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Pouncy

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Everything posted by Pouncy

  1. This speaks volumes on how well they protect our characters. The crash happened while I was in my AE testing it. When , to use their terms, the"Ducktape Fix" was implemented and I got on just to check what kind of roll back I would be facing. I was right at the AE pillar facing as one would if they had exited. My contact was the one on the Holo.
  2. I got in on Torch and finished testing my mission in AE. not gona to do work on it as not expecting any changes to be saved. THey might, but not expecting.
  3. I would like to add that the /enterbasefrompasscode works just fin inside a base and one can skip around all day between them never touching the LRT or leaving the base. I really would like to know the command parameters for the LRT to select a specific destination. I would love to create a macro "powexecname Long range teleporter Kings row" or something like it. I do have a swift macro to call the base portal or the SG portal baught from the P2W, and then a second click to port to base via the still useful /enterbasefrompasscode. Just dreaming but It would also be nice if the pop window could be positioned and saved (as well as many other windows like the costume, Incarnates...) But it and other windows are not referenced in the WDW so unless they put that in one of the Json files they use now for a few settings I don't currently see a way to snap it into a position. Wonder if I could edit or create my own Json for it.
  4. Since the servers are all down I am getting to read a lot of things I had planned to and never have. Thanks for supplying this video. Love the kids. From now on I think I will just give the link to it instead of constantly explaining it over and over to new ones to incarnates. Here are some tips I use to help me: 1. The angels on mission 2 can be found easy by just running or flying around looking for speech bubbles. They go off from a reasonable distance so not much variance from a straight path to the elevator can tip you off. I often just bump the side walls to see if they are in the stairwells. 2. Again on mission 2 significant amount of time can be shaved off by going to basement (second elevator) the moment you find the 3rd angel then return to kill the Angel during the long dialog. Should have that last clue by time the music starts. Returning to guard Sigil will have them all ready to "blow off the map" 3rd. mission 3 If one has no stealth a celerity stealth plus the hour long base buff "grant invisibility" do a perfect job. This helps greatly on mission 3 to get the clickies fairly easy without interruption if positioned right. I have completed this in barely under 11 mins as my top speed and I was not overly excited trying. Of course that first map and the placement of the clickies on the 3rd make a difference. 4th. mission 3 side point. If Hero or Vigilante one can choose not to fight Hua but red side will have to. My top speed was 10:36 and my average for my slowest alt was 16. I am going to have to try that multi mission 4 method.
  5. On another note. I remembers that even the 4ms wend down yesterday. So what happen d there? Where they at one time packed in with the game and got moved to someplace else so we have sompin to do? Edit happen d <-- where'd my e go? O I dont have an ego 8Ð
  6. I know it! Evolution isnt true. Even after that many years Video games cant make us evolve. I still spell just as bad.
  7. Guess I'll snoozalate a nappified wait. |\____/| / \ /_ . ~ ~ ,_\ zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz \@/ |\___/| / \ /_.~ ~,_\ zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz \@/ Edit Code keeps eithe deleting my fox or shredding it 8((
  8. Oh I thought it was an annual PARTICIPATION map. O well.
  9. Since the contributions seem to be taken care of in a meir <--help me on spelling ) blip of time. I am willing to donate a little more for another server IF that becomes necessary. Still the cheapest drug in town.
  10. The icon shows in the Powers list after gaining any of the portals on its list. Oro for example will immediately create the Fast Travel pop menu within the Powers List. Or one could purchase any of the TP powers from P2W. Most don't notice it till the accolade for the first area is achieved granting the Long Range Teleporter (LRT) which of course being on the list causes it to be created. Edit--- How rude of me to forget to say thank you.
