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Noyjitat

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Everything posted by Noyjitat

  1. Yes because I obviously have a reason to lie about this....
  2. Don't care what mastermind guides say it has always proc'd otherwise as I take patron pets on nearly every character. If you want to test this yourself simply slot the proc in any recharge intensive pet and go let your pets attack something and watch for the purple hasten icon and also check your to hit and damage bonus using the combat attribute window. Just saying if this is suddenly going to be changed after all these years make two versions of the io instead of doing a nerf for what you prefer.
  3. Thats inconsistent with existing procs for pets. Where it plainly states the proc affects the pets in the Enhancement info. Chance for buildup has always buffed the player when the pet uses the power Whether is from soulbound allegiance or decimation. Even the earlier less broken versions of mids have a click for this to factor it into your powers damage
  4. It was never supposed to buff the pet. When the pet attacks its supposed to give the buff to you.
  5. the amd processor should be fine but that gtx 660 is pretty ancient. Even if that combo runs gta coh isn't an optimal game and likely never will be. I for example can play black desert online on remastered mode just fine on my amd fx8350 with r9 295x2 system but it can't run ultra mode coh with 60 fps. edit: also this might sound stupid but when is the last time you put new thermal paste on that gpu? It could be that with coh being so un optimal that the card is throttling due to heat and the paste is probably very old on that card. You can look up how to remove the heatsink and then apply some arctic silver or whatever you're comfortable with using on it.
  6. I personally run mine in a coh folder right at the beginning of the hard drive so c:/coh or whatever you want to call the folder. I also run with uac turned off so unless you also do that you may want to run it in the games folder as the GM stated.
  7. Im all for this. This is something I was thinking about suggesting to begin with. id also like the ability to re earn the mayhem completion temp powers (zero-g etc) from the new contact that lets you play the mayhems again.
  8. Think the powers person needs to confirm this then. Everything I’ve always heard about the changes to avs is no matter how many holds you stack eventually the purple triangles are supposed to break them out of it and give them immunity for a set time period beforw your holds lock them again. I play doms about as much as my main a fort (which is alot) not tryng to gloat but this is something I’ve never encountered before. And it only happened with nightstar on the roof mission. The second time I fought her after that it was just as expected and she broke out of the stuns.
  9. Use power analyzer when in doubt about all the "expert" advice you get from people and discord. View the targets resistance and use a couple attacks on it and watch it decrease and you'll have your 100% verified information on this. I have not played a sonic before so I cannot 100% tell you until I test this myself.
  10. Yes i know but you're not supposed to keep them held indefinitely which is what I'm referring to. That's supposed to be impossible... My memory tells me a rule was put in place that eventually they will break out of no matter how large the mag is and be immune for a period of time before they can be held, stunned, terrorized or confused. Sleeps are the only thing that can last indefinite and that's only on certain avs. I ran one of the newer missions with nightstar just after writing this story arc and didn't have this issue pop up so the nightstar in the old mission must have a glitch.
  11. Just ran the mission from maria jenkins and this is the older mission with nightstar on the rooftop rather than in the underground. She was set to av and I seen the purple triangles but once I had her stunned she never broke free. Was using energy transfer, psychic shockwave on a dominator and the backup radio pet the ppd version on a vigilante. Could be that the av stats for her just aren't working properly since the same did not happen to infernal.
  12. I wasn't saying you should be locked into one. Just stating what I know exists. I'm all for more customization.
  13. heal/recharge set ios from 3 sets boosted +5 and then a single accuracy boosted to +5. Cheapest route is doctored wounds, numina, preventive medicine. That covers it quite nicely though you may be able to get by without the accuracy io if you have tons of accuracy setbonuses.
  14. If they reduced the cooldown on melt armor it would recharge quickly enough to be placed on 2-3 mobs at once making it too nice. My thermal defender already has perma melt armor from sets/spiritual core paragon. Your forge idea isn't bad but this set is already super universal having heals, resistance buffs, mez protection and debuffs all in one. I think about the only thing this needs is buffing thaw to last 120 seconds like other buffs; Something clearmind, enforced morale and clarity could all use honestly...
  15. Should be 4 taunts per body type based off the current stance/power set. Females: Ah.... - uses one hand and doesnt' have shield defense hah hah - this only comes from provoke i think in the presence pool yell/scream - for shield users without a weapon. Same yell as when you turn on the tough power. oooahhhh - the really pissed off sounding female. This is with shield defense and weapon and it happens on my mace character if im flying and not in idle hover stance. Maybe another sound for shield users that use provoke or that rare person that uses a single target taunt on a scrapper. I don't play male/huge characters but it should be roughly the same rules.
  16. I farm this badge often and I gotta say I don't ever recall the larger clockwork not spawning gears when you kill them. Noticed it tonight when I was in perez park. Killed assembler princes, tesla princes and cannon princes which before would always spawn gears. Now it isn't as reliable. One spawn had 2 assembler princes and neither spawned gears while the next spawn had 2 and only one spawned gears. Same story for tesla and cannon princes.
  17. hmm so now we are in such a disagreement that you want to insult me on the word initial... Yet again the developers knew people were pulling tons of mobs into cargo containers to kill them with burn patches. Many of these cargo containers were also blocked so you couldn't use them anymore and are that is also featured in a badge description. People take fire aura for its burn patch and fiery embrace those two are the main reasons to have fiery aura you want maximum dps for that character firefarm or not.
  18. 1509. Need Sara moore 10/50 weeklys. Rest is 2 remaining dayjobs, anniversary/nems.
  19. Yet the set has a self rez that does damage and they buffed the damage of the burn over the years because its a squishy set meant to give both offense and defense simultaneously not excluding the fact that everyone has always played it for having extra damage. That must surely not be the reason why now... it cannot be the reason why, no that wouldn't make any sense at all now would it?
  20. Fact is cabal and wolves have always been that way and I know what to expect when i goto croatoa which is my favorite zone. We aren't going to agree on this however and I'd rather keep the minions dumb red shirts like they've always been and make the master mind villains the only ones smart enough to move.
  21. Yes if im having to make more effort to kill things because of nerfs or bugs you have diminished the effectiveness of my character and wtf is the point of having burn if the targets run away? It isnt caltrops its burn and thats a very high loss of whats intended to do dps. Also mobs are trash, they are supposed to die and be nothing but a speed bump. Its the avs, gms and monsters that are supposed to be the challenge. Its been mostly backwards until the time of new powers, incarnates and ios. theres nothing super about batman struggling to fight the jokers goons only to drop the joker himself in seconds.
  22. Except you shouldn’t have to reroll a character or team to do things you didnt need to do before. This should go to that thing called the difficulty menu.
  23. I mean sure you might have 1 run for a moment on a brute or tank but they didn't get far (infact they usually would immediately turn back around and fight) and it was usually just 1, now its multiple and they get out of range of blazing aura so you have to chase them. When I login tomorrow I will record a short video for you of them running from my brute if you want. On scrappers yes before and after always it has always been a huge loss of dps for a fire aura on a scrapper its why i didn't make a fire aura scrapper this time around.
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