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Widower

City Council
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Everything posted by Widower

  1. You're not forbidden from multiboxing at all during events; we just retain the right to ask you to leave if we determine your activity (or lack thereof, rather) is exploitative.
  2. Hello! It’s been a while, but we’ve got some news for you today! Closed Beta Applications Open As some of you know, there has been a closed testing shard running for a number of years now, but the way to join has always been kind of opaque. We are pleased to announce that as of today, you will be able to apply to join Closed Beta through the account portal. We're looking for applicants who are interested in providing detailed and constructive feedback about features in development. There are no specific requirements for applying, but successful applicants should have a positive history in the community and a passion for City of Heroes™! Name Release Begins November 1st The City Council has decided that we will activate the long-awaited name release policy on November 1st, 2024 at 9:30 PM Eastern Time. As a reminder, the policy is as follows: Characters will be flagged as ‘inactive’ when the following time thresholds are met: Level 1-5 characters will be flagged as inactive if they have not been played in the last 30 days Level 6-49 characters will be flagged as inactive if they have not been played in the last 365 days Level 50 characters will never be flagged as inactive (with the exception of Temporal Warriors) When a character is flagged as inactive they are not immediately renamed. Instead, their name is simply no longer locked. This allows another player to create a character with that name, at which point the original character will be renamed. This flag will be visible on the character select screen. You can remove the inactive flag from a character at any time simply by logging them in. As you are likely aware, the timer has been going since the release of Issue 27, Page 4, so most names should be released immediately. Why are you doing this? In the very early days of the server, back when we didn’t know how long we’d be around, a lot of people made a lot of characters and then abandoned them. There’s no reason to permanently preserve the names of someone who never intends to return to the game. How many names will be freed up? We estimate that 1.6 million names will be eligible for release upon activation, drawing roughly evenly from the 1-5 and 6-49 buckets. This is roughly half the total number of characters. Isn’t there a better solution? We have considered alternate solutions, but the way the servers and databases talk to each other makes those solutions impractical. This solution strikes a balance between preserving character names and freeing up unused names. Will this ever extend to max-level characters? We have no plans to do so. Code of Conduct Updates We’re making some minor updates to our Code of Conduct, mostly relating to multiboxing and AFKing in various zones. In short: We've added clarification on the watermarks for when multiboxing is and isn't okay with regards to shard population. Multiboxing in the Labyrinth of Fog is now explicitly disallowed. GMs may request that you cease multiboxing during events such as the Winter and Halloween events. AFKing or idling in raid zones may result in a GM moving your character(s) out of the zone. Repeated behavior may result in further action, if necessary. Using TFs and AE mode to bypass the AFK logout timer may result in being disconnected by a GM. The intent of this addition is to give GMs the ability to use their judgement and take action if necessary on a case-by-case basis. To put it simply, you're probably fine as long as you're not causing some sort of disruption or using the functionality for some kind of gain. Repeatedly disregarding a GM's warnings may result in further action. Finally, and perhaps most importantly, the Halloween event will go live today and will run until November 5th. Enjoy Trick-or-Treating! Thanks for reading!
  3. I'm disappointed. I was hoping this would be a guide for how to not make money, but instead it's just another guide on making money. Alas.
  4. If you've never had a moral epiphany after talking to a seagull, you're doing life wrong.
  5. Has this account been an elaborate troll op all along? 🤔
  6. Spring Fling will end with maintenance next week.
  7. Post an announcement telling everyone else they can play Issue 27, Page 7.
  8. Well, I think this discussion can wrap up now. If you (or anyone) would like to make a specific complaint, send in a ticket, preferably with some proof as to what you're alleging.
  9. Hi everyone, I just wanted to provide an update on the resolution to this issue. We are planning to start reimbursing everyone affected next Wednesday, February 21st. I apologize for the delay, but due to the volume involved, it's taking some time to process the incoming tickets and verify them against our records. Anything which can be purchased from a Merit vendor will be replaced with a corresponding number of Merits, so you can repurchase those items - or others, if you wish. Aether and Influence will be replaced directly. Other items will be replaced directly, or with sufficient currency to reacquire those items. Thank you for your patience! If you have any questions about your personal situation, please respond to your ticket in the support portal and we can provide specific guidance.
  10. We are aware that the AH has been having further issues today and will keep monitoring the situation.
  11. No.
  12. Potentially; some characters may have saved to the database, but as you can see, some have not. No, the problem should be fixed. Also, auctionserver and chatserver are global services and operate across all five shards; they just happen to live on the same SQL host as Torchbearer and Indomitable. Nope, just regular Tuesday maintenance.
  13. Hi all, Around 1:00 PM EST (6:00 PM UTC) on 2/12/24 we became aware of some issues with one of the database servers and had to take it down for emergency maintenance. We have resolved the immediate problem, and do not anticipate any further issues. However you may experience short-term rollbacks (roughly 4-5 hours) on characters on Torchbearer or Indomitable, as well as missing/duplicated items in your email or on the AH from the preceding 24 hours. If you do notice anything missing, please submit a ticket through the support portal and mark it as "Lost Item and Influence Claim." Moreover, characters that tried to transfer to those shards this morning may also be stuck in transit; submit a ticket and a GM will get your character back as soon as possible. Thank you for your patience! We will have further details available as soon as we can.
