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Luminara

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Luminara last won the day on October 26

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  1. Guarded Spin's +Def is specifically part of Guarded Spin, it's granted even if you have no Perfection mode. Body grants exactly the same bonus damage as the other two forms would. The only difference is the damage type.
  2. Because if it would remove any need, or reason, to use enhancements if it stayed active in perpetuity. Same reason Aim and Build Up have limited durations, to make one example. Because it's the least restricted travel power in every other way. Super Speed requires going around a lot of obstacles. Super Jump is only "fast" until it reaches the apex of the leap, and is still blocked by obstacles. Teleport requires constant manual input, both to keep moving and to avoid obstacles. Fly - angle up, autorun, browse AH, angle down, enter mission.
  3. There's a specific attribute for swimming. https://cod.uberguy.net/html/archetype-data.html?at=blaster Scroll down. It is, in fact, slower than running. Or jumping. Or flying. As for why we can't run on water, the answer is because water isn't a geometry in this engine. It's a texture. There are no attachment points and no surface on which to place attachment points. And that can't be changed without changing what water is from the ground up (no pun intended). Water would have to be replaced with variable-solidity geometry that supports attachment points, given depth variances and entirely new coding devised to segregate movement at speed X from movement at speed X-1 to differentiate between running and swimming. Make it ground, but not ground. And if neither Cryptic nor Paragon could make it work, HC isn't likely to, either.
  4. Objectively speaking, you've never posted anything "good". You've given bad build advice, bad teaming advice, complained about teammates not worshipping your every word, "lectured" the forums about failing to adhere to the outdated and irrelevant trinity style, spazzed out because you logged into the wrong character and thought your Incarnate progress had been reset... twice, went on a tear because you don't think other players should be able to set their own prices on things they sell on the market, rambled like someone with dementia... Nothing helpful. Not a single thing that's been accurate, or useful. Not even a positive attitude. You're one of the most obtuse, unhelpful people I've ever seen on the forums. On any forums. Anyone perusing your post history will see that most of the responses have been constructive and helpful. People have been trying to help you for as long as you've been posting. Every time, it's like talking to a wall. My sincere apologies to any walls who read that. It was unfair of me to make that comparison. And that sums up your contribution to the forums. You're a running joke. Congratulations?
  5. Depends on the level of the enemies. -ToHit is subject to purple patch reduction, so let's take that 50% and hit it with some math. If the targets are +0, there's no change, it's 50%. If the targets are +1, your 50% would be 90% effective. 50 * 0.9 = 45%. You're still where you want to be. If the targets are +2, your 50% would be 80% effective. 50 * 0.8 = 40%. You need at least 5% Defense. If the targets are +3, your 50% would be 65% effective. 50 * 0.65 = 32.5%. Now you need at least 12.5% Defense to get back up to the soft cap. If the targets are +4, your 50% would be 48% effective. 50 * 0.48 = 24%. You're going to have to scrape together at least 21% Defense at this point. The "at least" in each of those calculations is there because lieutenants and higher ranks have higher base Accuracy multipliers. Lieutenants have 1.15 Accuracy, bosses/EBs/snipers have 1.3 Accuracy, GMs and AVs have 1.5 Accuracy. That number is a multiplier used for each power they have, so figuring out exactly how much -ToHit or +Defense you need is... a very long, tedious job that I'm not going to volunteer for. In practice, the rank-based Accuracy modifier doesn't make much difference, though, so you can ignore it. Use the above-listed numbers as a reference and go to town on their asses, you're not going to get hit often enough to worry about the discrepancies.
  6. Oh... in this game. None. They're all shit that was crammed in without any thought given to pacing or structure. They're intrusive, frustrating and disruptive of the experience. May the fleas of a thousand camels infest the crotches of the people who made them.
  7. "During the 1980’s, with dollar signs in their eyes, developers seized the financial opportunity of an island so close to Paragon City. Thus began the Talos Island land boom. Within a matter of months, the once barren island was abuzz with construction sites. As a publicity stunt, the real estate moguls even agreed to name the island after the city’s mythic giant." So the main island didn't exist at all until at least 8 decades after his birth, was uninhabited for another 20-30 years after it was formed, and he would've been 100-110 when the first streets were paved. Cryptic was sloppy with this one.
  8. Your masochism reaches new heights.
  9. I'm Commander Shepard, and this is my favorite post in Suggestions & Feedback.
  10. Verification of player activity (which, as you noted, was none of his/her business) occurred when you ran back the first time. The fact that he/she did it several times marks him/her as a determined griefer. That fuckstick should have his/her account locked for the entirety of the event.
  11. Find @Snarky and join his teams. All of his teams, and he'd appreciate it if you used different characters each time. Preferably characters you have no idea how to play so he can learn from watching you. And whenever possible, join low level Task/Strike Forces with @Snarky. He loves when he has new people to play those with. Just don't listen to anything he says, he's clueless. Also, if you happen to run across @Yomo Kimyata, trade him any and all level 10 Interrupt IOs you have, he'll give you a million inf* for each.
  12. Then demonstrate. This is the third time you've made this claim, the third time you've provided zero evidence, and the third time it's been disproven by testing. Put up or shut up.
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