  11. Pouncy's Paw Patrol permanently pulverized punks perpetrating purse pillaging perhaps is the purpose of the problem? 8Þ
  12. I recreated the OP build in Mid's Reborn and exported the data link that is posted below. I tested and it does load now in Mid's Forgot I only made one change and that was to put a HO Mocrofiliment into Super Jump. And I am not sure I have Superior Conditioning or Physical Perfection with the correct Power Transfer. But easy fix. let me know and I'll correct it and repast the code. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;655;1310;HEX;| |78DA6593C94F535114C6EFEB7B503B514A815201A1155A68A514D4444563904999A| |3895BD2C8139A34D0B42591A57B576ED82883488203A8894BFF23238303EAAA9EBE| |EFB325A1C9EBEFDEEF9C73EF19DE9B7A32ECDE1F7B7A5B69AEA14C2A9F9FBB935B2| |998F6E954612597CAE84AA9EAA199FB33D38376593659C6B92933639A89912533B7| |B08A4D108661F3B1B9942F9B06E508E59E5D5ECE2426CD5436BDB4E0B136A3E985C| |582ECBCFF4DF3662EBF98CE3AADFD83AC69CE0747B2E947E52B52F982995B456A4D| |9247441EBB267FA54715AB94DB50AACF50360F59031A5EB216ACF681EFD5A9D8031| |DB643F0DC11790C3ABF933FA84B9CC6586D139A7B8B7C05D66C93AFC1DA1D704FA2| |74C46A7A3F6D01115A0DB52F6A156C46558366D9EAEEC1A76E1CAC1F25C7C0800CA| |534178951F60181A12BA7843A989FE39ACDF26BBC4EDE009B06C89BE0F95BE00789| |722156B942CAD24A67797087CDB34DFF0DB0651DFC28562FEFF426917B4B1F78A19| |FBC4C5E019357C14629C0C73B7DACFB93ECFCEC859F5A3B7BD0CE1EB4B33721F642| |93731AD88B86A2FC944D94009580A53CEB542AC83C832FF02E845E92EBE0C50D729| |3DC027D725A3362F566E6D4E127EBC95A302CBEADB8596B8D97FAE85011D2105B1B| |7368632D11D610B90B46595B94354727F83E495C98B1E1087ADF1D25BBC86E30162| |3E3A02EF77632B6F327CE8BFD022F9D90BFC93F60CF5FD0E153AA8B33EA3A413FDC| |A2C5A9C5A9B9444B706E895D688937E45BB0F71DB9077E16EF24A794645F478DF2F| |7596C31147FC5D256A63879469935E82E8A6629DF9CE5AF94CAC119E5B0A2D8B410| |2B7E880C7AC68551431D557C346D0D9DEC7D0EEEC4CA791427FC2271EDAF9735B3F| |F724AFFDA51D1D74EE9BBE1CAFA1F69BADCFB| |-------------------------------------------------------------------|
  13. Hi. And thanks for asking. I have to post before reading anyone else's post to keep my thoughts true. For me playing the game is Playing my character. Developing the character in a well rounded aspect. This has always been my goal in any game. I love that the game allows us to develop much more of our other sides other than blam blam do this mission next. I am not often on missions in fact. I am exploring, creating bases, creating costumes, creating macros that make my personality stick out more. And more often helping others do those same things. When I am on a mission I tend to avoid "speed" runs and learn the missions as well as experience the plot. And I will often be hanging back if others are straggling behind to make sure they are not lost or anxious. I love helping people understand how to make a base and have taught many. While I have created several bases for them I prefer to teach them how to make their own and experience the joy they have developing what their mind sees. I often keep help channel open to help others. I deeply enjoy this aspect of the game as well. I might add more to this later but that is a quick jist.
  14. Thats true with any stealth. but at times it can work well in your favor. This is my Energy Brute C0R0NA Corona off - Corona with energy cloak - Just Corona When ever she dies her Corona turns off. But we Digress. Why are Energy brutes not loading in Mid's?
  15. Thank you for this. I have an NRG/NRG brute I was quite liking as she leveled. I will try this out It seems that this and all the NRG I try to load into mids comes up blank. I will have to do Manually.
  16. OOOH thats a great idea. its been sitting there since it was suggested partly started.
  17. Is the sticky sheet this Oh cool it gives a little picture when I link it. If so that looks fun. Thank you for the suggestion.
  18. This is fun. In a sense all cold damage is piercing. The sudden crystalizing of liquids in the cells into sharp spears ruptures them. 8Þ If you could prevent this like the wood frog then you could freeze and love it. Ok not love it but survive. But if an icicle landed on you in the mean time... As for the fire sword I am reminded of the much coveted fire sword in DnD. I have seen where it was made of steel when it was aflame it would do both slashing and fire damage. And I have seen several variations where it was only fire from a magic handle that would still slice and scorch. Thus the slicing did one type of damage and the scorching d.... wouldn't that just cauterize the wound? 🤔 So in a sense some of this makes no sense since its all make believe anyway. 🤣 P.S. I got to thinking. Someone has to do piercing damage or then there would be one less damage to protect from. Then the spread of IOs would be less making all the other resistances stronger. And we don't want that now do we. So thank you for using icicles. WE all appreciate your sacrifice/contribution.
