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Lockely

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Everything posted by Lockely

  1. Reddit has it's moments to be sure, but it's nowhere near as bad as the various chan boards.
  2. I'm not convinced half of them aren't sock puppets from a certain other party who spends 3/4 of their comments shitting on HC at any chance possible.
  3. If you've played it, it appears similar to the hidden animation lock in FFXIV (0.5s). When an attack 'should' start but it's waiting for the server to acknowledge the last one and you're stuck in the animation lock (it doesn't begin until the server responds to the client), we call that "clipping." What's interesting is there are actually third party tools for XIV that tell the client "Yeah bro you're good." after an estimated 10ms of latency instead of waiting for the actual server reply because, at least in FFXIV, it's all dependent on latency. So if you have 250ms, you have to wait 250ms for the client to get the go ahead from the server to let you attack again.
  4. I know thats what the Wiki says, but I ran this on my most recent villain and I had to only fight one of them, and there was only one ambush in the middle of the fight. Either it bugged or it was changed and not documented. I went in fully preparing for major problems, and instead it ended up being one of my favorite missions from the entire set.
  5. Perhaps, but it IS offered, and the balancing needs to be looked at because of it. The redside version (Mr. G) isn't nearly as egregious.
  6. The issue is that questline is offered to players at level 30, so most won't have those options. I ran it on my MM as I was leveling as I treated it as a normal contact and my bots could not survive more than a moment.
  7. Calvin Scott I think is nearly just as bad an offender. He shows up at the very end of The New Praetorians arc and you have to fight him inside a volcano base where he drops endless trip mines. Problem is he also beats the tar out of you and shows up with a group of EBs, and if you die he just... keeps setting up mines. Once you do the hospital->return loop you spawn directly into a mountain of mines and immediately explode. I had to eat like 6 full trays of purples AND cheese his range from a ledge to beat him.
  8. Captain Mako's statue is floating in Grandville. [2671.7 -1044.0 894.1]
  9. I wonder if we can pull off a double in most populous spots on Everlasting. The zone fills up SO early these days.
  10. I have literally watched my entire team of bots implode just from leaving a GM league or even an iTF league. I don't know what to tell you, but it happens constantly.
  11. They're talking about when you join/exit a league or the team order gets shuffled and the leader changes. Your pets instantly explode when they are forced to change level like that and you are forced to resummon and re-buff them.
  12. To add to that, all of the loading screens got updated to include the current NC logo, as well as for the CoV ones to remove long dead sponsorship deals like the Nvidia one. Sure, they might have someone super great at photoshop, but I think it's more likely NC provided the clean base images and direction on how they needed to be presented going forward.
  13. If you're not using the Homecoming Launcher, you need to wait for the patch manifest to be manually uploaded for Tequila. It is in your best interest to switch to the proper launcher.
  14. I don't know how it is on Excel, but Everlasting hits both of these multiple times a day on a schedule, every single day.
  15. Have I run into people with effects so bright or distracting they make it hard to play? Yes, absolutely, I think we all have. Is it their job to change their costume or turn off their toggles just to suit me? Absolutely not. I can just swing my camera or move my player or use "/noparticles 1" if it's really THAT MUCH of a bother. I am not at liberty to police someone else's character design choices when I have more than enough options to work around it myself.
  16. I know for some it's a case of the redraw animation as you 'swap' between weapons (even if theres no swap taking place, see maces and mace mastery), but I wonder if there's an internal 'weapon' that doesn't actually render for weapon-less powersets and you have an invisible 'redraw' period going on.
  17. There's only one team for the job... (These are not real characters HC don't generic my account)
  18. Redside Paper Mission: Get The Bank Gun Zone/Mission: V_Office_30_Layout_14 Clue upon finding the Bank Gun is entirely low caps.
  19. Hasten for sure. Stealth for sure to be able to set up traps before being shot at. I'm skipping Web Grenade on my current build since it's not an area WG. I don't super *need* a travel power but I can take one (prefer SJ) if I have a dump slot somewhere, as I've been getting around with the jetpack well enough.
  20. I suppose I'll ask here since JJ stopped making builds for the time being, does anyone have a decent beams/traps build using the new Temporal Bomb and, preferably for RP reasons, Energy Mastery?
  21. Honestly, I have no idea. I'm just throwing spaghetti at the wall here to see what sticks. I had to adjust an entire enemy group post-patch because they all broke, but the edits were relatively minor on my end. It's possible the server just ignores the broken stuff, but since AE is primarily on the client side, it can't.
  22. Check through your custom mobs one by one and make sure they don't have any invalid powers or costume pieces selected. There's been changes to both and you might have to re-save them with the updated options.
  23. I do this as well, as well as also having costumes for AU versions and one slot usually reserved for missions in Cimerora as to not pollute the time stream any more than it already has been.
  24. Yeah, Manticore was supposed to be tired of hero politics and letting people go who turn around and just kill people the second they're released/escape, and go full Vigilante.
  25. That's why my hero main is a bots/ff MM and his redside counterpart is a Brute. I do the squishing.
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