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Posts posted by Glacier Peak
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3 hours ago, America's Angel said:
Snip
Meant to post this in my previous post, both from Beta on Stone Tanker:
PvE
PvP
One thing of note with the Granite Armor change; the additional 25% Psi resistance ends up getting DR'd to zero after about 25% resistance... if the player had absolutely no added Psi resistance from set bonuses or IOs, it may potentially add a little, but to my build - it was not felt at all.
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I really enjoy Veluta Lunata's arc and Lord Schweinzer is there for unlimited bank missions once unlocked.
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1 hour ago, arcane said:
So you’re open to tankers being unable to cap any resistances like they currently can in PvE often without a T9? Sounds like someone’s never been in a PvP zone. Diminishing returns suck hard. PvP tankers with T9’s on are actually squishier than PvE tankers with T9’s off.
Yeah, for more context, my Granite Tanker:
In PvE: Resistance to all but Psi capped at 90% / Defense to all but Psi at 56%
In PvP: Resistance to all but Psi at 62% / Defense to all but Psi 33%
Edit: And what's funnier is that in PvP squishy ATs actually get built in resistances from their epics' shields that can bring them up near those same PvP caps. They experience DR as well, but it can be seen as part of the reason for this attempt to balance out ATs in PvP.
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Wouldn't it be easier to run a virtual machine and mirror it over a network? That way all the hard work is done by your normal gaming setup and you only experience a little latency instead of a terrible graphical interpretation of the game.
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3 minutes ago, Wavicle said:
I'm confused, AT/powersets aren't listed, are they?
You're right! I didn't see them listed in the spreadsheet that @America's Angel updates, but the winner's AT\Powerset is usually announced each event.
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On 6/10/2021 at 12:27 PM, csr said:
Do people actually use Granite Armor in PvP? In any case I'd rather see Minerals changed to work with Granite Armor. I should mention that I PvP very rarely though, so my opinion is based more on my conception of the set and its various powers than the effect of the change; Minerals would probably be a lot stronger in PvP than the small amount of Res and may be too strong if paired with Granite.
Yes!
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1 hour ago, America's Angel said:
Top 10 Ranked 6/13/2021:
1 Madvillain
2 Alouu
3 Ridicc. (+1)
4 America’s Angel
5 magecow (+1)
6 T Mart
7 Blackhearted
8 mjb (NEW ENTRY)
9 Seductive
10 Mushroom
Ranks are calculated by Elo Score. Source: https://docs.google.com/spreadsheets/d/1ZetLGnWhKXeE9o_5KG3ZI-rpdhde5YigzQlorIsOR4k/edit?usp=sharing
Reasons for movement:
We ran another Beginner's night on Everlasting. Had a great turnout again. Highlight of the event was mjb bringing his MA/Stone brute...and coming first with it!Wish I'd grabbed a picture of it doing Eagles Claw.

As always, if you're interested in seeing your name in the top 10, taking part in our weekly Sunday Fightclub events, or learning more about 1v1 melee fights, then feel free to join up to our discord, here: https://discord.gg/knq839NUM4This is great to see! Thanks for the weekly updates AA.
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20 minutes ago, srmalloy said:
Not as badly as the old "yellow dawn" for screwing up on the original Hami raid, where one yellow mito would spawn for each character in the zone (I can only think of a couple attempts to recover from one)... but clearing a full-on spawn hell is a great achievement.
Imagine that being the beefed up version of the Hami raid, it spawns with a full bloom for every player, but each yellow miti/mito gives every player a merit.
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5 minutes ago, sbloyd said:
Unless you're orbiting the Rim and pushing the Rikti up there *into* the Bowl.
Sounds like a tough job 🤣
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15 minutes ago, JayboH said:
I do test and give feedback; I just think if there is a bunch of PvP changes to test I shouldn't get involved. Dice roll PvP where it's more about getting favorable rolls than actual skill/reflexes has never appealed to me (well, most of us it looks like.) I don't want my limited experience to influence things that others care more about - isn't that the smart thing to do? Do the PvP players want PvE only players to help change the PvP?
I wasn't meaning* to imply in my response to you that you weren't testing or giving feedback. And I can certainly understand your point though, in fact I am in the same boat.
One thing I am good at is measuring and comparing stated effects (i.e., what the patch notes say or how it should work) against what is actually happening, and when there is a discrepancy, I ensure the bug report is very detailed to make sure my results can be retested by others.
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2 minutes ago, SmalltalkJava said:
Is there a command to get enhancement boosters on the beta server? I didn't see it on the pop menu. I didn't see any on the AH to buy either.
Head to any merit vendor or merit kiosk. They are free and you can get as many as you want.
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Loving the ice theme for the last SF!
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Paging @Apparition.
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3 hours ago, JayboH said:
Hopefully the PvPers help test
This has been an ongoing process over the past few months, with a number of very dedicated and PvP-knowledgeable players testing these and other proposed changes. And while it isn't solely up to PvPers to test these changes, players who are familiar with or compete in an organized manner (in the arena, for example) and in zones are also testing these proposed changes. Heck, even folks who don't PvP are testing these proposed changes. I honestly can't think of a reason for anyone not to be included for testing - if you or others would like to, I certainly recommend helping the community through the testing and providing feedback of these proposed changes.
