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Major_Decoy
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Everything posted by Major_Decoy
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To get more AoE defense from Aegis I'd need to free up five slots to put into Indomitable Will (I'm not going to drop Steadfast Protection +3% defense from my build to add Aegis). Dropping the Blessing of the Zephyr only gets me three slots. If I drop both heal slots from Pain Tolerance and move Steadfast Protection there, I've got that. Then I can swap out Hecatomb for Mako's Bite and get to 46m, 45r, 48a. If I then swap out the four slots of Blistering Cold for four slots of Superior Spider's Bite, 6 slots of Superior Avalanche for 5 slots of Armageddon, and 2 slots of Power Transfer for 3 slots Synapse's Shock. I'd still be at 100% slow, 88 second recharge on Mindlink, and 46%, 45%, 46%. I'd only lose about 100 health from Pain Tolerance and about 160 health per minute from Power Transfer. Gloom is not a good option because it is, critically, not a psionic attack. I took Soul Tentacles because I needed another Ranged AoE for Frozen Blast and I was sick of dart burst. If I could have taken another psionic attack instead, I would have. I might end up dropping Smoke Grenade because, as it turns out, I forget to slot the Spider's Bite: global chance for Toxic Damage somewhere, and I can't just stick in in brawl.
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Maybe Smoke Bomb should be dropped in Favor of Blinding Laser, a single target -perception that can be slotted for range take a Rikti Drone or Nemesis Sniper's perception radius to 0.
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I was imagining them being placed like caltrops but kind of sitting around until something stepped on them, like trip mine.
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Marbles: Like trip mine, but just does knockdown and no damage. Smoke bomb: Like Smoke Grenade, but no to-hit debuff, just a straight-up -perception. Blinding Sand: Like Blinding Powder, but no chance for confusion, just a -perception and a sleep. Distraction: Toggle Taunt Aura Decoy Drone: It's a pet with a taunt aura and no attacks.
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What's your stripper name now? Big Sacks of Endurance?
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- mmo vs solo
- game is too easy
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Major_Decoy replied to temnix's topic in General Discussion
I will agree that there are more options for communicating in English than there are for communicating in forum emojis, but depending on the idea being expressed, forum emojis are potentially a much more concise way to communicate. If I were trying to communicate "The extent to which it's a problem varies" in forum emojis, I would go with moose, but there are a lot of homonyms in forum emoji so context is very important. -
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Major_Decoy replied to temnix's topic in General Discussion
Not every language develops in such a way to easily communicate the same ideas. An idea that might be easy to communicate in one language might be difficult in another. I know which of these symbols better communicates an idea to me. But as it relates to any language, if you don't make an effort to understand it, you won't understand it. Not everyone is going to be making a good faith effort to communicate or understand, no matter how they're trying to communicate. -
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Major_Decoy replied to temnix's topic in General Discussion
That's a problem with any medium of communication. Words are not necessarily meaningful the the recipient. Green numbers vitiate ceremoniously. You, for example, do not understand what a symbol is. Words are a subset of symbols. -
Okay, so this Night Widow build drops Dart and Dark Blast, picks up Mental Blast and Soul Tentacles (to have a place for Frozen Blast) and Darkest Night (just because Darkest Night is an awesome debuff), it's only about 84% psionic resist even with mindlink up, but it's got Rune of Protection as an Emergency Button. The sticking point is that (without Mindlink active) it's 43.6% Ranged and AoE defense and 46% melee, which concerns be because a lot of ranged attacks have -defense. But it does have perma-Mindlink and 100% recharge resist, so it should be up at all times.
