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Glacier Peak

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Posts posted by Glacier Peak

  1. 12 minutes ago, DoctorDitko said:

    Forgive my ignorance, but how do you see that stat?

    If you hop on to the main landing page of the forums, just scroll all the way to the bottom. You'll see number of accounts created and number of users, anonymous, and Guests on the site as well (this applies to the mobile site as well).

  2. 44 minutes ago, Ukase said:

    Anecdotally, soloing to me will depend on the AV I'm facing and the character I face it with. 

    Vandal, Clamor, Burkholder, Arakhn, Jurrasik, Hopkins, Countess Crey, Clockwork King, Dr. Vahz - these are all just bags of HP. I remember against Dr. Vahz, my rad/stone tank simply could not do enough damage (pre-tank changes) to Vahz, despite Envenomed Daggers and large reds. Just couldn't kill him. But my blasters, corruptors, brutes, scrappers have no issues with any of these. 

    To be fully transparent, I always have envenomed dagger, and a ranged summons for my melee characters and a tank summons for my ranged characters. I don't always use either, but if I need them, I use them. With the tank, I tried to forgo use of these, but no dice. Rolled out the echo version of positron and beat Vahz pretty quickly. 

    Yesterday, I took my fire/ice tank and solo'd all three blue side respec trials without use of lores or summons. But I did use 24 reds, particularly against the freaks, as they tend to rez when you'd prefer they not. No AV, but plenty of mobs and a reactor to keep healthy (enough). 

    I am what you would call team averse most of the time. The idea of recruiting a team for killing heroes in Recluse's Victory for badges..that would just invite bored pvpers to grief me, so I am reluctant to recruit for that, so I will always try to solo those first. I remember, using the in-zone hvas, plus my lore pets, I got through all the AVs except Positron with my first blaster. I just couldn't get him without getting killed! My stats were great for pve, but in PvP, for some stupid reason, the old school devs changed things up and ruined any desire I ever had for pvp. But I digress. 
    I had a knight errant, a shivan, clockwork gears, a Tsoo, a werewolf, katie hannon emp temp, an HVAS (rwz/msr), lore pets and the zone heavy and only just barely beat Positron. The only temp that was left was the Knight Errant if you can believe that. Which is crazy because on Red side, I solo Positron and he's fairly simple with a luck or two. 

    Anecdotally, those AVs can be defeated by pulling them close to hero/villain bases. Lots of npcs spawning to assist in damage and aggro.

  3. 2 hours ago, Techwright said:

     

    Responding and adding to that...

      Hide contents

    I enjoyed the episode, as it went in directions I never foresaw.  I liked that it was set on a planet we've never seen in the MCU before (and possibly will never see again).  That said, I do think there were a few odd moments that I didn't understand why they were dragged out, like Loki singing in Asgardian.  We actually already knew Sylvie enchants from the previous episode, however, we did learn something about the in-story rules for enchantment.  If anything, I was surprised to realize that here was a green magic that Loki had never learned, possibly never encountered.  The TVA agents as variants I suspected since the beginning, but it was good to get confirmation.  (I may be wrong, but I'm highly suspicious that the other agent R. Slayer favors is another variant of Mobius M. Mobius, perhaps several variants, and that she keeps them apart for obvious reasons.  It might explain the table with more coffee mug rings than he remembers.)

     

    One thing that's frustrating me right now:  Loki is not asking probing questions into why Sylvie doesn't want to be called Loki.  For that matter, he's not asking questions as to who her mother was.  I suspect the writers of being deliberately cagey in hopes of continuously keeping up an illusion that Sylvie is a Loki variant, when in reality, she might be something else, possibly closer to a variant on the comic book Sylvie. (She does, at least, admit she's a variant.)

     

    One other thing:  there was that last "dark moon" song with all those vignettes of the TVA, ending on the face of the middle Time Keeper.  This show keeps going back to the middle one.  Others elsewhere have pointed out that statues of him have him in a different posture than the other.  Is he the "man behind the curtain" more than the others?  Are there even others, or are they just a lie?  I also get the impression that judge R. Slayer knows more about the truth than she lets on.

