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BitCook

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  1. I think there might be an issue with Corruptor and Defender AT modifiers. I created a Elec/Time and Time/Elec to see the differences. However, across the board the defender has more damage, which is odd... First a direct compare of powers: I'm looking at Short Circuit as I have that slotted identical. I've taken out Vigilance so there's no +DMG for the inherent. I would expect the corrupter to be higher since they have a higher damage scale. So the defender is showing more damage, which all I can guess is that it's an AT scale issue. Here are the build links. Defender http://www.cohplanner.com/mids/download.php?uc=1448&c=692&a=1384&f=HEX&dc=78DA6593594F135114C7EF4CA7624B179062C1B2B42C2D14E982BE9B00D5A86088185F9B4999C224A56DBA447CF42BF8E28BEBA30F6E2068F46BA8717BF4C10D282226FA329ECEF9D3369949677EBDE7DC7BFF67B9777E6DD6F5F8DC8D3342F2CCE4D472393DAB65B5FC92566A5BCCE85A3EA389FAD346EFE0A1273D5DCD666357F4552D3DAFE6F56235A756F4423ED8F05F56F3CBDA522C95D33295929E5173E969DABA229C0B85422EB658D4B425AFF9774E53697E79452FBA0EC7453DBFEC360767F5E5950A8D02A9A29E89CD144AA56AB15228A5170BD51C09972B5AE97A0FC515A6F7AD8F3E523D52C32EB66D422415E1F9C9ECF8C1ECFB0E7E630E7C653E92051E431609C5B4C949708AF9CE87ED8561935ECBA62DFA0A7CC99CDC623E21D878AEDDF687D72B07E06FE6917D708F79B4C61CA242DB390FC93E21D807BEF7711FEA71B619F48864CBF729A93AA0EA80AA13AA4EA8BAA0EA82AA07AA1F68E7765EABB4A7B82AC3FF389B6195C2E927AE4AE678E480ED9D148A9B2315EE6EF63D239797F791BC0F795E07A2FF481A9DE850E72E6B1CDB077798BE3DF017F3788DB94E5B7521B7AE75F836983DCFC14DE6892DF005E6519CDD88B31B71CA64F3F37EC26F56EF1345D78BDAF69A96784B6D37483F00FD4092F31A409D82E7791C427D42F5BA51BD42A8938DB4FA595FEEF7732D07FEF2DA680F8F3F93FA20E60C9A8AC196EF1A4D1E8277688A578E27C1387393C44611E128BA1A4697C3E87A18A720825311C129F9E212620C5D1B43B7C6C16BB4FD8479F20DFBC4039E7FF23E780FBCCB9CBC03DEC659A7CC63883B86CAC79DA087F986324FA0130933DB3EA5711BE957B75C8C362C46D4E24D582C498BE594C572DA6299B3582E352DC682D2B8FF4232BD8E8EC62D37B69DE4955ABDBB4D8B2C85B847235739E7C8056244113B9655B5A645926EF1F919B9C9FC0FDC662564 Corrupter http://www.cohplanner.com/mids/download.php?uc=1471&c=673&a=1346&f=HEX&dc=78DA6594594F13611486BF596AED468BD085BD85524A8181AAF726201A1412628DB7CDA40C3049699B2E112FFD0BDE78E37A69A20846D1E89F30FE062FDC508C80D49BF138E7B525994926CFCC7BD6EF9CCC2C6D5EF46F5DBE7D4148C1B9A25EABE5E7CAD56AA3522F57DDB98269940A8622E872D39D6899F2D7F4D29AB1A2CD178D42BD6A16F4627E9682EBF1B6C76C637555BB6E6E18F925BD64561A45BD6E964BC2BB5C2E17B55CC5305602F6E325736DBD6E96D682F6DBA2A1AF18D5DABA59F1FF7FAF90B16FBE6216B476F25CB951A4BCB5BA51BD15A3CE5274876581CB92C524BD6455216BE01473BBBBE52344AFB0B51DD224D65CD29E626BA96FCCB1AFE017F03333F389F9826215D454DE718DE45B666A971921B890DF35AEDADAA93438C63C9362768F82496654E6C9FF8B751FB176FA103C607A7F813F916B9F19A3580FCEEA79C2BDF4107CC8E7DBE133F8B7C1E7CC8E2D66E819F894394C8D04EC415952608267D701BEA439049137F807E76F32A78F99D9DFE01178C8EC257422B633CB5A6C01B679AEDDBB21D9ECD7890344C4BEA2BA5D1CAB74C127029F086263E847A6FEC39847D8A24B28A44471A2E859F61E8C72B44AB61EB6C93D61CE3CE8053B98BB54BD8F7D5C7DF049C03602DF111FE8672603CC4ECA3F80DA03889D0AE194D4F010263284ADC7B1F538B61EC7D613D87A025B7F4D3D0D73AC34FC1E1BF8C07C43B6519C69B4C9FE5339D4C6266FD218D2F6F760B9D28FD967FC11F8107CC0CCDC07EF3137297682F32B134D9EE7E40178081E333FFA85D0D0A786DAD360846633C379C40C66D3AF9EF872EDED5DCDB4142BE3B0CE3894AC4339E750CE3B94055BB1E7612D3AACCB6AEBDF21245BF1845A7F046BCF4B56E9A4F5475B91A5044F42BD4202FD079237F8A4DF1D51FB6D4592EEF22ED53BCCBF2FFAFB2A Appreciate the hard work on this!
  2. Please do not make these unique procs. There are no sets to use for these attributes otherwise. Endurance / Damage is a valuable trait for sapping which is already one of the weakest mitigations in game. Letting us actually slot blast attacks to both drain/damage/bonus would be huge. I'd love to have this in more than one set. Just like Posi/Deci go in most AOE/Ranged attacks. Give us the option to 6 slot if we want.
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