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WhiteNightingale

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Everything posted by WhiteNightingale

  1. ...and then the re-rise of Malta now that the three heads are back in business. ...and the love lost between the police and the hero community after the beating (the protagonist) gave Blue Steel. ...and the potential global political climate since Mot's climax is for all intents and purposes when the torch was passed and (the protagonist) succeeds Statesman as the new savior of the world. 🙂
  2. Indeed, i25's mission arcs implied that, since the Red Widow's revival, Recluse had retaken a lot of unconcluded programs and their R&D was working like crazy, we just never got to see Arachnos' new toys, or their new mission and vision. I'd like to see someone take that loose end and run with it. All we have from the isles is that they're the paradise of anarcho-capitalism and eugenics (yet Doctor Aeon won the Nobel for nearly ending world hunger with nutripaste), and that the only reason NATO hasn't ended Recluse is because of a psychic army pre-empting the Corps' moves 24/7 and because of the Isles having the biggest metahuman population on virtue of his "Gadafi gambit" decades ago.
  3. I have plans for the Council in my head too, I'm just not sure whether I myself would want to deal with a rise of fascism in CoX. I'm happy with CoX' history diverging from ours from the Cold War on and not sure how much of our RL to let seep in... but then both the Council and the Column already exist as legitimate in game elements, so might as well use them.
  4. Have you tried to advance the metaplot regarding the default in-game factions? I'd like to pick the community's brains. Who knows? Perhaps enough of us may agree on a couple elements. Anyway, I'll start: * The Syndicate briefly co-alesced after the mass migration to Primal Earth, but has since then merged with The Family. The Family now has access to Praetorian tech and much more capable psychic operatives. * The Legacy Chain has been infiltrating MAGI for years and discreetly poaching magic-type heroes of higher threat level and dissatisfied with the status quo in order to bolster their ranks. They'll soon be ready to start a grand-scale crusade to become the world's totalitarian magic police. The Freedom Corps seem to be A-Ok with this development and is still as chummy with them as ever. Their first target may or may not be the Midnighters. Your Turn.
  5. (EDITED: Because seemingly it was all a freak incident and Khan's team size never got downsized to 4. Probably a mistake on my part mixed with an unverified report by a source I won't blame because honestly it was my fault for not properly verifying it. I apologize).
  6. TFW Karen demands to see the city's manager because it's not baby-proofed:
  7. I can live without those ATs but.... THOSE NEW COSTUME PIECES. I'd kill to have those in HC... and giant people, and micro people. Is there a possibility of stealing at least some of those pieces and put them together in a mod? PleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePlease
  8. Also, for your consideration ARC ID 18920 - Family Reunion Years ago, Praetorian Earth's citizenry moved in to our world after their planet was nuked into oblivion. When two worlds merge, however, it was inevitable their organized crime groups would eventually follow suit. (an attempt to advance the game's metaplot)
  9. For your Consideration: Arc ID 33690 - Ball and Chain Those who want power should never have it, especially those sure that they know what's best for everyone. Beware the magical intelligentsia. (An attempt to advance the game's metaplot).
  10. (edited, because I just realized old NPCs don't have access to all animations) On that note, how do I delete an opening post here?
  11. Removing (or, at least giving this restriction a larger slack) would give modders an easier time give us better-looking costume pieces. Now, I won't presume to know the first thing about coding and I don't know the side effects this would have on the jenga on fire that is the game's code... but in the slightest possibility this was feasible, consider it perhaps?
  12. Was the "ally"/"rescued" animation option removed? I can no longer find the part to assign starting (or rescued) animations to NPCs you meet.
  13. First submission of the month! Arc name: Family Reunion ARC ID: 18920 Global ID: @White Nightingale Description: Years ago, Praetorian Earth's citizens moved in to our world after their planet was nuked into oblivion. When two worlds merge, however, it was inevitable their organized crime groups would eventually follow suit.
  14. Mods are exclusively local assets, and replace existing costume parts, and for people to see them, they need the same mod installed in their client... the best part is that mods don't require the HC devs to lift a finger (that's why I'm calling for modders) and they give the HC team plausible deniability. We can have better things without getting HC in legal trouble.
  15. There might be a hundred reasons why, on the devs' side, we may never see new/renovated costume pieces. These reasons go from legal (remember HC is a public, legal entity) to "tinkering with the game's code is like playing Jenga on fire." All of these reasons are perfectly legitimate. Modders, on the other hand, would be under considerably less scrutiny. Not only that, anyone who had the fortune of enjoying Neverwinter Night's private servers know that client-side mods are considerably less complex that modifying the base code (also they wouldn't raise the minimum machine requirements, since they'd be optional). So, over one year after this experiment started, I think we can already rest assured HC is here for a good while and won't go up in smoke just like that. ::KNOCK ON WOOD:: So... to all modders within the community. How about organizing to slowly replace one costume piece at a time: Imagine a CoX where all hairs were as pretty as "Club," where all faces had the quality of the Chinese Dynasty and Gunslinger pack's ones, where all metallic costume parts had Going Rogue's reflection effects. Before even thinking of "new" costume parts, consider that renovating the old pieces would make a big, BIG difference in the quality of our experience. Please, think about it.
  16. Nevermind, it seemed to be an isolated incident that night. The full syntax of what I was doing is /emote <emote>$$local <dialogue> Still, no idea what happened.
  17. All night, the game is no longer showing animations when doing /e emote$$local text line. Did something break on last patch?
  18. Several missions throughout the game feature bosses you're not meant to be able to defeat in that particular mission (like Reichsman on Dr. Khan's mission 2). Can we get something like that in AE? While I'm at it, perhaps AE could be put up to date on mobs (several post-Praetoria NPCs missing) and zones? (like the ruined Magisterium from the iTrial or the heart of the Hamidon from i25's last story arc). Anyway, just some more requests for the pile. It's great to see all the love bases keep getting, let's just not neglect AE.
  19. The rumors about how soon all custom mobs are going to receive unreasonable buffs and up to double damage only get louder by the week (at my neck of the woods, at least), and now I can't help growing concerned. Among the rumors I heard, one is that this whole predicament is just a side-effect of a move to streamline the way all mobs work under a single system... which would usually be something I can get behind and actually sounds necessary in the "Jenga on Fire" that is CoX' source code, just please consider the consequences? Being Everlasting the "unofficial RP server," it goes without saying a considerable percentage of players in Everlasting don't have as main priority to grind their characters every day until turning them into unstoppable death machines. Also, I want to think a non-zero percentage of Everlasting uses AE for its intended, non-farming purpose. Let's please not turn that demographic away from AE.
  20. https://www.mmogames.com/gamenews/ncsoft-filed-trademark-application-city-heroes-west/ We may need to start preparing to relocate and prepare alternate communication channels. Just saying.
  21. MALL OF TOMORROW (Everlasting sever, work in progress) MALL-5912 A strip mall for your consumerist RP needs. Still a WIP, but functional enough. Open to adding additional businesses on request.
  22. Don't use Invisible Mode, NPCs won't react to your proximity if you do, which means you have no means to experience how the game will behave to regular players.
  23. I'm talking about the one in blasters' Ninja Training set. It just has no animation, it shows nothing on execution. I know the staff is probably too busy, but here's to hoping. It's really annoying having a power with a dead animation where only the floating numbers tell you if something even happened.
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