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Glacier Peak

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Posts posted by Glacier Peak

  1. I'm doing the exact thing you outlined with my Street Justice/ Super Reflexes Brute, at the respective level for each TF and I have found that using just a Shivan and any of the P2W Summon Temps pretty much guarantees success. 

     

    Edit: Oh shoot, also wanted to add a very important power - Envenom Daggers temp power. Helps a ton. If you want to try to solo without the summons, it makes it easier when you can control the AV's regen by throwing daggers.

  2. Update to my original post! While working on the damage dealt badges again, I came across a realization - BRAWL!

     

    Brawl is up instantaneously (Activation time = 0.82 / Recharge time = 0.40). It deals an average of 80,000* damage per minute or 4.8 million an hour! (* enemies will die quickly if you do not cycle between the group). Using this method, the last damage dealt badge could be achieved in less than a day! (20 hours total). For context, the previous method I discussed averages around 900,000 damage dealt per hour.

     

    Setup:

    Any build or AT!

    Ouroborus Mission "View your Future Memory"

    Set enemy level to +4. AVs set to +4 have extra health

    Gather 8 or more AVs in to small area (10ft radius).

    Target one of the AVs and put Brawl on auto.

    Allow the target's health to reach halfway then cycle to the next closest AV and repeat.

    Having 8 or more AV's allows each AV's health to regenerate to full so this cycle can continue without defeating one.

  3. A couple more I captured while roleplaying! Edit: Both of these also allow travel underneath/outside of their respective zone.

     

    Talos Island

    1. Location: 542.6 -2.0 6181.8. Another instance of the geometry being raised enough to allow a teleport underneath. See TP marker as white. Tested and worked.

     

    Spoiler

    1421304089_TalosIsland.thumb.jpg.62e8c723f3f4ee7f670171e1ccc3b273.jpg

     

     

    Neutropolis (finally found one in Going Rogue!)

    1. Location: 4388.3 -69.2 2861.2. Another geometry height issue. Allows for a teleport underneath. TP marker is white. Tested and worked.

     

    Spoiler

    Neutropolis.thumb.jpg.14f27fc431f7e3af41aa47e2c38fa818.jpg

     

  4. I certainly enjoy finding these, the harder to find the better IMO. PvP zones are especially tough too, so when I discover them it is very rewarding to me.

     

    Bloody Bay

    1. Location: 622.3 -35.0 1676.6. The geometry is raised over the water to allow a teleport through (see white circle).

     

    Spoiler

    1750801565_UnderBloodyBay.thumb.jpg.9a653a972c8a73552c8c07cefaf769e7.jpg

     

     

    Siren's Call

    2. Location: -648.0 -137.6 -276.9. The camera angle needs to be as depicted (in the screenshot) in order for the teleport cursor to appear white and allow activation. Tested and confirmed multiple times.

     

    Spoiler

    1162404830_UnderSirensCall.thumb.jpg.31a8aa7425f1181846fa4357055cc615.jpg

     

  5. 7 hours ago, Bill Z Bubba said:

    Took me 4 months to solo BZB to 50 the first time around. And even then, it wasn't 100% solo. Unsure if Issue 2 dropped before I got there or not.

    I want to say 40 was the level cap until issue 2?

    • Thanks 1
  6. I am excited to see how everything turns out. Thank you for the updates and a thank you as well to all of our VOLUNTEERS and developers who keep this server running and playable. Change scares people, but I am looking forward to whatever gets tested and pushed to live. 

    • Like 13
  7. 11 hours ago, Piecemeal said:

     I believe the forumites have already found out all the information necessary to answer that question 🙂

    What a fun search indeed! Link to the search (Page 11 we have the reveal):

     

    Spoiler

     

    TLDR: the Defeats/Badges needed for the Easter Egg are below for convenience.

