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Lockely

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Everything posted by Lockely

  1. What is there to stop someone from summoning a series of minions and then simply-- not beating them into submission? It's a set that basically put up unlimited ability to troll your team.
  2. I think there's enough map possibilities that we can do it relatively right, as so much of CoH is theater of the mind as we explore the Office Building Backrooms for the umpteenth time. The art assets may not be creatable at this point with the team HC has, but there's enough in-game to mix-match as needed. For example: We could use the Golden Giza from St. Martial as a base for a high-tech Egypt, just remove the gaudy text off the front (or cover it with something so you don't have to update the model). The enemy group could be built with existing parts (though more options would never be unwanted!) with the Stheno model serving as a stand-in for a Serpent Guard with maybe Sirocco as an emissary/second in command to an unseen Emperor/Empress.
  3. I posted a similar topic a little while back about Tina MacIntyre's missions too. All the Portal Corps missions in PI could use a major rework. A ton of them are basic filler because Cryptic needed farm content at endgame before we had radio/paper missions. Even post GR the reworks they did were done in the least involved possible way, keeping their overall pre-GR structure and not utilizing them anywhere close to their full potential.
  4. Without the Gold Stars, the only people playing stories are those of us in the AE forum advertising and playing each others'. No one is searching SFMA because it's not a standardized or advertised thing in-game, and people aren't going to waste their time trying to find the diamond in the rough of 30000 identical farms and missions where even a basic grammar and spelling pass hasn't been done. People like @cranebump and @LordRassilon are true heroes for diving in and posting reviews/streams of the good stuff to bring more attention to it.
  5. Considering folks have been begging for more survivability for MM pets, I'd prefer they match the other powersets to Mercs versus match Mercs to the other powersets (even if that means our T3 pet loses a little, we would overall gain on the other two)
  6. There really should be like, a twice-yearly Dev Choice contest to both encourage great AE usage, and award people who put in the effort to make that system actually work.
  7. Time is a currency in and of itself though. An extra 1MM/bid early can make the difference in a lot of time saved during missions by having your IO set.
  8. I would say it's closer to 60k currently. Yeah there are people who dump the market at 55k, but I have no problem selling a hami-merit reward worth of converters at 60 or even 65 within 24 hours. I'm hard pressed to sell at 70k though. Meanwhile it feels like the cost of AT specific IOs has gone up.
  9. Something I've noticed when running in group TF content is that Temporal Bomb will not always explode if used upon the death of an enemy. I haven't been able to replicate this in a solo environment (patrolling outside of missions), but it happens nearly every time I'm in an 8-man TF. When the enemy dies, if you trigger the bomb, nothing happens besides it goes on cooldown. Steps to reproduce: 1) Be in group content 2) Place Temporal Bomb on an enemy, not on the ground 3) Activate it either at the same time as they die, or shortly afterward 4) Ability will activate, but there will be no explosion, no Temporal Bubble, and the ability will go on cooldown. My assumption as to what is happening here is the instance server is still processing the command stack on the enemy and you're slotting in the "detonate" between when the server processes the enemy death but before it processes the 'drop it on the ground' command.
  10. Just thinking out loud here, but I'd really love to have SFMA and Farm be tags you could apply to the mission to help filter.
  11. In my experience, that has not happened. If I forgot to ESC in the Moonfire TF I was just doing, the team often blew up the person it was stickied to and when I hit the button nothing actually happened besides it going on cooldown. Edit: Just tested during an ITF this afternoon. If the target is dead, nothing fires off. It just goes on cooldown.
  12. Honestly, when I play in a group, the setup time and everything makes it a major pain. I would love to be able to simply chuck it like Caltrops and Seeker Drone, even if we lose the tag targeting. ESPECIALLY since it deactivates if the melee stick target dies before you send it off.
  13. I'm really sorry to see you go JJ, you've filled in so many options for so many classes that don't have dedicated build threads. The community will be lesser in your absence.
  14. Place down your remote mines, place a Remote Bomb in the middle, then fold space and queue up Remote bomb to go off as soon as FS ends.
