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Glacier Peak

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Posts posted by Glacier Peak

  1. The first time I have requested assistance or support using the in-game Support Ticket was this past week and I was a little apprehensive. I don't normally ask for help, let alone in a video game. Well I had the hardest time finding the last NPC to rescue in a CoT mission map - after about 30 minutes of wandering and covering nearly every inch of the map, I was about to just log out and try again another day - but I was so confident I had looked everywhere, that I imagined that the NPC spawned outside of the map or something. All that to say that, in around 5 minutes of putting in a Support Ticket, @GM Impervium comes in to the mission to confirm that the NPC wasn't outside the map and give me some helpful hints to find this last NPC. From the moment I hit the support button until after the issue was resolved, @GM Impervium was an absolutely professional. 

     

    Well later in the week I had an actual case of an enemy getting knocked outside a mission map, and unfortunately my NPC escort would not move along past the spot either due to aggro or because the way the attacking NPC escort script works. Anyways, I had cleared route back to the door and thought maybe the NPC would've de-aggroed by then. I return to the spot to find it still running in circles endlessly. This time, with a bit more confidence that this was a serious enough issue to submit a Support Ticket. I kid you not, in LESS THAN FIVE MINUTES, @GM Kal comes in like...

     

    Asteroid vs. Volcanoes: New Modeling Shows What Made the Earth  Uninhabitable for Dinosaurs

     

    ... and gets the dang enemy that was knocked outside of the map and brings them back in. I was floored - I didn't even have a chance to get a cup of coffee while I was waiting. I thought it was just good timing before on my last support ticket, but this gives me reason to believe that this is a standard response time for player support. Well I was blown away to say the least and I thanked @GM Kal profusely for the amazing player support (knowing full well that these folks are volunteers and have lives like everyone else).

     

    Soooooo who would've thought that today, I would use the Support Ticket function for a third time - this time I had a Shadow Shard mission map and one of my npc escorts fell to the bottom so that I couldn't get them without getting TP'ed back to the mission start. As if there was some kind of competition for which GM could resolve an issue fast enough, @GM Impervium comes in to my mission ready to fight!

     

    image.png.2be6eca5c7a56bcc731d519e0623c54c.png

     

    ... and worked some pretty epic claw machine magic...

     

    Claw Crane GIFs - Get the best GIF on GIPHY

     

    to resolve my issue and let me escort my NPC to the end of the mission map.

     

     

    So again, big thanks to @GM Kal and @GM Impervium!!!

    • Thanks 3
    • Thumbs Up 1
  2. 9 hours ago, Snarky said:

    this for for my Beam Rifle / Temporal Blaster.  Thanks Luminara

     

    Also considering spending a few hours in the creator looking at various helmets/hats.  I tried to make a Firefighter a few moinths back.  I gave up.  then an SG mate walked into the contest in a PERFECT firefighter costume using pieces I would never have put together.  I may need to go way outside the box here.

    Check this one out! Fire Guard - one of my main! A volunteer fire fighter with costume to match. 

     

     

  3. 3 hours ago, Darmian said:

    Not quite but you're close!

     

    (As an aside I personally think the only properly surviving area of Praetoria, for a given value of "surviving", is Night Ward. No Hamidon there at all.  Bleak place to escape to though.)

    Just finished running all the Night Wars arcs through Ouro, and I'm fairly certain that zone exists outside of Praetoria in what was described as a dimension in between the living and the dead. It was sort of implied that the Netherworld was seeping in to the living and Night Ward was the focal point. 

  4. I think with the added hindsight that arcane touched on, debt isn't really a concern to me. In fact, I have to actively and intentionally attempt to incur anything that doesn't disappear after a mission or two at most. 

     

    I kid you not, I once deleted a character back in legacy around Issue 3 I believe, because they had so much debt it made getting to the next level a full time job. 

    • Like 1
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  5. 20 minutes ago, RogueWolf said:

    Those are not "choices" when the only way around the problem is to turn it off or skip the power. It's about the tradeoff.  Screw Null. It's a problem that IMHO deserves some kind of fix. Saying "skip the power or cope" in so many words is not a fix.

    Okay, so you are intentionally being obtuse. Let me break it down for you:

     

    If there is more than one option, it becomes a choice. If there is only one option, it is not a choice. In this case, there are a minimum of three options to choose from the list referred to by @arcane above. You can say you don't like it as much as you want, because that is your opinion - but you are wrong about saying they aren't choices. 

  6. 9 minutes ago, RogueWolf said:

    Actually no they aren't. For as smart as you think you people are, the short sighted attempt at logic you keep trying to dazzle me with is obtuse. Those are not "choices" when the only way around the problem is to turn it off or skip the power. The speed boost is not a fair tradeoff for those bonuses. IMHO the speed buff should never have applied to Hover.  The resists ere awesome and very welcome. But the speed aspect of it was never needed (on Hover). Everyone moved more than fast enough indoors. Everyone got to the elevator or the next cave room at pretty much the same time regardless of how. Hover + Swift = the moron bouncing off cave walls running ahead like a coked up toddler. But now the people who do like the speed for reasons I will never understand expect it, and you can't take it away from them. Those of us who don't have to just cope because the 7337 gods have spoken. That's not a choice.

    What @arcane said ARE options, therefore the threshold for Null is not met. Regardless of your dislike of how the power works. 

