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Alty

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Everything posted by Alty

  1. Hello Kinetics, Just a friendly reminder that Increase Density's status protection is still applied via single target and NOT included in the AOE. Reference: Black Scorpion - Issue 20.5 Link: http://web.archive.org/web/20120911091521/http://boards.cityofheroes.com/showthread.php?p=3659012#post3659012 Happy buffing! ;D
  2. Listen...I don't have a problem! YOU have the problem! I make alts and I'm just fine...JUST FINE! I don't have a challenge on the RO forums called the Alty's Ultimate Power Challenge where I challenge people to get a 50 for every powerset (112 at last count). You don't know me! *storms off*
  3. The tags could be limited to a restricted list of ATs and powersets per forum. Not much to moderate after that. Ultimately though people don't like to go off the site to repost things. Perhaps, you could make a build compilation thread on this forum...like a guide of guide for builds that would serve as the defacto directory while the dev team picks a forum software. It would be a lot of work but players would maybe be able to find things a bit easier. ;D
  4. If the dev team decides to change the forum software, you may not need a separate repository. If (fingers crossed) they choose IPS (Invision Community), that software has nice search and tagging system will pretty much organize things. Also some folks are particular about their builds and asking folks to copy/upload any builds wherever they find them may not sit too well with the builders. After all it is their hard work and labor you're asking people to upload without permission to an off site repository. Builds change and get refined, it's a daunting task to try and keep them updated, especially if the person isn't the author of the build.
  5. No not really. Because some pets are not affected by buffs (ex. Phantom Army), some are temporary (ex. Gang War) some are pseudo pets (ex: Voltaic Sentinel Lighting Storm, Tornado). Some pseudo pets do benefit from buffs applied to the caster. Applying Fortitude to the a Storm Summoner prior to them casting Lighting Storm, you will notice the storm will also have Fortitude on it. On a team with a couple of masterminds and controllers that team window would get rather large. Let the pet owner worry about buffing their pets...They typically will have the powerset to do so anyway. :)
  6. Invision Power Community is amazing! The clubs component will be great for Supergroup recruitment. The blogs for all the community RPers and writers. The Downloads section would be great for sharing costume files and other helpful community files. It is WELL worth the additional costs. RO has been using Invision since 2006 and it has only gotten better over time! I hope you all choose that software, I don't think you'll be disappointed EDIT: RO's IPS forum has been self hosted since 2006...Using IPS cloud servers is an option but the forum can run just fine outside of their servers.
  7. If I recall correctly, the SG members cap is 150 raised from 75 - I believe it was specifically raised for base raiding. The SG coalition cap is actually 11 = 1 Main SG + 10 Outside connections.
  8. You don't need aim with tactics. Slot it with a couple of to-hits and you're done. If you're concerned about missing, just slot accuracy instead. If you're really worried, just munch some large yellows inspirations. Knockback Protection can be obtained with one Set IO you can slot in Increase Density (it accepts resist damage IOs) Steadfast Protection KB Protection Additionally, you can slot a Defense Set IO, Karma KB Protection in Maneuvers or Vengeance ....Or you can slot both. :D The Ancillary Pool always depends on what areas you're looking to shore up in your build. As I recall I took Dark on my kin and used Oppressive Gloom to mez enemies while I was in melee range (which was constantly), loved the Self Rez as well. Again playstyle and build goals will help you decide.
  9. To clarify, Pinball Wizards refers to an all Kinetics SG that was on Freedom and Virtue with the Repeat Offenders Network. I'm not talking about the name of an alt ;) I'll edit my post to make that more clear.
  10. One of my mains (Kin/Elec Offender) was in Pinball Wizards, an all Kinetics SG on Freedom and Virtue back in the day. I do not know your playstyle but maybe first try your build with common IOs first then figure out what effects you're trying to obtain with set IOs. Additionally, you really don't need the snipe (Zapp). I'd swap that out for Tesla Cage so you can hold a target to use transfusion and transference on. If you really want the snipe then add it in post fulcrum shift. Charged Bolts is a skippable lackluster blast, Lightning Bolt is better. Siphon Power (is a great single target +damage power) used in combination with Siphon speed it slows and weakens targets. Allowing your single target blast to do more damage. Also siphon speed is a fantastic travel power/enhancer. Under Leadership I would focus on adding an EndRedx to those toggles. I would also take Assault over Maneuvers and save that defense for Vengeance. Someone is going to faceplant, why not use them for a great team buff? That's what the Nemesis do! ;D Ball Lightning and Short Circuit are a great AOE combo. Slot up for damage and end mod. Keep in mind that Kin Elec is a great end draining powersets. Get hasten sooner...much, much sooner. You'll need that recharge prior to speed boost. If you're really concerned about end and you're on teams, slot your Speed Boost for recharge and tell folks on the tem to pass you their blue inspirations. Alsl slot an EndRdx into Transference during the early levels. You could also get Recall Friend instead of the Fighting pool to port dead bodies for Vengeance...I'm just saying... Teammates are useful face down or standing up. Also why no Inertial Reduction (PBAoE, Team +Jump) Increase Density (Ranged (Targeted AoE), Ally +Res(Smash, Energy, Disorient, Hold, Immobilize, Knockback)? Those are great buffs! Once you have Transference you really won't need to worry about end at all. Voltaic Sentinel is an okay pseudo pet but as I recall it appears next to the caster and draws aggro. It's great for a Stormy with all their keep away powers but VS may destroy a target you're trying to buff from. Those are my two cents....Overall Kin/Elec was one of my favorite combos to play! ;D Edited for a crap ton of typos.
  11. It's probably faster and easier to team up via the RO global channel rather than attempting to recreate SGs.
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