     

    @Techwright always bringing the deep cuts! I think I'd rather just read your write up than watch the show 😁

     

    Spoiler

    Totally agree on the direction - it was necessary to establish the character(s) - but I will imagine how it is going to play out..... based on the 'mcguffin', the temporal remote device, Loki is probably using an illusion to make it look broke, in order to get more background on Sylvie/what her powers are. Loki signing was a way for Loki to get Slyvie to think he was being nonchalant about their mission, to get her to let her guard down. 

     

    The TVA agents reveal was not something I foresaw, so good on you! 

     

    As for the long gaming of the plot, yeah I think since there will be two season of the show, they can drag out these types of points. I was actually disappointed that Mobius wasn't in this episode - I really enjoyed his no-nonsense character.

     

    • Haha 1
  4. I like to have a challenge in my encounters, especially for AVs/Heros that spawn at level 20 or higher. The added -1 thru +4 depends on how much health I want them to have. If my character needs a boost, I'll use whatever means to improve (Shivans/Signature Summons/Longbow Mech, etc., Warburg Nukes, temporary powers, inspirations, dual boxing support, kiting/pulling, accolade powers, etc). The only thing I haven't used are geometry breaks, because, aside from trying to solo Hamidon, it breaks the veil of fun for me. To each their own!

    🙃

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  5. The third episode...

     

    Spoiler

    ...was a little bit boring, if I am being honest. Obviously it was necessary to develop the character of Sylvie and for the audience to understand her motivations a little more, but there were too many scenes where both characters would just stare off in to the distance with no dialogue. Definitely a filler episode in my eyes. 

     

    We did learn that Sylvie enchants, has a grudge against the TVA, and that she knows that the TVA agents/workers are variants themselves. So there is some plot movement! 

     

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  6. 3 minutes ago, Gilbegger said:

    Wow..there are to many touchy homers on these forums. Let people express their views without being a douche.

    The irony in your response speaks volumes...🤣

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  7. 49 minutes ago, Mezmera said:

    Yes fun is subjective.  Dwindling pvp numbers are hard data.  

     

    That's what this take was designed to help describe as someone that played and enjoyed pvp pre and post revamp on Live to the iteration it is now.   

     

    Yes damage is king especially when added to hp buffs, mez shields, absorb shields, etc.   They police themselves quite fine but hopefully they aren't so complacent they don't see the lack of balance doesn't attract newcomers.  

    Oh I misunderstood the topic of this post. I thought you were asking for casual observations about PvP.

  8. 3 minutes ago, usshathaway5 said:

    I guess this is what happens when you "cheap out" on servers...hopefully this doesn't become the norm.  

    This hasn't happened in the two years I have been playing on the Homecoming servers. I definitely isn't the norm and it is not something that the Homecoming team has any control over. The fact that you used quotes around 'cheap out,' makes me think you are implying that there is a lack of diligence on behalf of the Homecoming team, which is wholly inaccurate. 

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  9. 2 hours ago, America's Angel said:

    Top 10 Ranked 6/20/2021:
     

    1    Madvillain
    2    Alouu
    3    America’s Angel (+1)
    4    Ridicc
    5    Magecow
    6    Kencian (+5)
    7    T Mart
    8    Blackhearted
    9    mjb
    10  Mushroom
     

    Ranks are calculated by Elo Score. Source: https://docs.google.com/spreadsheets/d/1ZetLGnWhKXeE9o_5KG3ZI-rpdhde5YigzQlorIsOR4k/edit?usp=sharing


    Reasons for movement:

    We ran another Fight Club night last night. Kencian brought his new Kat/Rad scrapper (Sanzuken) and dropped damn near everyone he went up against. (Only Madvillain was able to force a tie out of him!)

     

    If you find yourself in Recluse's Victory on Indomitable, watch out for this guy...

     

    image.png.133fd235fe22722cb9b467f465263922.png

    As always, if you're interested in seeing your name in the top 10, taking part in our weekly Sunday Fightclub events, or learning more about 1v1 melee fights, then feel free to join up to our discord, here: https://discord.gg/knq839NUM4

    Wow Katana! That's awesome. I really gotta get to one of these weekly events. Thanks for bringing the updates AA!

    • Like 1
  10. 1 hour ago, Hedgefund said:

    My 2 inf for why not to make the change - it would change nothing at all.