  19. UPDATE: Build is exciting and fun. Done a few TFs now. Ran DA arc "Burdens of the Past" and have to say "aaaaaah this thing does some insane damage" Ran Moonfire and still had Blizzard and Ice Storm. Start with Ice storm and then Blizzard just knocks them all down so they cant run and then step back and Frost breath the group who ever survives. Bitter Freeze ray often will one shot something even if its Orange. And finally I can tank pretty well. HoarFrost I save if things go bad but only needed it twice when it got super close. More often then not Blizzard is keeping me from taking damage and it has an impressive diameter. But when folks are long ranging me I do fairly well taking it. Of course in Moonfire we don't have incarnates. So far only have t3 alpha. working on the above arc to get more mats. Who knew a cute little Ice Skater could be so devastating.
  20. OK I moved the creation to Live on Torchbearer. Really please with the performance and stupefied with the damage even though I chose to go with the More defensive build. Frigid Shield is a great boost to survival. Running the DA arch a few times and I am simply blasting things to pieces and taking pretty much no damage. Wonder what will happen once I get my Incarnates. Bitter Freeze Ray and Chilling Ray do fantastic damage even if the freeze part is not as often as I would like. Bitter Freeze Ray misses much more than I would like as well, after that long wind up its most disappointing. I +5 all of the Apocalypse and since there is only 1 with accuracy it was not as much help so might swap one out for the missing other accuracy because missing does no damage. So with that said I really live this build. I have a macro that uses the +down$$-down to convert my spacebar jump into a make shift super jump via quick toggling Athletic Run on and off when I jump so it don't eat all my endurance. So it does not make too much a difference other than defense if I took Combat Jumping late. Also since that grants me a 63.35 mph jump speed I don't really need a travel power. For fly I use the little longbow Jet that mostly matches my outfit. Its heavy on the Endurance though. But I don't fly much due to 1) being a skater 2) its slower than Jump. But need in a Hami raid. PS. Looking at incarnates not too sure what ones to take. I do like Cardiac for the END and the Absorb. Agility for the END, Recharge and Defense as well as Musculature for the damage, Immobile and defense. But if i take Ageless for my destiny then END wont be a problem. well it isn't now anyway but close. Once I add Interface and Hybrid the damage will be even greater.
  21. Thanks a lot for all the feedback. 1. I was thinking the same thing. I wanted Ice storm to refresh faster. and I normally use the minor AoE like RoF, Whirlpool and such for utilities like KD, holds, or vampires. It hit me that it would give me the OP much faster and make it more valuable. 2. I am not too knowledgeable in absorbs in this game. I know quite a few are clickies. This toggle one is constantly refreshing itself. it keeps adding back. Here is a snippet from my combat log All through the log every 4 seconds I get this 89.12.... Wonder why it said 86 in my Combat monitor. So thats kind of a heal in a sense and increases my HP pool, though not statistically adding to my regen. In that sense I see it has good value. WHen I played Dungeon and Dragons on line I played the Warlock class. We started with a hefty damage shield just like this and where pretty much invincible. they had to nerf it and rightly so. I feel like it gives me a resistance in that it shaves a lot of damage off what gets through my defense. in a sense taking my 75 cap higher. So do you feel the same about Frigid Shield? 3. So there is a lot of info i had not known to consider. I never seem to think about accolades even though I am a badge freak. Also I am not aware of many of the caps. Setting Accuracy in Mid's is that the "base to hit" under math? Few other questions. Positionals (AoE, Melee, range) defense are secondary checks if I understand correctly. SO say PSI defense is 17 but my worst Positional is range at 22. That means my worst psi defense is 22 correct?
