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SomeGuy

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Everything posted by SomeGuy

  1. This is your same build, No power choice differences. Just moved some slots around and power picks earlier on for exemping. Also this is softcapped to all positions and a tap more recharge. Get the uniques. They aren't expensive. I did notice you seem to like 6pc bonuses. That isn't always ideal. But hey, your build. Your playstyle.
  2. This was a crazy combo to me cause if Freezing Touch missed it would just totally ruin the run it seemed. I had some wild variances with this combo.
  3. lol I remember someone seriously said Katana is a bad set and weak. I'm averaging under 2 minutes with sets that aren't Bio/Stone and @Ston is posting realistic averages of Kat/Bio (my Kat/Bio averages around there too). It's nice to have others verify stuff.
  4. I get my best results in Clobber, surprisingly enough. Then again, my goals for when I put my builds together might be different.
  5. Average of 5+ runs. Scrapper Kat/SR 1:38 (Degen/Zapp/Proc)
  6. Exactly what I do. I find Heca 5pc (for my build style) better in TF with Glad Strike Lethal Proc. I do Glad Strike 5pc with the proc in ET wth the ATO2 proc in there. Or ATO2 set 5pc with Glad Strike proc in ET. ATO2 set has 5% AOE defense. That's...a lot. My EM/SD for example:
  7. Nah. tl;dr Put it in ET.
  8. Didn't look at the build, but you are going to want to max out your recharge/slow resistance on Regen. The set has a billion holes with really bad mitigation, so it relies HEAVILY on recharge. Luckily, that is a hole you can plug. The Cim Day Job temp also give 20% slow/recharge resistance, along with 10% recharge, and 3% +RES to all.
  9. Instantly logged on my EA dude when I read this.
  10. Not gonna lie, this thread confuses me cause of how simple hitting F is.
  11. lol, I have a db, claws, and rad melee stone armor build, but not a kat 😛 @Without_Pause I've got a Kat/SR I'm incarnating right now and I definitely am not taking DA for that reason. If I did kat/stone I wouldn't take it either since you can go well past soft cap defense SL anyways. Like @StriderIV I'd only take it as a LOTG mule, but at least then you'd have it for some weird reason you needed the defense. You'd prolly get more use out of Vengeance and slotting a LOTG there instead.
  12. I used to talk REAL bad about Ninjitsu because I never looked at it on scrappers, but it's actually pretty legit on scrappers. It's a good set, and like @InvaderStych said, it has a self heal and a surprisingly fast-animation endurance power. My advice is the same as @ninja surprise's. 😄
  13. Where's the ❤️ emojii...
  14. Stone Armor gets a lot of HP/s from rooted. Also, Earth's Embrace should get you to HP cap on a tanker pretty easy. Any total HP increase ups your HP/s too. And you can minimize the costume effects.
  15. ATO2 - Rend Armor
  16. I wanted to try Stone Armor. Got pretty surprised. Not sure how well it is for staying alive though. Average of 5+ runs. Hybrid off. Scrapper RM/Stone 1:30 (Muscle/Ageless/Degen/Zapp/Proc)
  17. I've had pretty amazing results with MA/BIO/MU on pylons, actually. I've got ATO2 is EC. I do EC-SK-CaK-Snipe-EC-SK-CaK-SK. Even without Snipe it would be pretty wild. The ATO2 makes Sk and CaK have a 86% chance to crit. I average under 1:25 with the combo on a pylon. *lol so glad this got figured out. Storm Kick > Thunder Kick
  18. This is a really good example of how good the ATO1 proc for Tankers is. That thing stacks., and it's like...6% res to all each stack? Also a really good example of what people value most.
  19. This answer depends on what you value more. Damage or survivability? Brute sits in the middle of a scrapper and tanker in terms of both dmg and surviving. Stalk/Scrap-Brute-Tanker DMG that order Tanker-Brute-Scrap/Stalk Surviving that order You can hit 90% resistance on Brute/Tanker but only 75% on scrapper. SD isn't better on any AT compared to the other, just what you value more with your playstyle. *shield is a absolutely great choice on any AT. Oh, something to note about SD on stalkers. Shield Charge out of hide does NOT break hide. This is why ELM/SD stalkers can be so hilarious. Lightning Rod doesn't break hide either. So sit in mob, hit Build Up. Shield Charge then L Rod. Thne Ass Strike a thing. Or Thunder Strike for more AOE crits.
  20. I used to always take Aid Self, but after swapping to Maneuvers I won't ever go back. No Hit (Def) - Less Hurt When Hit (res) - More HP - HP/s in that order and I keep greens on hand just in case I get a weird damage spike. I have no issues.
  21. As soon as the ATO2 was shown what it is for Brutes that was a lost cause. ATO2 for brutes is pretty garbage, whereas Scrappers got a simply amazing one. Granted, going back to City of Brutes would not be personally wanted (the game was definitely this for a minute). To be fair, what would be good for them? They aren't tankers, but they aren't scrappers/stalkers. Tankers got a GREAT ATO1 and a good ATO2. Scraps/Stalks got really good ATO1 and 2.
  22. The difference even FEELS pretty staggering. All about what you value more though. Rad Armor is a weird duck for scraps and brutes. It clearly is tougher to kill on brutes, but definitely gets more damage with the scrapper version. Your'e dead = You do Zero DPS They're Dead = They do Zero DPS WHAT DO (I pop insp)
  23. Lin has more than a decade long reputation for being the "don't die" person in this game. Lin says "this is how to reduce risk of 0 HP" then that's a fact.
  24. A month ago I would have 100% agreed with this, but I couldn't forget watching someone drop a pylon in a 1:30 something with a procced out BS/BIO, so I had to give BS/SD procced out a go. I was VERY surprised that the BS/SD and WM/SD performed almost the same. Basically BS and WM can have very similar performance that just can't be noticed outside a measured scenario (and even then only a few seconds). Something to keep in mind, the larger a team the more a benefit a BS is compared to a WM. You can slap on more -RES and -DEF as BS compared to WM. And the more people on your team the more beneficial this effect is. My vote goes Kat/Rad though. I don't have that combination and it sounds pretty awesome. +DEF from divine avalanche paired with a resist set? Lots of -DEF and -RES? And Kat performs really really well on scrappers, and so does Rad Armor.
  25. I always described it as punching people with Ducatis 😛
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