     

    These five are found in the Admiral Sutter Task Force(Badge: Land, Sea, & Air / The Sky is Falling):
    1.      Primal Col. Duray (thanks @Grouchybeast) as “Pirate”
    2.      Praetorian Col. Duray (thanks @Grouchybeast) as “Commander”
    3.      Harbinger (thanks @Piecemeal for the final clue/answer) as “Mute”
    4.      Jane Temblor (thanks @Grouchybeast) as “Lovebird 1” 
    5.      Fusion (thanks @Grouchybeast) as “Lovebird 2”

    The next three are found in Striga Island
    6.      Archon Burkholder from Ernesto Hess Task Force as “the bane of caldera” (Badge: Burkholder's Bane)
    7.      Heracles (thanks to @Grouchybeast) from Stephanie Peebles story arc "Ring of Peebles" as “humble the son of Alcmene”
    8.      Arakhn from Moonfire TF as “the cyst-maker” (Badge: Honorary Peacebringer)

    Steel Canyon Story Arc
    9.      Sun Xiong (@Lines) from Graham Easton's story arc "Last Rites" as “art thief”

    Faultline Story Arc from Jim Temblor "Rumblings of the Past" introduced via Doc Delilah contact:
    10.    Night Widow Nocturne (thanks @Ironblade) as “the widow whose sub is a goner”
    11.    Kurse (thanks @LQT) as “deranged little psychic”

    Kings Row Story Arc from Eagle Eye "Lords of Death"
    12.    Chernobog Petrovic (thanks to @Grouchybeast) as “Lord of Death 1” 
    13.    Veles Petrovic (thanks to @Grouchybeast) as “Lord of Death 2”

    Hollows Story Arc from Talshak the Mystic "Heart of the Hollows"
    14.    Atta (@Lines) as “met on your trek to the gate”

    Synapse Task Force (Badge: Synapse Cohort/Betrayer)
    15.    Clockwork King from Synapse TF as “went to court and toppled the monarchy”

    Positron Task Force Part Two (Badge: Dam Hero, with prerequisite of Rule of Three Badge)
    16.    Dr. Vahzilok as “de-tenured Ph.D.”

    Story Arc from Marvin Weintraub (Talos Island) or Collin Larson (IP) "Freaklympics"

    17.    Freaklympics Gold Medal Souvenir (@FoulVileTerror great guess!) as the "honor of gold medal fame"

     

     

    Mod edit: moved stuff into a spoiler block

     

    • Like 1
  8. 10 minutes ago, xl8 said:

    Some nice setups but nothing that shows the game performing over multiple screens.
    Godzilla (pictured) is the kind of setup I'm mulling, but it maybe too immersive. It's nice to stare off into the distance now and again.

    Ah, I misunderstood what you were asking. I only have the game displayed on one monitor.

  9. 1 hour ago, 0th Power said:

    I never really enjoyed the arena PvP, but I really enjoyed zone PvP especially in Sirens and bloody bay.  If there was a higher population in those 2 zones I would PvP more often.  To a lesser extent, I'd like to see the iwhatevertheymadeallthechanges changes gone.  

    I love these zones too! Bloody Bay has such a great atmosphere and canon. Siren's has a very unique mechanic that doesn't exist (okay maybe in RV) in any other zone in the game - it's ambushes/clashes between Longbow and Arachnos. 

  10. Great posts as always from @macskull, you should be given a forum title!

     

    I may have incredibly low standards, but I think this game has so much freedom in it that you can make anything work in any situation. Literally any AT in any situation can be unbeatable given the necessary time and dedication to achieve it. You want to be good in arena? Watch and learn from the community, follow the meta (damage is king, cap hp+absorb, etc.), learn effective voice communications and keyboard shortcuts. You want to be good in zone PvP? Gather your friends or in-game acquaintances and work as a team (just like in PvE). Every ability in this game has a counter (I welcome evidence to contradict this statement). Nothing worth winning is achieved without effort - put in the effort and you will come out on top.

     

    I would argue that the above statement holds true across badging, solo-ing content/TFs, leading trials/hami raids, etc., as well.

  11. 2 hours ago, Darmian said:

    I think any attempt to build out the PVP community is not going to involve the Echo zones. Again, and I'm sounding very repetitive now, only Indom practices any level of real PVP and even that is mostly confined to RV, I don't know what the answer is right now. I've thrown out various suggestions above, though ultimately they still benefit PVE more than PVP, having read them again, so...

     

    I think one thing has to be taken into account, and this applies to everything in the game, we need to look at the game as it is now. I read too many responses from people saying, "well, that is how it was on Live", or "On Live this was a thing", or "On Live they did such and such", or "before I13..."   Live is gone. Now is now.

    'Now' is the time!

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