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Super Jumping, not Super Landing!
😁
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2 hours ago, Techwright said:
The idea of an overarching Time Authority is not unique to Umbrella Academy. For example: Star Trek: Voyager did it about 20 years before Umbrella Academy was filmed (though admittedly I don't know when the source comic book for U.A. was released.) As to having period equipment in high tech settings, there's Firefly and Battlestar: Galactic right off the top of my head. Doctor Who has done it often as well.
If anything, the time travel trope originated in Charles Dickens's novel 'A Christmas Carol' (1843). There may be earlier examples, but I am not aware of any lol
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1 hour ago, cohRock said:
Since I have the system up and running, I saw what you mean. I was surprised only 1 HDMI. What is advantage to DisplayPort? If I go dual monitor, would I want to use two of the DisplayPorts, or will there be some weird limitation with one DisplayPort and one HDMI?
To answer your question: If you want to use dual monitors - do either of the monitors have built in speakers? If they do, do you plan on using them? If yes, HDMI makes it so you don't need an additional audio cable (in at least one of the monitors). If not, use Display Port for both.
The difference is that the HDMI 2.1 cable can output video AND audio signal, while Display Port has a larger bandwidth, due in large part to it ONLY outputting video (and not audio) signal.
For example, I have two monitors. One monitor has a built in speaker (it's also a higher resolution and refresh rate, 1400p/165Hz) and the other is a 1080p with no speaker. I use a Display Port cable to hook up to the 1440p/165Hz monitor to enable it to reach its maximum potential (refresh rate and resolution) and a separate audio cable to connect the audio output.
I use an HDMI cable to go to my 1080p monitor because it doesn't need an audio output option since it has no speaker and has low resolution.
Newer certifications like HDMI 2.1 (updated from 2.0) and Display Port 1.4a (updated from 1.4) on the video card ports makes it so you can use more of the HDMI and Display Port cable bandwidth.
I kind of like to think of it as... a big pipeline. On one end, your graphics card, it has a large capacity for rendering stuff, but it can't push it all through the pipe at once. It is constrained by the diameter of the pipe. The updates to the ports make it so more can go through the pipe.
Hope that helps (or if smarter folks can explain it better, I defer to their expertise!)
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8 minutes ago, ZorkNemesis said:
I couldn't get below that big blue cube under the map, Port Oakes has a Shadow Shard-style safety net under the map that drops you in front of the mansion in the north if you go too low. I didn't try teleporting straight down though.
Simple work around, fly out in any direction about a mile or so and then drop/turn off fly. You'll hit the real floor of the zone. From there, just run/fly to the bottom of the blue square (making sure not to get to high off of the floor of the zone). Watch my video for reference on this technique: Around 5:35 timestamp.
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The old way of getting in the blue square involved getting to the bottom of the map, not just under the physical world, but the bottom of the zone itself. Then you had to position yourself under the blue square and then type /stuck and it would teleport you directly inside.
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1 hour ago, Apparition said:
Nice! Yeah, I strongly suspect that there is also one in Port Oakes. I don't see any reason to not make it more easily accessible like the one in PI, except for developer time.
@ZorkNemesis reported a good geometry error in PO a while back if you're curious.
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14 minutes ago, Apparition said:
Yep. Click on any door *inside* the Peregrine Island Arena.
Like I said in the original post, it was originally intended to be the arena waiting room. However, it was scrapped, and the arena was built literally overtop of it. Galaxy City, Talos Island, and Peregrine Island all had one, but only the Peregrine Island one was accessible due to map holes. You would have to fall through a map hole in PI, fly to what looked like a big box underneath the arena, and then type /stuck which would put you inside. 😄 I was one of the first (perhaps the first) to find it on the Champion server. Eventually, I parked a character there, and frequently teleported others inside. The last couple of years prior to sunset, It became a bit of a social hang out where a couple of DJs from an Internet radio station would host their radio shows. At least on Champion, I don't know about the other servers.
During the "secret server" days, SCoRE plugged the map holes in Peregrine Island, but made "the Matrix room" much more accessible.
I just have fond memories of the place from prior to sunset, and think it would make a nice social area red side since red side is especially lacking in such things.
Oh darn! I am at work right now or else I'd provide step by step - but you can get under Galaxy City, Talos Island, PI, Port Oakes... gosh I guess pretty much any map (except for current Atlas Park, they fixed all the geometry holes I used). I know for a fact Talos had a blue square on live! I'll have to check when I get home if they are still there (I am pretty sure PO has one).
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What are your expectations for the Loki series?
in Comic, Hero & Villain Culture
Posted · Edited by Glacier Peak
Saw the second episode...
And was fully satisfied. I found myself pulled right back in to the world even after a weeks time separating my last viewing.
Some good banter, a little plot drive, dash of humor, and an ominous foreshadowing of future multiversal threats.
Good stuff!