    • Thumbs Up 1
  7. 3 hours ago, Sierups said:

    Played on Triumph awhile ago I do believe my first lvl 50 was Ms. Divine. Loved the people I played with! Just hope they see this and all are doing great! 💕 

    Hello, welcome back!

     

    Check out this thread, you may see someone you remember or they may remember you!

     

     

  8. 9 hours ago, MikeSol said:

    I have a contact in my contact list I would like to remove. Is there a way to do it?

    There are a few ways:

     

    Complete all the content from this contact and they will be relegated to another tab in the contacts list. 

     

    Switch from hero to villain, or vice versa. This is only temporary though. 

     

    Eventually outlevel their mission range. 

  9. Oh OK, then I'll post one more -

     

    Relaxing is the first word that comes to my mind when I think of playing this game. I'm fairly certain (as I've managed to solo all red/blue/gold content short of hami/msr/incarnate trials) that nothing really poses a mental challenge to me to create too much cortisol in the 🧠. Now if I wanted to feel challenged, I've got avenues for that too in this game. For example, I'm currently running a deathless, street sweeping only, drops only SENTINEL (I assure you I'm not crazy 😜). It's at Level 8, I'm doing Kings Row right now, but I really want to start the first hazard zone (Perez Park). Only travel power is Hover, though I did snag Athletic Run from P2W so I could have an escape power if need be. 

     

    I think that sums it up. Relaxing when I want it to be, challenging when I need it to be. 

    • Thanks 1
  10. 5 minutes ago, merrypessimist said:

    Wouldn't the merits just be dropped in your inventory like they are with other story arcs/TFs?

    Yeah, from what I remember I was granted 9? merit, I think? I'm pretty sure that is what I saw in my rewards chat tab. I thought this thread was about the pop up reward table only showing SOs?

  11. 1 hour ago, GraspingVileTerror said:

    It's not time to go back to Meta yet.  Gonna be a couple years, before then, I expect.  Was there a particular reason you suggest that, though, @Glacier Peak?

     

    Were you going to be able to tell us about your personal fun too?

    Oh I guess I was referring to meta to describe what people thought as fun - so by referring to what you or others thought could be considered fun, it was meta. 

     

    If you didn't understand that, don't be worried! 😁

     

    I'm happy the game is back. It is a rewarding investment of my time to play - so that is fun to me. I can come back to it and it is still the same game I remembered enjoying. So its got longevity, doesn't require payment (though I do try to donate when I can!), and I can invite friends to play it fairly easily. My standards are not too high, I like to think, when it comes to fun. I suppose it involves an amalgamation of rewarding, convenient, inexpensive, and reliable 🤔

    • Thanks 1
  12. 17 minutes ago, KaizenSoze said:

    Side note. Since, rest is now easy to use.

     

    If you have the portable crafting table. You can activate it and craft while sitting in the fire.

     

    As long as you keep the crafting window open then you don't have to redeploy the table. Even if it blows up.

     

    If you do goof and close the crafting window. No biggie, un-rest deploy it, rest again.

     

    Something to do while you're waiting. More badges!

    Is that right! I could've swore Rest prohibited other power usage, so this is interesting! 

  13. 5 hours ago, SwitchFade said:

    Regardless of perceptions about how about how "huge" pvp participation was, the fact remains that pvp population was only ever a small fraction of the total player base, the actual numbers prove that. 

    Lets see those numbers @SwitchFade backing up your claim.

     

    Yeah...If you could show me in numbers That'd be great. - Office Space Boss  | Meme Generator

     

    Also when you say: 

    Quote

     What's more, issue 4 did not have pvp zones, that was arena only. Issue 6 was when zones went live, so please be more pragmatic with the exaggeration when stating that "your entire experience from issue 4-13 was full zones," as this is technically impossible 😂

     

    @Super Atom actually said

    Quote

    2) The PvP player base from issue 4 to Issue 13 was enough to fill multiple PvP Zones. 

     

    Since the PvP mechanics in this game began in Issue 4 (you've even said so yourself) and has continued well past Issue 13 the statement that the player base from Issue 4 until Issue 13 filling multiple PvP zones is not only plausible, but also literally correct. Pragmatism, you say?

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  14. 1 hour ago, KaizenSoze said:

    It appears that Issue 27 page 2 changed rest behavior.

     

    Scared me for a minute, you cannot pop break frees after rest starts. And popping a bunch of break frees before resting didn't work either. I thought that meant they had broken our tactic.

     

    Instead it's much easier now, rest is *not* interrupted by damage. You can get to the right spot between two fires and hit rest and it works!

     

    There is still one a downside. Powers will not activate while resting, nothing, nada, ziltch. So, you auto-firing Rebirth doesn't work.

     

    Fortunately, my two pain defenders can keep me alive.

     

     

    Yeah scroll up in this thread to where I explain how to still get it the immortal badge in two days and use rest by flying over the spot between the two fires in mercy then hitting rest and dropping from the sky to the spot. 

  15. Just now, Super Atom said:

    To add the minor things PvPers are looking for, like base stuff and occasional balance tweaks not so much.

    Well said! Especially considering the amount of playtesting, thorough analysis, and consolidated feedback players give regarding proposed changes. The HC volunteers have been nothing but open to dialing in fixes and improving the game play experience in PvP.

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