  14. But Flea! Beta testing is serious business! No jokes allowed!
  15. Before Canada Day.
  16. Hello everyone! It’s been a rather exciting couple of weeks, hasn’t it? 😀 There’s been a lot of talk, questions, and speculations as to what this means for Homecoming and City of Heroes™, both now and in the future, so we wanted to take a moment to talk about where we’re at and where we’re going. But first… how did we get here? The Journey Here Let’s look all the way back to May 2019, a month after Homecoming launched. We wrote an open letter to the community explaining our goals and motivations for everything that we’ve been doing. This statement still holds true: Of course, after the events of 2019, City of Heroes can never truly go away again. But the game simply existing wasn’t good enough, in our books; it was already sunset once, and we didn't want to risk that happening again - potentially over and over. The community deserves a safe and stable long-term home - not uncertainty, division, and a lack of continuity. That’s why we began our talks to acquire a license in 2019 - to secure that future for everyone. It’s been a long road, and we know some of our decisions have seemed questionable or frustrating at times. We know we’ve made some mistakes and missteps along the way, but our motive has never changed. Everything we’ve done has been in service of that original goal. And it worked. Nearly five years later, the talks succeeded and Homecoming is now officially licensed to host City of Heroes. We’re back for real now - and it’s still a bit surreal! This wouldn’t have been possible without the support of our entire team - the Game Masters (including those no longer with us), the development team, and the admin team - as well as you, the community. Without everyone's unwavering support, none of this would’ve been possible. Thank you. Victory + Paragon + Homecoming As we mentioned in the announcement FAQ, we are working towards merging in some friendly servers - Victory and Paragon. Victory will be joining us as our 6th live shard alongside Torchbearer, Excelsior, Everlasting, Reunion and Indomitable. This will likely not take place for at least a couple of months as it’s a fairly complicated process, but we wanted to give you all a heads up so you aren’t surprised when it pops up! For those of you involved in Closed Beta testing, this will all be moving to take place inside Homecoming’s infrastructure, instead of being hosted by Paragon. As part of this, we will be setting up a new, straightforward path to join the Closed Beta process. As a fully volunteer organization, we obviously don’t have an in-house QA team. Our Closed Beta process is therefore vital for ensuring updates go smoothly. We hope to see many of you join in and help out once we’ve moved it over to Homecoming! And, speaking of updates… Issue 27: Page 7 - Coming Soon! The next major update, Issue 27: Page 7, will be coming to Open Beta very soon™. This update is huge - new power sets, new story arcs (including the finale of Piecemeal’s story), zone updates, new customization options, enemy group updates, and our next Advanced Difficulty Task Force: Lady Grey. We hope you like reading, as the patch notes are nearly 70 pages long when pasted into a document. In the meantime, here’s a sneak peek: And there’s so much more to come in Issue 28 and beyond, including 🌊 & 🐮. Homecoming is Recruiting! Our team is growing! Not only are the fine folks from Paragon and Victory joining us, but we’ve also recently brought on a new group of Game Masters and developers - and we’re not stopping there! If you’re interested in joining the team, we'd love to hear from you! Developer application form Game Master application form That’s all for today. Once again, thank you for all the support you’ve shown us. We hope you’re all as excited as we are for what the future holds! - Homecoming
  17. Hello everyone! We're really pleased to see so many new and returning faces in the City! However, we're noticing that some of our servers are getting much more love than the others! As such, we're going to be temporarily enabling 🏆 Double XP and 👽 Rikti Invasions on Torchbearer, Reunion and Indomitable (yes, we remembered Indom) until further notice. You might also find our GMs awarding temporary titles to any Heroes and Villains who help defend against the Rikti invaders! (As a reminder, you can transfer characters between shards from the character select screen - 5 tokens every 3 days.) Enjoy! PS: Open zones may not have the bonus active if they've been online for a long time - if you're not getting the bonus, try rezoning.
  18. We're all smiling. ... on the inside, anyway.
  19. Circle of Twelve has a nice ring to it, I guess.
  20. Will be resolved shortly; hang tight.
  21. Four months after the most recent Canada Day.
  22. If the temperature in this thread could be taken down a notch, that would be swell. (Actually, since the problem has been solved, I don't necessarily see the point in continuing, but I'll leave that one up to you all.)
  23. Just wait until Six breaks out the love hotel emote; then it'll really be over for you!
  24. Sorry, busy day. Whichever one of you said that the appropriate response is to report them is correct. To the best of our ability, we do try to shut down political conversations in general chat, and LFG, and Help, and so on if need be. With that being said, it should not surprise anyone that I am locking this thread. Ceterum censeo, Snarky esse eligendum.
  25. Right, so I'm not totally sure what happened here, but whatever it was: don't. Thanks.
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