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Everything posted by Lockely
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FFXIV does this with every single patch and it's a massive breath of fresh air in an industry (not just Homecoming) filled with trying to determine dev intent based on patch notes alone. Example from the most recent patch:
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Start adding alignment changes before level 20
Lockely replied to temnix's topic in Suggestions & Feedback
I wouldn't be adverse to choosing Vigilante or Rogue from the get-go and redefining what those actually means (i.e. not fallen hero or redeeming villain, but more something like anti-hero and anti-villain), but at the very start your character shouldn't be suddenly changing alignment outside of pure gameplay necessity and, as I said before, we have Null for that. -
This is actually a fantastic idea, and one very doable with a simple texture swap. +1 to this idea!
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Start adding alignment changes before level 20
Lockely replied to temnix's topic in Suggestions & Feedback
You can simply go to Null the Gull if you need to do an alignment swap before 20. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
The author of the article, Jeremy Peel, and by extension PCGamer, has absolutely nothing to gain and everything to lose by making up quotes from NCSoft for the benefit of Homecoming. What reason could they possibly have that would be a sufficient enough benefit to jeopardize their standing with NCSoft and every other gaming publisher to post illegitimate or misattributed quotes? Common sense alone should be enough to get folks over that hurdle that it makes far more sense for the quotes to be legitimate and NCSoft to have given their blessing. An author working at multiple respected publications isn't going to put his livelihood on the line for Homecoming. C'mon now. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
My only hope is they see the love here and realize there are communities around all the games they've shuttered who would gladly do the same as Homecoming. I would give almost anything to return to Wildstar and run Datascape with my guild once again. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
To be entirely fair, when I entered that thread, they were in the +20s on those comments (only one of the three TSpy devs participating in the thread are tagged as such in their flair) until people started calling them out. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
Don't know, what I do know is that I called out said devs on the subreddit for directly attacking Cipher and making up conspiracy theories about HC infiltrating PC Gamer to manufacture a spokesperson from NCSoft to confirm their deal, and was subsequently permabanned for it. 🙂 So, eh. No big loss. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
Reddit has it's moments to be sure, but it's nowhere near as bad as the various chan boards. -
PC Gamer Article on Homecoming's Deal with NC
Lockely replied to Lunar Ronin's topic in General Discussion
I'm not convinced half of them aren't sock puppets from a certain other party who spends 3/4 of their comments shitting on HC at any chance possible. -
If you've played it, it appears similar to the hidden animation lock in FFXIV (0.5s). When an attack 'should' start but it's waiting for the server to acknowledge the last one and you're stuck in the animation lock (it doesn't begin until the server responds to the client), we call that "clipping." What's interesting is there are actually third party tools for XIV that tell the client "Yeah bro you're good." after an estimated 10ms of latency instead of waiting for the actual server reply because, at least in FFXIV, it's all dependent on latency. So if you have 250ms, you have to wait 250ms for the client to get the go ahead from the server to let you attack again.
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I know thats what the Wiki says, but I ran this on my most recent villain and I had to only fight one of them, and there was only one ambush in the middle of the fight. Either it bugged or it was changed and not documented. I went in fully preparing for major problems, and instead it ended up being one of my favorite missions from the entire set.
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Perhaps, but it IS offered, and the balancing needs to be looked at because of it. The redside version (Mr. G) isn't nearly as egregious.
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The issue is that questline is offered to players at level 30, so most won't have those options. I ran it on my MM as I was leveling as I treated it as a normal contact and my bots could not survive more than a moment.
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Calvin Scott I think is nearly just as bad an offender. He shows up at the very end of The New Praetorians arc and you have to fight him inside a volcano base where he drops endless trip mines. Problem is he also beats the tar out of you and shows up with a group of EBs, and if you die he just... keeps setting up mines. Once you do the hospital->return loop you spawn directly into a mountain of mines and immediately explode. I had to eat like 6 full trays of purples AND cheese his range from a ledge to beat him.
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I wonder if we can pull off a double in most populous spots on Everlasting. The zone fills up SO early these days.
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Mastermind Pets need survivability buffs
Lockely replied to TheSpiritFox's topic in Suggestions & Feedback
I have literally watched my entire team of bots implode just from leaving a GM league or even an iTF league. I don't know what to tell you, but it happens constantly. -
Mastermind Pets need survivability buffs
Lockely replied to TheSpiritFox's topic in Suggestions & Feedback
They're talking about when you join/exit a league or the team order gets shuffled and the leader changes. Your pets instantly explode when they are forced to change level like that and you are forced to resummon and re-buff them. -
Wikipedia and City of Heroes (not the Homecoming Wiki)
Lockely replied to Techwright's topic in General Discussion
To add to that, all of the loading screens got updated to include the current NC logo, as well as for the CoV ones to remove long dead sponsorship deals like the Nvidia one. Sure, they might have someone super great at photoshop, but I think it's more likely NC provided the clean base images and direction on how they needed to be presented going forward. -
Still can't login after emergency maintenance.
Lockely replied to Display Name's topic in Help & Support
If you're not using the Homecoming Launcher, you need to wait for the patch manifest to be manually uploaded for Tequila. It is in your best interest to switch to the proper launcher. -
I don't know how it is on Excel, but Everlasting hits both of these multiple times a day on a schedule, every single day.
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Have I run into people with effects so bright or distracting they make it hard to play? Yes, absolutely, I think we all have. Is it their job to change their costume or turn off their toggles just to suit me? Absolutely not. I can just swing my camera or move my player or use "/noparticles 1" if it's really THAT MUCH of a bother. I am not at liberty to police someone else's character design choices when I have more than enough options to work around it myself.
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I know for some it's a case of the redraw animation as you 'swap' between weapons (even if theres no swap taking place, see maces and mace mastery), but I wonder if there's an internal 'weapon' that doesn't actually render for weapon-less powersets and you have an invisible 'redraw' period going on.