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Everything posted by GM Impervium
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Let's put it this way. There are over TWO MILLION characters in our database. Only a fraction of those have been played in the last week. I don't want to get much more specific (such as going into numbers of accounts and such), because Cipher will stab me. But yes, under-leveled, unplayed characters are a huge deal, and I can guarantee a LOT of names are going to get freed up!
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issue 27 Focused Feedback: Architect Entertainment
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
Shards and threads should still drop from foe defeats as normal. The only "removed threads" would be the 120 you get at a time from getting Vet Levels (thanks for the clarification, @Digirium!). But, maybe you should test it and find out? And look everyone, I know your big take-away is the removal of post-50 XP. But there's a LOT more stuff here that needs attention. Why don't we try making some NPCs that can summon all the pets, or has one of every different blast power, or something fun? Yeah, I know, it doubly wouldn't be worth it since those custom critters won't drop XP anyway... but, if we're to revert the no-xp change, we want to make sure everything ELSE is working as intended. -
issue 27 Focused Feedback: Architect Entertainment
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
Ahem. (Not the two who posted before me, but others who've had their posts removed) -
issue 27 Focused Feedback: Task Adjustments
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
Bumping this thread for visibility, since it was pushed to the second page; There's some items here that could use some attention, if folks are inclined. -
issue 27 Focused Feedback: Enemy Group Adjustments
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
Bumping this thread for visibility, since it was pushed to the second page; There's some items here that could use some attention, if folks are inclined. -
@noirwolf Okay; keep us updated. If you still have trouble at home, then we can rule out a connection issue.
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Hey all. While this convo isn't rule-breaking (or anything bad really), posts in these feedback threads should be directed at the developers, and not conversations amongst ourselves. Per GM Widower's post pinned at the top of the forum: 5. DON'T GIVE FEEDBACK ON OTHER PEOPLE'S FEEDBACK. You're here to discuss and debate the changes with the devs, not each other. The devs are big people (Huge, even) and can stand up for themselves. Thank you!
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issue 27 Focused Feedback: New Commands
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
Roll was only a D6, iirc. And it showed pictures (ala rock/paper/scissors). If you have a certain badge, you can roll a 7. Somehow. -
It's a WITCH hat... in a NON-STICK frying pan. Maybe you're lucky enough that it's never happened to you, but there's a certain NPC escort in a TF who just LOVES getting stuck in geometry. There's a fix in this patch for that 😃
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It's what I'm most thankful for in this patch 😃 (at least in my capacity as GM!)
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Hey Are you playing on Wifi? Make sure you have a strong connection, if so. Also, this sounds like an issue that's been plaguing Excel for a while now; Are you having this problem on all shards?
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Do I keep my costume contest title when switching servers?
GM Impervium replied to crushcide's topic in Help & Support
It's part of the character, so it should stay.- 1 reply
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Alright folks. You want teasers? I'll give ya teasers! No plot-adjacent fanfic this time, folks, just straight up PAGE 4 SPOILERS WITHOUT CONTEXT! (and oh yeah, short of something apocalyptic happening, we're pushing to open beta SUPER SOON!!)
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You are about to do something hard and can only pick one defender...
GM Impervium replied to Lyrium's topic in Defender
Okay folks, 2 things: 1: Keep it friendly... things were starting to veer towards hostile, so I hid some posts. 2: Do NOT mention things that are still in Closed Beta. Talking about the Aeon SF is fine. The other thing? No. Not yet. -
Hi Please submit a ticket using the support option at the top of the page (if you're on desktop, that is; if you're on mobile, hit the three lines in the upper right to bring up the menu that shows the support link); please include as many details as you can for the other account(s), including account name, the e-mail those accounts were associated with, global name, and names of characters on those accounts. I'm not promising anything, but the more info you can provide (EXCEPT passwords, though if you knew those, you wouldn't have this issue), the better. Incidentally, if you were to log out of the forums and try logging back in, does the log-in widget not try to autofill info for the other accounts? Or had you played on a separate device?
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Moved to Archetypes forum 😃
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Okay fellas, let's keep it friendly. On one hand, yes, those defense numbers aren't ones you'd see in combat. Unsupressed Stealth is adding about 11% defense. While in Mids, if you go into Options -> Configuration -> Effects & Maths tab, you will see on the right checkboxes with various effects, such as attacking or being attacked. So checking off "hit by foe" will lower Stealth's defense bonus from 11 to 3.85, which is what you'd see while in combat. Therefore, boasting a "50% s/l def" rating is kinda disingenuous. On the other hand, it's doubtful many people know about that option in Mids, so it would be better to educate people on the specifics, instead of just saying "look in options". Also, that's a program setting, and isn't saved on a per-build basis. With that out of the way, let's keep sharing builds, hmm? 😃
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Okay folks, rein it in a bit. No sense bringing up real-life economic issues when we're all here to ignore that sort of thing for a while. If one takes an exceptionally BROAD meaning of "manipulating the market", then, that's something we're all guilty of. Every time you bid for something, you're increasing demand. When you bid low, you're trying to reduce it's going price. When you bid high, you increase it's going price. When you sell items, you're increasing supply, and doing so at a price point you desire. Or, if you vendor things, you're denying other players access to those specific goods (well, not specifically, since, you know, everything's bucketed... but still). But, that's a cheeky way of looking at it, I'll admit. The good news is that this sort of thing will likely be self-correcting in time. Just wait it out until whoever is doing this gets bored?
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Part of me is morbidly curious to see how far this goes... but my better judgement disagrees. So, back on topic, folks!
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Non-melee ATs that can afford to have mobs in melee range
GM Impervium replied to Prof Evbof's topic in Archetypes
So, this is more of a question about archetypes rather than a general topic, so I'll be moving the thread to the appropriate place 😃 But yeah, welcome to the game! I know you'll find a good build or three that delivers exactly what you want! -
Carnival of Shadows 😃
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Alright everyone, take it easy. Whenever a suggestion like this comes up, I like to inform/remind folks that not only is it not "easy" to just plug and play stuff from other servers, but that we wouldn't do so without signed permission. Just because it's "out there" doesn't mean that Homecoming considers it "up for grabs". If/when we ever do get MM customization, we'll do it our own way. Also this thread had turned into crap, so, locking it up.