  22. Here is my 6th hack and Hybrid I finally came up with. The Energy/neg are still disproportional. I worked on incorporating all the advice I got, Mainly getting my accuracy up, My recharge up. So I gave in and got Haste so Hoarfrost is now perma with a good buffer. I drop Stealth and pick it up. I was looking at the proc on the Ward ATO and I might want to move it. If I keep Ice storm I might put the set there. Ice storm needs help its not the best tool in the bag right now. As advised the Opportunity ATO does almost instantly fill the OPP bar when I cast Blizzard. I might even one slot the Ward proc in the 6ths spot. Frost Bite is a must for it to have best effect as everthing runs when it or Ice storm are on. So as it goies I Frost Bite > Ice Storm > BLizzard > then Ice Bolt if OP is full or do Frozen Aura. Moisture Absorb sets me up for next round Even if my end is fine its great defensive but still working on the routine. its a real buisy AT Als you will noticed I moved the Panacea Reg/Rec to Fridgid Shied to have all 3 together. I +5 the 2 that are with it. The game tends to not show the +65 when in a toggle but its working in the battle stats. I am getting 86 Damage shield. So with no Horfrost or Bastian my base regen is 13.03 With Horfrost its 19.32 With Bastian added its 52.14 The thing I love about ice is when it shifts it makes noise so I get an audible warning when its up. SO any advice or tweaks would be appreciated. Also the powers are not in any paticular order. Just mids was giving me Slot trouble so I made do. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Skate#6: Level 50 Natural Sentinel Primary Power Set: Ice Blast Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Ice Mastery Hero Profile: Level 1: Ice Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Dmg/Rchg(27), SprSntWar-Acc/Dmg/EndRdx(40), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(40) Level 1: Frozen Armor -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(5), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(7) Level 2: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(39) Level 4: Frost Breath -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(11) Level 6: Chilling Ray -- Tmp-Acc/Dmg(A), Tmp-Dmg/Rchg(7), Tmp-Dmg/EndRdx(11) Level 8: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(9), AdjTrg-ToHit/EndRdx/Rchg(13) Level 10: Hasten -- RechRdx-I(A) Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(43), RedFrt-Def/EndRdx(50), RedFrt-Def/EndRdx/Rchg(50) Level 14: Wet Ice -- EndRdx-I(A) Level 16: Frigid Shield -- Pnc-Heal(A), Pnc-Heal/EndRedux(23), Pnc-Heal/+End(25) Level 18: Bitter Ice Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(19), OvrFrc-Dam/KB(23) Level 20: Moisture Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), Rct-ResDam%(21) Level 22: Glacial Armor -- RedFrt-Def(A), RedFrt-Def/EndRdx(25), RedFrt-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg+(29) Level 24: Boxing -- Empty(A) Level 26: Bitter Freeze Ray -- MlsFur-Dmg/EndRdx/Rchg(A), MlsFur-Dmg/Rchg(27), MlsFur-Acc/Dmg(31) Level 28: Tactics -- HO:Cyto(A) Level 30: Tough -- Ags-ResDam/EndRdx(A), GldArm-3defTpProc(31), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33), StdPrt-ResDam/Def+(33), Ags-Psi/Status(34) Level 32: Blizzard -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(34), SprOppStr-Acc/Dmg/Rchg(34), SprOppStr-Acc/Dmg/EndRdx(36), SprOppStr-Acc/Dmg/EndRdx/Rchg(36), SprOppStr-Rchg/+Opportunity(36) Level 35: Ice Storm -- Rgn-Dmg(A), Rgn-Dmg/Rchg(13), Rgn-Acc/Dmg/Rchg(15), Rgn-Knock%(46), Rgn-Acc/Rchg(47) Level 38: Icy Bastion -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(39), Ags-EndRdx/Rchg(39), UnbGrd-Max HP%(47) Level 41: Frostbite -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Hold%(43) Level 44: Frozen Aura -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dam%(46) Level 47: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(48), ShlWal-Def(48), ShlWal-ResDam/Re TP(48), Ksm-ToHit+(49), LucoftheG-Def/Rchg+(49) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 1: Opportunity Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37), PwrTrns-+Heal(37) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- HO:Micro(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;713;1426;HEX;| |78DA6594D94F135114C6EFED4CAD2DB450D95A284B8BB405646859DC88312A42403| |048A3AFA4812B546B69DA9AE8232EA0D1275F8C898926BEFB97B8F1E68226266ADC| |501313E386F574BE4321E92493DFDCEF9E73EF779733E3E706CBEF0F2FEC17D2752| |819CF66A7622A954BA454D276349E3B9B8927053DB6D8E9784EB5EEB4D1B7773D60| |6A329E9A5533C6C8B49A3A48A9B9FA62CFA03AA9525965761DC89C99CF08C7C4FC7| |CD288A5959AA9303FC7547C4665B27389B4D36C0F2566E72879B67CBD374D0DEFE1| |7462DA280E5B186E9C265299F31E72D246EFCF90E0276F150F7421A2BAB03C02EB1| |F82A1C7CC27CC6570214869D2CCD5C490666AFA307304DC320A5EA1588958AB7C0F| |CDF501ACFCC8FC046EFB0C0657C1DFE45183478BF60EDAD637A0E32DF88762AC1C6| |3BD4C68A4B99740C722F897626C1C63BB63C138F7C0F2BB608002ECF029EC9D84A8| |5DB8492BE37596D54833AEC305461D4C277891D6E9E47CA71FF99748AB8066A968D| |14CADD6077AFCF0FF8FBCB9D99B7B85F7E19566FAAE7D8DF6128D53C5E354B18FEA| |6AE677C42C524C0D7BAD618F1EF6E8638F3ECE95B4AE3ACC29EAF2F4883CB9F0B20| |BEF7542806EC135B0E92AD1A38B2ACA6AE01536F413744D68A435F2E93646307A53| |0F1CB5F4A2DDD2C7AC93E6AAFCFD688BB010CD7C039B9FE266F99F319F83AD2F982| |BCC97E01AF90D20570FF4F049F682AE3EB06B1768F483176887DA7887DAA2F01064| |8FC11ED0F805EFB7C85B18B17A7802F9EDC79893CC18D8711CBC4D399D9CD3B91BD| |A8E3DCCBDCC01F6B60FD469FF0CDE3F832BA99B2BA89B2BA8FB081859C36D8EF029| |D6526E04B9725D8BF2AD38D55EA8D0425DE4F33EBD58E985269DF6D866C50E27133| |A973469D28C5A75142B57C82E61467DD9AC85A17DDDD0A41CA58F10FD494EC0C7B7| |8D3E8BBC8999B6DF60FEC0597694F88BE8C5FF8B1003B869D192A8DE12A5AF44B15| |716FF20F9FF1EE9E0C2| |-------------------------------------------------------------------|
  23. Thanks for that clarification. I had just been ignoring it. I read the Wiki but seems to just have posted the in game description and is lacking further information. I started playing my first Sent on Brainstrom and with the help of a few 4M members I was at least able to test it. I think the Opportunity inherent is too distracting to me on many levels so its hard to see if i really care to bother with it even if I eventually understand it. Mainly the build up to get this opportunity has nearly killed what it formed on. So any debuff I consider a waste. So i find its complicated in that I don't have that much control over how this thing goes off. I cant just throw out a debuff like Corrosive Enzymes at the start. And its become my habit, instead of wasting time and a recharge on something near dead, to just leave near dead things for AoE to finish off, and hack on things that have disproportionate health to the rest. Not sure if AoE is granted any benefit if I read the description right. And I am not interested in saving power slots for 2 t1 powers that I don't need but seems is required for triggers, when i can use a Higher one and do the damage that the debuff was supposed to give me the complicated way. I think if i go on ignoring the opportunity I will enjoy the class. Much like having a pick up just because I like them, and never hauling things in it or pulling a trailer.
  24. Its taking me longer to toy with your build but i am getting through it. You are as long winded as I and I appreciate it be cause we both like not only to make the point clear but to help for future endeavors.. aka teach. SO i am taking my time on the lesson course you outlined. So thanks very much. After using the 2 builds sent to me I realize I need to learn a lot more about sentinels. I never had both the t1 powers at the same time and noticed that they each ring different colors red/green. Like I said this is my first sentinel. I will have to understand what Opportunity is. But, from what I think I see is that the red ring give me more damage and that is what I need. If i remember right Ice Bolt was the red one.
  25. WOO thank fully i downloaded your build. you should leave it up. In game it says AoE -- 8 ft. Radius. (5 Targets max) I was toying around with it, and another one a kind person messaged me. Was wondering if the recharge is important on Moisture absorb. it says Recharge time 1 minute and the buff lasts 100 seconds or 1:40 and that is empty slotted. If it can stack on itself that is sweet and I am bout to test it on Brainstorm. Right now I pulled 2 IOs out a Defense and a recharged and put a Membrane Exposure in. Moved that slot to Ice Bolt for #6 of the set to give me 10% recharge for a total of 160% so i get a bit of that back with no diminish. Mids says the recharge will still be 26.36 seconds When testing the first build that K... (maybe I shouldn't name her... I'll leave it K) ... that K sent me I realized the importance of Frostbite to keep things from running out of the blizzard and Ice storm since I dont have a taunt. So I swapped Ice sward for that and put in the equivalent Purple ... the name is... Gravitational Anchor. Also discovered that Mids can import a build into the game via the freebiesmenu OMG that is so nice. SO about done with that build in game and will test in a bit. ------ I tested for a bit and see that Moisture grants only the defense of what it says. it is not multiplied by 5 for the defense aspect. My END does not move off of full so I don't get a chance to see if it stacks for that aspect. Maybe the - 35 end "damage" is the only aspect that is of use in the AoE. The 4.37% defense is nice and I decided to mule a LoTG 2 set (Global/Defense) Kismit, Reactive, and put another LotG Global in CJ. But Honestly think Stealth and/or Maneuvers would do better. So I will take another day and hack on these.
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