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Lockely

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Everything posted by Lockely

  1. Incredibly late to the goodbye party, but I took a significant break for a while and got sucked back into some other games for a bit. I noticed immediately that I no longer saw your regular iTrials, and wanted to echo the others that you will be, and are, missed. Thank you and take care.
  2. Icesphere has one in their dropbox that was added ~5 days ago!
  3. Interrogator Kang, Imperial City Missing a space in the third paragraph.
  4. Bravo and well done on one of the best TFs available in the game! The CRUNCH mechanic alone is brilliant, and the design of that train map and how you've staged all the enmies makes it very fun to play on and fight against. Never before have I enjoyed using Fold Space so much.
  5. Gadgetry is still my number one most looked forward to power set. My main is all about smaller gadgets and technology and I will respec to use it the day it comes out.
  6. Praetorian cyborg roboticist who stole two-bit villain's identity and redeemed it. Ex-Gold Bricker turned Hero after seeing the grass was in fact greener. Two-bit villain with a grudge against a Praetorian Interloper and a giant wrench who smacks his way up the ranks. Fox-boy mechanic fell through a dimensional hole and is looking for a way back. Arachnos Widow captured by Mother Mayhem on a recon mission turned Seer recovered back to Primal Earth. Bad combination of every time travel character and trope who lost his time machine and can't find it. Member of the 1960s Arachnos faction recently thawed after spending half a century on ice. Notorious Assassin made a deal with the devil and then disappeared from the Rogue Isles for a decade, came back with a vendetta against spiders. Resistance member turned Talon after idiot bombs water treatment plant. Dourf. Unrepentant Fae mingles with mortals to work off fairy debt. Spiders try to build a Victoria Droid, testing still in progress. Geneticist finds the answer to life's mysteries is to shove bits and pieces of them together and see what sticks. Gold Bricker Brute likes punchy things for King Midas. Genetic experiment slices and dices and makes you think you'd like to be on the receiving end. Space Pirate runs from Space Cops far after the age of piracy has ended. Literally just my character from The Matrix Online. Team Leader for a Portal Corps Expeditionary Force. Bane Spider really likes punching above his weight class.
  7. While I don't agree that MMs are "completely useless" once we get into the Failure Vortex as nyttyn so succinctly put it, I do agree that our contributions are greatly diminished as all we do once we fall into that state is either keep refreshing buffs on the party (because we're trying to get our minions back up and running), or fall back and actually contribute nothing while we reset. That being said, some encounters force us into the Failure Vortex and there's not a whole lot we can regardless if we force a reset or not.
  8. I do think the busywork of having to press it each time you swap targets is a bit much, but 10% isn't nothing to sneeze at. However, I do feel like it might be more efficient and fun to use if it were, say, on a 20s CD and you pressed it to attune to a bubble of targets around you. You'd still have to do work to keep it up, but it wouldn't feel like so much busywork when ST chewing through a pack of mobs.
  9. I'd love to see the cratered, bombed out map from the "Whoa!" mission from the Fireball contact in Night Ward. It would make a lovely boss-in-a-box style map for an epic showdown with an AV.
  10. Blind Makwa, the turn-in text after this second mission, is missing a space after the player's name.
  11. I wonder if this is an unintended change to the MM pet update to ensure they're finally even con to the MM.
  12. FFXIV does this with every single patch and it's a massive breath of fresh air in an industry (not just Homecoming) filled with trying to determine dev intent based on patch notes alone. Example from the most recent patch:
  13. I wouldn't be adverse to choosing Vigilante or Rogue from the get-go and redefining what those actually means (i.e. not fallen hero or redeeming villain, but more something like anti-hero and anti-villain), but at the very start your character shouldn't be suddenly changing alignment outside of pure gameplay necessity and, as I said before, we have Null for that.
  14. This is actually a fantastic idea, and one very doable with a simple texture swap. +1 to this idea!
  15. You can simply go to Null the Gull if you need to do an alignment swap before 20.
  16. The author of the article, Jeremy Peel, and by extension PCGamer, has absolutely nothing to gain and everything to lose by making up quotes from NCSoft for the benefit of Homecoming. What reason could they possibly have that would be a sufficient enough benefit to jeopardize their standing with NCSoft and every other gaming publisher to post illegitimate or misattributed quotes? Common sense alone should be enough to get folks over that hurdle that it makes far more sense for the quotes to be legitimate and NCSoft to have given their blessing. An author working at multiple respected publications isn't going to put his livelihood on the line for Homecoming. C'mon now.
  17. My only hope is they see the love here and realize there are communities around all the games they've shuttered who would gladly do the same as Homecoming. I would give almost anything to return to Wildstar and run Datascape with my guild once again.
  18. To be entirely fair, when I entered that thread, they were in the +20s on those comments (only one of the three TSpy devs participating in the thread are tagged as such in their flair) until people started calling them out.
  19. Don't know, what I do know is that I called out said devs on the subreddit for directly attacking Cipher and making up conspiracy theories about HC infiltrating PC Gamer to manufacture a spokesperson from NCSoft to confirm their deal, and was subsequently permabanned for it. 🙂 So, eh. No big loss.
  20. Reddit has it's moments to be sure, but it's nowhere near as bad as the various chan boards.
  21. I'm not convinced half of them aren't sock puppets from a certain other party who spends 3/4 of their comments shitting on HC at any chance possible.
  22. If you've played it, it appears similar to the hidden animation lock in FFXIV (0.5s). When an attack 'should' start but it's waiting for the server to acknowledge the last one and you're stuck in the animation lock (it doesn't begin until the server responds to the client), we call that "clipping." What's interesting is there are actually third party tools for XIV that tell the client "Yeah bro you're good." after an estimated 10ms of latency instead of waiting for the actual server reply because, at least in FFXIV, it's all dependent on latency. So if you have 250ms, you have to wait 250ms for the client to get the go ahead from the server to let you attack again.
  23. I know thats what the Wiki says, but I ran this on my most recent villain and I had to only fight one of them, and there was only one ambush in the middle of the fight. Either it bugged or it was changed and not documented. I went in fully preparing for major problems, and instead it ended up being one of my favorite missions from the entire set.
  24. Perhaps, but it IS offered, and the balancing needs to be looked at because of it. The redside version (Mr. G) isn't nearly as egregious.
  25. The issue is that questline is offered to players at level 30, so most won't have those options. I ran it on my MM as I was leveling as I treated it as a normal contact and my bots could not survive more than a moment.
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