn't be amiss, it'd be in line with the power, and it's got a "cost" already in needing enemies around to do anything - but as someone who's mained a 'shade, you've already got quite a toolkit to deal with things. -
Can we please add Character Veteran Levels to the Login page?
Greycat replied to Heatstroke's topic in Suggestions & Feedback
Standard Greycat answer to stuff like this: "The entire login screen needs to be revisited and given more search, filtering and informational options." -
More D not knowing what he's talking about. Baldur's Gate is not an MMO, for instance. It is an RPG with an (optional) online teaming component. Neither is Warframe. Warframe's as much an MMO as Call of Duty or Overwatch is. Or are you going to claim those are MMOs as well? WOW was and sort of still is a behemoth. It has a long time to come down from its peak population of millions. I seem to recall numbers (and arguments about the numbers and how Asian cafes affected them) in the 7-12 million subscriber range. So them being down to 300-odd thousand? "Yeah, and?" There's no MMO named "Sierra Online." Sierra Online was a game development company founded by Ken and Roberta WIlliams that made outstanding games (like Kings Quest, Police Quest and Phantasmagoria) before they were bought out a few times and finally shuttered. Were you maybe thinking of Ultima Online? (Said game not created by Sierra Online.) There were also more than three MMOs running in 1999 (25 years ago.) Some were simpler, yes. The genre, the ways of accessing the internet and the computers that ran them were much less capable. This is also not an "emulator." Look up the term before you use it. As far as "the gaming population of the world has moved on to..." - so what? COH at its peak - when people could see the boxes in store and buy them retail - was never huge. And most of the people interested in COH are people who played COH when it was live and/or their kids. We're a small, volunteer run server, no budget, no advertising to speak of. Your comparisons are ridiculous. Or is this another post where you promise to leave, but don't? Also "Can't find one player" on Saturday night? I know full well *that's* not true. Maybe not responding to D. That I could believe.
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Personally I think there should be two badges. One for doing it the first time, as is. If you fail and get it through Ouro? An "If at first you don't succeed" badge. Badge count wise, you'd only have one or the other. Even if you succeeded and then re-ran it through Ouro (in which case you'd still have the first badge.)