-
Posts
3084 -
Joined
-
Last visited
-
Days Won
13
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Erratic1
-
Trick is to work its effects into your character concept (though the ablative shield ability is nigh unworkable). It really needs a minimal FX option.
-
I will not tell you it is better than other choices people have mentioned but I am quite happy with my SS/Bio Brute and was happy with him before IOs.
-
- 290 replies
-
- 13
-
-
-
-
-
From live, an example of DA recoloring: The red miasma surrounding the character is Dark Armor. The black sword is Flame Sword from Fire Melee.
-
Dark Armor has a bit of a reputation for being endurance hungry, so you can see why Dark Melee would be a perfect fit for it. Not sure I have ever paired any two powersets, primary/secondary, which have the same theme (which is one reason I didn't do it on the Tanker) but it makes so much sense in this case. Dark Armor's offensive calling card is Disorient (once you get to Oppressive Gloom). I would look to pair a powerset with Disorients dripping from it,...Energy Melee or War Mace
-
My first successful attempt at a Tanker and Dark Armor user was a DA/FM Tanker. Nothing really special about the combo though.
-
That wouldn't have gotten you to perma, just really close. 450/120=3.75 3.75-1 (base) - 2 (6 slot Recharge Reduction pre-ED) - 0.7 (Hasten) = 0.05 With 3.7 (base + 6 slot Recharge Reduction + Hasten for 120 seconds) you'd convert 120s to 444a worth of Hasten's 450s base cooldown, leaving you 6 seconds short. I got to perma-Hasten on my Rad Defender at the end of that first month of live but had Accelerate Metabolism to add another 30% to Recharge.
-
So apparently I have given up any pretense of not making a bunch of new characters. This is my latest attempt at a Widow, Arachno Lad. (How was that name not taken?)
-
Typically main floor but in public view. After all, your heaviest traffic is the ground floor.
-
Sometimes character defining events occur which change/enhance/modify a superhero's powers that have nothing to do with the character's existing backstory/origin: Danielle Moonstar (Mirage) of the New Mutants originally had the mutant ability to manifest other people's fears as illusions. An adventure involving Asgard granted her the mystical ability to sense individual's impending danger/death. Lightning Lass of the Legion of Superheroes had her powers altered by magic to the ability to make things light or unaffected by gravity, shifting her name to Light Lass. Rogue gained permanent super strength and flight after an incredibly strong application of her original power to leech other's powers and memories on Carol Danvers aka Ms Marvel and now Captain Marvel. Hamidon transformed itself from human to whatever it is now via magic and science and the Devouring Earth are its creation. Since your character's origin is Magic, perhaps some sort of magical interaction occurred during an encounter with the DE to cause new powers to manifest.
-
My first attempt at a Tanker (live) was Fire/DB. I shelved him and moved on somewhere in his 20s I think.
-
I enjoy EA but am determined to not keep dipping into that well. But darn it, I Rad Melee/EA keeps whispering to me!
-
Because leading a bunch of enemy into a ambush is something that has never happened in history.
-
Be a good husband. Make a corruptor so you (a) get to deal damage but (b) can BUFF THE WIFE! She's got good defense so she's the tank. Your job is to support her. Its right there in the marriage vows.
-
Old school buildings with elevators had a status panel showing where elevators were and which direction they were moving in. I tend to look at that display as a version of that.
-
And in the Can't Win Department you then get blamed when others bite off something they cannot handle for not being there. Was in a group last night with 3 Kinetics users (my corruptor and two defenders), one melee, and a blaster and a spider. It was fast, things died stupidly quickly, and I remember questioning after one mission if we could not get larger spawn sizes only to be told we were at max setting. It cannot have been a lot of fun for the melee guy because if he got a punch or two in it was only by running ahead. Heck, wasn't always fun for me because it sucks to start animating Fulcrum Shift only for everything to die before it can go off (but max damage bonus Geysers and some utterly stunning tick values on Whirlpool more than soothed any complaints I might have had).
-
Exactly what I wrote. Its posted above but here is a Cliff's Notes version: That is the opening line of the post. Everything that follows is to elucidate that point. And I clearly stated the validity of one's subjective view of a powerset combo. The only meaningful objection to what I wrote is to hold that there are powerset combos which objectively are bad--not a matter of personal view, they are definitionally or emergently bad in a way that is as clear to everyone as the Sun rising in the east.
-
Pretty sure I wrote: So why are you trying to portray me saying otherwise?
-
It is not like Foot Stomp does not take Recharge enhancements. To get a 145s Recharge down to 40s would requires 262.5% Recharge. At equivalent recharge Foot Stomp is up every 5.5s
-
So by your reasoning Energy Blast is just a miserable set because its attacks knock things away and that can mean out of range so you'll have to move, hence its working against itself? Yeah, good luck on that one. At the point where you're thinking you're talking to yourself and everyone else is wrong? Certainly possible but the odds favor you needing to re-evaluate what you're saying and how you're saying it. Reiterating something which isn't true, no matter how many times you repeat it, does not make it true.
-
There is a difference between objectively bad and subjectively not to your tastes. You do not want to move around in using your powers. That does not mean others would have a problem with it. Not sure why Sonic/Dark gets a special mention when any other */Dark combo is going to want to get close for various Dark effects. Beam's schtick is spreading Disintegration. The one and only Blaster I not only could tolerate but enjoyed sufficiently to play to level 50 is a Beam/Martial character. You live for the joy of seeing DISINTEGRATE and DISINTEGRATE SPREAD appear over the heads of things. So I am not sure where the notion comes from that it is lacking in area damage. Its all about how you arrange to clump foes for it. But not liking a combo? Well, I burned my way through dozens of Blasters and broadly its not a favorite AT of mine. Does that mean Blaster is objectively bad? No, it means that on the whole the AT is not my cup of tea. Likewise your dislike of various combinations within it--they do not appeal to you for perfectly valid subjective reasons. But not workable? Not appealing to someone? Doubtful.
-
Its possible I am doing it wrong, but I am never in Offensive stance. Efficient is where I spend 95% of my time.
-
-
I keep the crit proc in Savage Leap and do follow that with VS. At that point you should be at full stacks.