  15. I'm really glad to see this wasn't a "me" problem but actually a common issue with her. I mostly solo and I've had to either use auto-complete or call in several friends to beat her when she shows up in missions. Other AVs? Literally no problem. Eat some purples, eat some reds, call it a day. SM shows up and I'm immediately alt-tabbing to Discord to assemble the (legally distinct) Avengers to take her out.
  16. Honestly been struggling a bit making a build while leveling, there's too many good options on both Prim/Secondary. A good problem to be had for sure. I have found Trip Mine to be extremely situational, whereas you can just sticky mine someone with Temporal Bomb so it always hits who you want it to.
  17. They shouldn't get any more confused than when we use Lore Pets of the same type.
  18. What you want to do is take Clarion when you have access to your Destiny Slot. I know that means you need to give up Ageless, and MMs are End hogs, but Clarion will give you the status protect. That or keep a dozen Break Frees on hand. Your pets continue to attack while you are mezzed, and continue to help mitigate damage to you while in Bodyguard mode, so you shouldn't have too much trouble. You can build up Mez protection with IO sets too.
  19. This is kinda an argument on the letter versus the spirit of the Graves quest. The Letter of that questline is to use the Ferry to travel to Cap to go to the University, but the Spirit/Primary goal is ultimately teaching you where to find the university and invention tables. You already were taught about using the Ferry in the 'go bother the shit out of some Arbiters' part of the questline far earlier.
  20. Something is definitely up with the AH though. I listed a ton of converters last night at 65k a pop on my main character (Lockely). A scant few of them sold by the time I woke up in the AM, which was weird. I logged onto my alt (Auric Bombardier) and listed a few, they sold by the next time I checked at 70k. Logged back into Lockely, none of his had sold yet. Logged into my other alt (Remarus) and listed a few just a few moments ago. Same price point, 65k. All sold before I had a chance to log off. Logged back into Lockely, all his are *still* listed for 65k. Did the AH develop a recency bias as to who it pulls the sell orders from? Edit: I complain on here and everything finally moves, including an enhancement I had listed for like over a week now. Still very odd that my alt's sales went through before my main's despite being same price. Still have 20 unsold converters at 65k though. Will watch them. I'm listing a bunch more on Auric again as I just downed Hami. We'll see if I can spot who moves first.
  21. It's unreliable. Sometimes it won't appear until you're right next to them. Sometimes it appears the second you load into the mission despite them being 30000m away.
  22. This is heavily affecting my Arsenal Dom, to the point where I have mostly shelved them from solo play until it's resolved.
  23. These have definitely not been forgotten (in fact they accidently enabled them on Brainstorm last month for a short while!) but they're not in any state for release. Considering they're unfinished, I wouldn't expect what had been datamined to be what we get at this point, and that's okay, but getting more tech/natural origin stuff is always very welcome.
  24. Hate to be 'that guy' but this belongs over in the Website Feedback forum, not the game feedback forum. https://forums.homecomingservers.com/forum/63-website-suggestions-feedback/
  25. It's possible, A lot of times I'm flying above my bots without Group Fly and I'm not seeing exactly what is nuking them, only they're there literally one second and gone the next very shortly after engaging. There's often so much going on that it's very hard to tell what effects are coming from the boss vs players. I am targeting *only* the tentacles though and I keep the bots on Defensive. I usually never have any trouble once we get to the head option. I will say that on Everlasting at least, the coordination for taking down Lusca is very often "[LFG] Lusca is up in IP, who wants to go beat up a big octopus?" and then people pile into the zone and just join a league. A scant few words are shared for newcomers and then we just take her down one tentacle at a time with basically "Here" or "Same" being the only communication at that point forward. If you consider the fight working as intended, then it is what it is and I'll have to be content spending most of that GM simply resummoning and popping blues while everyone else actually gets to fight, as I simply cannot control the direction my PUG tank is going to aim it and I don't have a telegraph to react to, and my bots clearly cannot tank it for us. Thanks for looking into it!
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