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Erratic1

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Everything posted by Erratic1

  1. Another costume update, this time for my Electric Melee/Stone Armor Brute, Earthshock. While I like her original costume, I have wanted to play up the double meaning of the name--both a reference to her primary and secondary powersets and a reference to a meteor striking the Earth--by having her costume more reflect the meteor strike side of things. So her costume is the meteor just above Earth's atmosphere.
  2. Due to a combination of lack of faithfulness to CoH (friend of mine drags me into whatever new thing he is playing) and altitis, I only got my Elec/Stone Brute to 50 this past week. She is still using basic IOs, though I have been storing up merits/influence for her transition to set IOs (she has a very few slotted where I could slide some in). I have hope the investment will prove worthwhile because she handles well as is. My current target build for her is: I would have liked to have gotten a bit more S/L resist and to have brought F/C resist at least up to 80% since what I have is straddling the line of, "Why didn't you make it a Scrapper instead?"
  3. I cannot speak to most but my first characters to max were my initial character, a Defender, and a follow up Scrapper. It was not until near the end of Live that I first gave Tankers a go. I mostly soloed, and was careful when teaming to point out I was new to Tanking, to set expectations. But my goal as a Tanker was to tank.
  4. I am not the one making the claim. The '?' at the end of the italicized portion indicates a question, specifically a question based on a claim put forth,
  5. Probably should skip Tanker Tuesday when its a team with 8 Tankers. I have a lot of fun with them though.
  6. *Considers asking, "If Tankers can keep pace with Brutes for damage but Brutes cannot keep pace with Tankers for survivability, what good are Brutes?", but then remembers the last flare up of the Brute/Tanker wars and decides against*
  7. Most squishy with skill use the Tanker (or really any willing individual) to take the alpha and then go about their business. It is what allows some of my still unfinished melees the confidence of leaping into a crowd they would not otherwise survive--that shortly everything will be controlled or killed, I just have to survive that long.
  8. Context is key. I was referring to TFs, which was what the OP was talking about. On a farm...*shrug* I noted my Brutes do not come with Taunt. Someday I may give a go at building a Brute dedicated to tanking but so far I've built tanks towards that end. In fact, was toying with working up another Tanker just earlier today.
  9. A Brute not holding aggro is not that surprising. I do not think any of my Brutes have Taunt and I do not feign being a Tanker unless there is literally nobody else who could do the job (though if I do have to do the job, I try to do it appropriately). A Tanker not holding aggro, even without Taunt, sounds like a malicious act.
  10. It is. My Energy Melee/Shield Stalker gets Hide, which is useful despite supression.
  11. The problem with Active Defense and high recharge is each activation locks you out of attacks for the animation--something which will not usually get you killed but does impact dps.
  12. Will they in its present state? Stackable damage buff with crits.... Who cares if you crash because everything is dead? Edit: But if while you were raging you couldn't crit.....
  13. At that point just prevent the power from stacking. Thing is people would still reduce its recharge so it was always up..
  14. Perhaps but keep in mind one of the most iconic of superheroes has spawned a legion of Super Strength/Invulnerability characters--effectiveness would not be a high consideration in the draw due to that.
  15. I am getting back to playing some character who have languished due to my periodic non-CoH flings. Along with playing comes the need to fiddle with what they wear. Not a new character, but have given him some costume updates:
  16. I have never used Willpower so tried to apply small tweaks to what you had. Comparatively the differences are: Willpower is weak in DDR so I tried to squeeze a bit more Defense in while recognizing no amount is really safe when debuff rears its head. That being the case, I was also determined to get scaling resistances in the build. Threw in some +To-Hit but overall lost a bit of +Rchg.
  17. You could try DCUO, though at 11 years old it is closer in time to CoH than modern. But the graphics are spiffy and it has probably the best implementation of Super Speed I've seen to date. It is, however, its own game with its own way of character development, community, mechanics, etc. And frankly, the free play option is manageable only once you have a feel for how to carefully manage your inventory (you may want to pay for a few months until you learn this).
  18. And for those armor sets without click powers to serve as offsets?
  19. You don't do ITFs because you can't sit in front of a computer for that length of time but you do ITFs? Yin is shorter. Hess is shorter. Posi 1 is shorter. Synapse makes Odysseus' journey seem like a quick trip to the corner store, and friends will try to dissuade you from as otherwise your suffering will rival that promised by the cenobites in Hellraiser...so yeah, I can understand not doing that.
  20. Dropped all slots and enhancements to see what I might end up with given the same power selection. Defenses: S/L +3.5%, E/N +5.4%, F/C +11.79%, P -1.24% [normalized to Invicibility on 1 target for both builds] Resistances: S/L 0*, E/N -21.85%, F/C -1.6%, T -8.35%, P -14.25% Recovery -8.4%, Drain -0.03/s, EndRdx +1.25%, Regen 0, To-Hit 0, Rchg +11.25% 3249 hp vs 3142 Dull Pain is up every 167.4s (vs 276.9), heals for 79% (vs 53.32%) and grants 59.5% HP (vs 46.66%) Siphon Life drains So a bit better on defenses, weaker on resistance but not a ton of difference, a bit weaker on Recovery but a bit better on lowering costs. A shade better +Rchg. It was a quickie and is no gift of the gods. Guess is means depraved minds think alike.
  21. I have used Discord for years. As I noted upthread, I am always in it (because I have it auto-launch when I boot my machine). And currently I am in my CoH supergroup's channel. And yes, it operates like a forum of its own. But I associate with plenty of other people who are not members of that SG and only have them as in game friends (global) and that works well too.
  22. When I play with friends I am in voice chat. Heck, when I am playing different games than they are playing we are often in voice chat. What is being asked about here is gathering groups together via voice chat--something I am not really aware of happening in any game.
  23. Having played Lost Ark in its Western release in February, people are not forming groups via voice programs. Most groups you join are put together by the game and everything is via typed chat. Is that not a modern game?
  24. I do not recall across long years of playing WoW using a voice program to get together a PUG.
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