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arthurh35353

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Everything posted by arthurh35353

  1. But why shouldn't they? Is there a good reason? Why should one armor in the controller set have that benefit and others not? Let's turn that around. If Psychic Mastery had +mezz protection against fear/confuse *and* hold/stun (and the other Controller's only had hold/stun) would that make more sense or less?
  2. No, the solution to getting mezzed on squishies of 'just buy breakfrees' is the signal mark of a problem not a solution.
  3. If you are talking the Blast ATO proc that gives some mez protection, that's the worst work around I have ever heard and I think it should be shot out of a cannon.
  4. Continually buying inspirations to cover a problem in a build/AT usually is proof of a problem, not a solution.
  5. I've found that Clarion doesn't seem to work for 49 levels and that you never have enough break frees.
  6. You seem to be the only that is mentioning +4x8 for some reason.
  7. Or you are just ignoring the times you got held nastily because you couldn't bring the exact right strategy to bear or you've avoided some of the worst mezzing groups. You can play perfectly fine at +0x1 with perfect caution. How heroic it feels to play safe and carefully because if you run into a strong mezz, you die.
  8. Really? Would you complain if they changed it so that every melee class required offense amplifiers to function without a team? If not, why not? Why do squishies require spending buckets of Influence for something that everyone else gets (at levels they can't even pay for)? This is, again, keeping squishies a second class citizen for no other reason than 'because'.
  9. You'd need to get an absurd amount of Status Resist to really make a difference. +100% to lower mezzes by 50%. +200% to drop them to 33%, then +400% to 25% time.
  10. The question you should be asking is that should a penalty be levied to force Blasters and Defenders to team be enforced, or should they have just as much choice to play solo and bring their shining points to those teams and even function better for them. An AT should not require any other AT to have a basic level of fun and effectiveness. You are right now stating that Defenders and Blasters should be subservient and require having other people to feel powerful and useful and that if they don't, they should just deal with it and be frustrated. And that's a bad point and idea. In fact, I'd even call it toxic.
  11. I've actually had some more play experience that I think kind of points to the fact that giving everyone a minimal amount of mezz protection (+4 mag protection against stun/holds) isn't that broken. I played over on a couple of the other servers (they had either basic mezz protection or AV triangles) and with Defense amplifiers and nothing really became broken, I just wasn't randomly held to death and couldn't do anything. And recently on some teams while I was playing with my Dark/Dark Sentinel, I actually got mezzed through their level of protection while teaming. I truly feel that some basic ability to mezz protect the squishier ATs would only enhance their fun level and maybe make them a bit more survivable without actually making them 'super soloing gods that break the game'. People say that it would break the game, but I'm very sure it would just make the end level game more fun for more people and ATs. Giving people more choices to play instead of pushing them to play ATs with mezz protection (I no longer find blasters, defenders or corruptors any fun because of the fact that I'm a second class citizen because I of no mezz protection).
  12. That doesn't explain why Father Time gave me the option to pick between two hero contacts as a Rogue. I suspect it may be something because I was playing a Sentinel.
  13. It gets you questions like this. An installer that picks/makes a "COH Modder" folder under your main drive Games folder would give a basic default to head off questions.
  14. I think he's asking where you want it installed, which I think (as a suggestion) you should pick where under Sweet Tea, Cream Soda or the HC Launcher it should go.
  15. I had two separate mission errors today that I think are connected to alignment. Returning to Father Time to hand in the New Year mission in the Winter Chalet, he offered to introduce me to Crimson or Umai Kanan (SP?), which is a neat trick for my Rogue. Then, after I finished a Mother Ship Raid and zapped back to Pocket D and then my Super Group's base, I tried to select a new mission with Mr. G and kept getting an Internal Error. I had to zone to St. Martial before he would give me the next mission.
  16. Ah, City of Smoke Grenade blasters and hitting level cap (at 40) in only 40ish hours, IIRC. Crazy people fighting +8 as blasters in the sewers.
  17. Tech Knight shoulder pads would be my first 're-size' help. Even just a smaller version would be great as an alt look.
  18. Yeah, it's just annoying that the power that you have to have to run all your armor toggles because of End Modification not accepting End Modifiers is GD weird.
  19. Hmm. I may have to re-slot this. But does it cost Melee AOE costs or single target costs? {edit} And why the hell isn't a +Recovery power allowing +End Modification? You pretting much need this power to run all your toggles all the time.
  20. You need to download a 7zip unzip program (winrar or winzip should work). You can't complile it because he's not putting his FTP site out in the wild, only imbedded.
  21. You might be able to do the ones with the Signature Arcs that require you to hit a button to enter.
  22. I think someone used Incandescence to TP the whole team out of the mission except one person that had TP request turned on... and went AFK.
  23. Somehow got ported out of the second mission and after that we kept getting more and more instances of the mission that we couldn't finish or go into.
  24. Hmm. I think the music mod I'm using is not liking the boombox emotes.
  25. At no point did you try to say it isn't warping the market because of its uniqueness.
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