     

    The ticking clock is by and large irrelevant.  If a team is so inclined to farm ambrosia or go spelunking in general, they're free to, they have 4 hours, more than enough time.  I've done this before on a team that fought their way through and I remember that being 45 minutes, so I bring this up as the edge case for how long an Eden takes.  I've been on plenty others using the more common "Speeden" techniques and those can be as few as 10ish minutes, more commonly in the 15 minute range.  Again giving ample opportunity to savor the locale should they choose after it's over.

    I follow what you're saying - the reason not to change the time is the reason not to change the time. Four hours feels like a long enough time to do whatever is required during the trial - okay, fair enough that is a reason not to change the time requirement. 

     

    Would you agree that same reason not to change the time also applies to a reason to change the time? I mean if it doesn't affect normal players, speed runners, or what have you, then that sounds like it isn't detrimental to the game experience of many players. 

  11. Good post idea! I'll go next:

     

    I want to thank @TraumaTrain, @Jaxman100, @Midnyte, @FrauleinMental, @TygerDarkstorm@Bananiac, @TrixieKixx AND @EmmySkyfor their weekly themed task force/strike force engagements. Many of the folks who participate post screenshots of the event. The reason I bring that up is because I've never participated for various reasons, but I always find myself checking out their shenanigans each week. Perhaps a vicarious sense of community, as I don't team very often and because it's a bit of a drag pulling together folks on Indomitable. Anyways, they have a fan and perhaps one day I'll sign up for a themed event. 

     

     

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  12. Plain and simple suggestion - the second mission of the Eden Trial (2 of 2) has a four hour time limit. If memory serves me correctly, this was added to prevent farming the map way back in the day when there was not an aggro limit. My suggestion is to remove the timer and the reasons for and against are below:

     

    Cons: Removes a motivator for teams to quickly proceed through each objective to reach the final Titan monster.

    Pros: Gives players an opportunity to enjoy a unique map; badging runs will secure a number of Devouring Earth related badges, abundance of enemies gives players an opportunity to farm (though the enemies are not particularly kind to farming), spelunking(?)/exploring the map. 

     

    So that is my suggestion - any posters have more reasons for or against this?

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  13. If the changes to Moment of Glory were implemented as you suggest, the power would need to be renamed to "More than a Moment of Glory."

     

    Seriously though, 15 seconds is plenty of time.

  14. 48 minutes ago, Techwright said:

    A realization today regarding the implications of episode 2's ending...

     

      Hide contents

    I'd been thinking of the villain as a hybrid of Lady Loki and Enchantress from the comics.  That was myopic.

     

    She wears the broken-horned crown of Lady Loki, and looks like the Enchantress (Amora, an authentic Asgardian), sure.  But the credits give the character name of Sylvie, which puzzled me because I know Amora to be the Enchantress.  Now I've learned that Sylvie, in the comics is essentially Enchantress II.  I've also learned that she was a human that Loki, for his own twisted pleasure, gave Asgardian power to, and twisted her thinking to believe she was an Asgardian.   At some point, the source says, she broke free of Loki and wanted to become a hero and joined, for a short time, the Young Avengers.

     

    Now that is very interesting, because the Young Avengers theme keeps popping up.  So far, to the best of my recollection, we've seen from the comics YA roster:

     

    1. Wiccan & Speed (Wanda's boys)

    2. Patriot (Isaiah Bradley's grandson)

    3. Stature (Ant-Man's daughter)

    4. Hawkeye II ?? (Clint's daughter) - this one is a guess, because in the comics it was a gal named Kate, not Lila Barton, but they did take some time to show Lila training.

    5. Sylvie

     

    Now I don't expect to line up YA exactly, but I can see the MCU using analogs:

    1. Iron Lad - we're actually anticipating a future project with Ironheart, a young girl.

    2. Hulkling - a Kree-Skrull hybrid.  I can see this playing out one of two ways:  A) Hulking is brought into play during the upcoming "Secret Wars" which involves the Skrulls.  B) She-Hulk is the analog replacement after her mini-series.

    3. Black Widow II - Black Widow wasn't part of the Young Avengers, but if they consider the Young Avengers to be Avengers Mark 3 in the MCU (Mark 2 occurred at the end of "Age of Ultron"), then Black Widow II might be a part of it.  The Black Widow movie premiering in a couple of weeks was supposed to introduce the character that becomes Black Widow II last year before it got seriously bumped.

     

    Additionally, I could see them adding Ms. Marvel (Kamala Khan) to the MCU team after her movie premiers.

     

     

    Damn these are some deep thoughts!

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