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Haijinx

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Everything posted by Haijinx

  1. Hmmm. This isn't really accurate though. I mean. I said it twice and didn't quote myself either time. I still get to be boring and repetitive though. Right? I mean I said the tacky thing twice, too!
  2. Seems a common mindset these days
  3. Seems a common mindset these days
  4. Haijinx

    Best Blappers?

    Energy with KB->KD IOs in the AOEs makes a pretty good Primary for a Blapper. Since you can knockdown baddies left and right.
  5. If they wanted to make copies, this is what the should have done. Homecoming servers have rules against it. Rules they agreed to in order to use them. Plus. Tacky. AF.
  6. GAH I wouldn't even do Willpower without Tough and Weave Edit - Good luck if you do try it though!
  7. Also not very original. And Tacky.
  8. Tankers were probably in a better spot than Sents are now before their recent buff. I guess the Homecoming team still needs to decide what it is they want Sents to DO. Since that really effects how you would adjust them.
  9. A really Decent time Most pug ITFs (8 person) Ive run in the last year were closer to an hour And they would include at least 4 mature builds I'd guess, with Inspirations used liberally.
  10. It would definitely be possible to do a MoITF at a reasonable speed with 8 Incarnate Sentinels as long as they had decent builds.
  11. Oh wait they had this in Champions. Yeah /jranger used it all the time.
  12. Is the scale that different? That's too much. Just reducing the gap would help.
  13. You nerfed it, now it sucks!
  14. One is a technical challenge. The other has to fight PR battles and Flamefests and everything else.
  15. The ATOs increased the damage gap between Scrapper and Brute. Still the Brute will do decent damage, since Claws is one of the better primaries. And of course SR is one of the few defense sets where you will spend a fair amount of the time with Capped S/L Resist due to the scaling. Making you basically unkillable to most things. Teaming with Thermal or Sonic Defenders would also be interesting.
  16. So soon after I posted this on the other thread. Sniff. So awesome. The only (spiritual) sequel to this was ...
  17. I loved Mass Effect. Not so much the Sequels (though the gameplay in ME2 is better than ME1) Just wish I had a computer good enough to run it on, lol.
  18. Blasters do a lot more real mission damage than Scrappers though. Where do Sents compare to scrappers? More or Less? They have nukes, Scrappers don't have those. How much do they figure in. Seems like we need a Galaxy Brain rundown.
  19. You can only use so many attacks though. Blasters tend to have too many available. That's where scrappers builds tend to be designed around. If you have scrapper level survival, you are going to end up with Scrapper level damage, adjusted for range. Not that Range matters a lot as far as doing damage usually. Some opportunity based stuff. But I don't think Sentinels are there yet, are they? This is just my rough feel on where you could take it though. I don't see Capt PH saying Sents can do equal damage to a Ranged (primary attacks) only Blaster both ST and AOE.
  20. I don't think Sentinels do enough damage now, I agree with that. May comment was with just making Blasters and Sents the same except for secondaries. Same Blast Sets, Same AOE target caps and so forth. I mean. You could do that. But you would probably need to nerf the Sent's secondaries down some.
  21. Blasters are squishies Sentinels aren't You can't have them be the same. On SO's and while leveling the difference is stark. Blasters die pretty easy compared to a Sent. Its only in the power creep crazy IO incarnate world where Blasters are so far ahead. So that has to be balanced around too. For example. A Sent can stand in melee on teams with a KIN and take full advantage of all the damage buffs, the leveling Blaster may not be able to.
  22. Back to the OP's question though. My favorite Claws/SR was a Brute. But that was before ATOs. ATOs seem like they make a big difference here. Still the Brute has really great level progression, making the character great for exemping. And of course Taunt Aura.
  23. ahh well Incarnate heals ... La-de-da. When you heal with that do you have to hold your pinky up?
  24. Web grenade does damage too now, so that isn't too shabby either, as T1s go. Time bomb just is too slow for me. But some people make it work I guess.
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