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Dart Burst is on my Night Widow build. I think I took it as part of a plan to try soloing Archvillains, getting the -25% regeneration from both dart powers to stack, but in practice it doesn't seem entirely useful. I haven't gotten rid of it because I like having chance for Terrorize in Psychic Scream (thematically) and I don't have another place to slot Frozen Blast on my Night Widow build. The problem with Gloom is that it isn't psionic themed at all, and for character concept reasons, I want to lean more into psionic damage. It's why I think I want to move more into a Fortunata build. On the Night Widow build, I'm thinking of dropping Dart for Mental Blast. It's slower, but only about 10% slower. I don't know how that's going to play. I thought that with Fate Sealed it was a guaranteed Knockback on the Telekinetic Blast. I was thinking of doing it on the Fortunata build because sometimes knockback is nice, like the last hit against a Super Stunner. (also Telekinetic Blast has the fastest animation, and taking Telekinetic Blast at first level would allow me to take Strike instead of Swipe) I do typically like the Guassian Build-Up proc in Aim or Build-up, but I do want the 2.5% defense (Ranged, Melee, AoE) from the six set bonus. But while putting it in Aim gives me more control over when it procs, I understand that it procs more often in tactics (I also recall (and I could be mistaken) that I get roughly 8 times as many build-up procs on a team of eight) So, I did try a rebuild of the Fortunata Build. As I said earlier, I'm thinking of trading Telekinetic Blast for Subdue and Swipe for Strike. I'm on the fence about dropping power transfer. I take it on every tank, but the Fortunata only has 1228 health, so I might be able to spend that slot better somewhere else (maybe to get Kismet +6% to hit back into the build) What do you think?
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Oh, I'm not playing the game, I just play the forum these days.
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Major_Decoy replied to temnix's topic in General Discussion
Honestly, curry pizza sounds just like "put the curry on the naan before cooking it" -
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Major_Decoy replied to temnix's topic in General Discussion
... Pizza Rossini is apparently an italian thing. I am not going to link any images of pizza rossini, but you can search for it if you feel compelled. -
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Major_Decoy replied to temnix's topic in General Discussion
I was walking through London and saw all three on the same pizza on an promotional sign for a pizza place. I hope that pizza place is no longer in business, but I very clearly remember that. The egg on pizza actually isn't that unusual, no matter how revolting I might find it. -
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Major_Decoy replied to temnix's topic in General Discussion
Evolved is not doing anything in this sentence. Clams are evolved bivalves. Foxes are evolved canids. Cows are evolved bovines. cats are evolved felines. Emus are evolved ratites. If it is alive, it is an evolved something. -
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Major_Decoy replied to temnix's topic in General Discussion
You're English. Pineapple on pizza doesn't even rank of list of English pizza crimes. Eggs, peas, mayonnaise? -
Even with stuff like Pathfinder Kingmaker from Owlcat Studios, which almost exactly uses Pathfinder 1e as a basis, it can be difficult to bring a character from the pen and paper game to the computer. There are just so many limitations to the different mediums, adaptation is a struggle. Edit: At the end of the day, City of Heroes is more like playing a series of modules, not an adventure path, not a campaign. (I suppose the signature Story Arcs are more like adventure paths)
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It looks like it's for Magmites only, as we are currently incapable of playing as Magmites, I don't see how adding it would increase any play options.
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They're not bad. On a Super Strength tank I'd rather take Air Superiority, Boxing, Kick, Cross Punch, Flurry, over five powers from Super Strength. But Pool attacks are usually about on par with tier 1 or 2 attacks from melee primaries, kind of on the weaker side. The problem arises with the newer sets, like Street Justice, Savage Melee, Psionic Melee, Titan Weapons, most of the sets with special mechanics. If I swap out Energy Punch for Air Superiority in an Energy Melee chain, I lose the pompoms for one hit, but in savage melee, I'm not building Blood Frenzy, in Street Justice I'm not building combo points. These sets are necessarily balanced around using their gimmick (except for Dual Blades, which apparently performs better without combos). All of this severely limits the utility of the power pool attacks. Would it be unbalancing if power pool attacks could build insight?
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Major_Decoy replied to temnix's topic in General Discussion
Pizza.- 109 replies
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Yeah, I had noticed that about Smoke Grenade, but I haven't gotten around to unslotting it because I barely used Smoke Grenade anyway. I thought I might be able to get away with it because it didn't do damage. You are absolutely right that it'd be a more useful tool without it. You're right, I'd still hit 85% Psionic Resist with Mind Link up if I lost one of the resist enhancements there. But I also need slots for Pain Tolerance. I don't really pvp. I'll show up in the zones now and then, but if I get attacked, I just leave. The main reason for Rectified Reticle is just because I get kind of paranoid about it. I've had too many missions on my tanks where I was thinking "wow, this building is pretty empty" and I had just forgotten that I had smoke in my eyes. I think I could shave another 4 seconds off of Mind Link (the Fortunata version) if I dropped it and added a Luck of the Gambler, but then I'd be at 2.5 (modulo 5)
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I've got a Dark Armour/Kinetic Melee tank that I quite enjoy playing, but then, I also enjoy playing my rageless super strength tank.