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Everything posted by NodHero
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So http://www.cityofplayers.com/coh-modder/ still mentions version 1.5 in the "about" paragraphs. I've got v1.62 installed on my computer so I thought you might want a heads up.
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Request: Storm powers reduced volume
NodHero replied to NodHero's topic in Tools, Utilities & Downloads
Thank you thank you! -
Request: Storm powers reduced volume
NodHero replied to NodHero's topic in Tools, Utilities & Downloads
Hurricane is the primary one. The ice crackling from Ice Storm is another that could be lowered a bit. Tornado if you have the time. Lightning Storm I just outright went quiet with. I can get a sound muted no problem, I have the spreadsheet by PK and a quiet file to rename as needed. It's the powers that are cool sounding but JUST.TOO.LOUD to enjoy on a constant/loop basis. -
I'm not looking to mute them entirely, just maybe turn them down 50% so they don't overpower every other game sound while Hurricane is running, heh.
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Solarverse's SFX Consolidated List of Mods
NodHero replied to Solarverse's topic in Tools, Utilities & Downloads
I've reloaded this on Mod several times now and it's still showing v6. Is there an actual v7 or are you just playing Mind Games with us? -
Solarverse's SFX Consolidated List of Mods
NodHero replied to Solarverse's topic in Tools, Utilities & Downloads
Can a request a similar pack for Staff Fighting? There's a couple of tech based weapons that this would be neat for. -
I'm looking into making an Invul/Staff tanker. Toggle up and GO! Any tricks/tips/suggestions/warnings?
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Excellent feedback, thank you!
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Does Fury still carry this combo or do the Tanker changes make Staff a better set as a secondary?
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An all-too-common story, which I myself have written more than one page in...
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Leaving any kind of noisy /power/aura/ going when they are doing something that doesn't require it. Training, building an ae arc, whatever, you don't need Flame Aura or auto-Heal going during all that.
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Solarverse's SFX Consolidated List of Mods
NodHero replied to Solarverse's topic in Tools, Utilities & Downloads
I just wanted to come back and say thank you again for this sound mod. It turned one of my characters (so far) from "I love this character concept but I can't stand the game play" into "I can't wait to play this character again!" -
Solarverse's SFX Consolidated List of Mods
NodHero replied to Solarverse's topic in Tools, Utilities & Downloads
It's magnificent. It didn't quite get everything on my /Psi Dominator but it changed enough to make that character so much more exciting! -
Solarverse's SFX Consolidated List of Mods
NodHero replied to Solarverse's topic in Tools, Utilities & Downloads
If you are taking requests a version of Psionic Assault that isn't so "wubbly" would be very interesting. -
QoL Suggestion: Lock Trays during Respec
NodHero replied to Darkneblade's topic in Suggestions & Feedback
Tired of having to drag and delete a bunch of powers after a respec? Just use the /cleartray command and voila-- nice empty trays to put your powers wherever you want them. This command does *NOT* delete macros, so those stick around!" -
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This is why I gave up on DB and went with the other stacking type power sets.
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You're using the Arcane Beacons instead of the Tech ones, sounds like.
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Is there any plans for making this usable for the Rebirth or Reborn servers?
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Okay well not as exciting as some previous posts but a couple shots of my entrance... and transportation hub...
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That looks pretty badass!
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Ah! But you can! As long as you're on a character with invite permission, type /altinvite (your other character's name) THIS is something that makes me glad I read this thread.
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I don't know about mandibles but with a foo-manchu beard and some scaling bar mixology you can get... something https://imgur.com/YuGZnth