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SomeGuy

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Everything posted by SomeGuy

  1. I was under the impression that if it "crit" it would get fast-cast and you could skip TF? Cause I'm not seeing it get an increase in that chance being increased with the proc in TF. I'm just wondering if the chance for that is the same % as a normal crit chance. @Bopper and yeah, that's why I put the proc in ET. Get more bang for the buck.
  2. This is just my opinion, but if ET got the chance increase from that proc it might make EM have the old TW problem. I loved old TW due to it's mechanics, but omg the damage just made it not-fun, cause it created the "whats the point?" feeling of playing other sets.
  3. ❤️ I've got a EM/BIO and EM/SD. I definitely do better damage with the EM/BIO but omg it is so squishy compared to the EM/SD, and the EM/SD still does really really good damage. And shields look awesome. That's actually how I have the slotting on one of the builds (5% AOE defense and 10% recharge? ok!). But unslotters are cheap so swapping the sets between the two is pretty easy. I'm starting to wonder if ET doesn't "crit" as opposed to having the same chance as a crit to activate it's fast cast again or something. If so, this would mean the 3% from ATO1 is moot also. If the proc does increase the chance of ET it makes perfect sense for the proc to be in TF (I ain't seeing it though). But if it doesn't, then yeah. Slap it in ET. ET (proc activates) Snipe BS. I've been going through my logs and I can't find ET "critting". Everything else? Yeah.
  4. I've had the proc in TF with worse times and ANECDOTALLY the same amount of crits as when the proc is in ET. Obviously hard numbers back up my biased obersvation better. I get better times with the proc in ET. I could due a log parse, and see hard numbers, but I DEFINITELY am not noticing an improvement with the proc in TF. Speaking of, is there an easy way to do that without having to manually dig through my combat log?
  5. I got bored. Some sets I just couldn't figure out how to make a proc build work (looking at you EM...and calling BS that the ATO2 proc works going TF-ET). Katana seems to take to proccing out REALLY well. All times are averages. Hybrid is NOT turned on. These are NOT best runs. Archetype AT Combo Time (Interface/Type of Snipe/Build Type) Scrapper DB/BIO 1:12 (Degen/Zapp/Proc) Scrapper CLAWS/BIO 1:14 (Degen/Moonbeam/Proc) Scrapper MA/BIO 1:14 (Degen/Zapp/Proc) Scrapper Kat/BIO 1:15 (Degen/Zapp/Proc) Scrapper RM/BIO 1:27 (Reactive/Zapp/proc build) Scrapper SM/RAD 1:30 (Degen/Moonbeam/Proc) *MRB won't let me slot a lvl 50 to-hit debuff in Beta Decay then +5 it. I can in game.* Scrapper DB/ENA 1:32 (Degen/Zapp/Proc) Scrapper MA/NIN 1:48 (Degen/Zapp/Proc) Scrapper Kat/INV 1:53 (Degen/Zapp)
  6. I enjoy my EM/SD scrapper way more than the EM/BIO I have. And it's wayyyyy less squish. Damage difference isn't really noticeable, but pylon kills are a solid 40s of difference. SD is just really beastly.
  7. I'm having some fun results with MA/NIN/Snipe Scrapper. Averaging in the 1:40s on pylons so far. This build is going well:
  8. Ti Kwan Leep (if you don't immediately get this, google it) MA/NIN/Zapp Scrapper 1:48 Average so far. EC-SK-CAK-Snipe-EC-SC-CAK-SC-EC-SC-CAK-SC ATO2 in EC. No clue if this is the best chain or use of ATO2. I'll do a few runs with ATO2 in CAK or something. My thought process is that if the ATO2 proc goes off in EC I get an extra 86% (50+33+3) chance to crit with my next SK and CAK and the duration of the ATO2 (50%) carries to the Snipe. This time will definitely go down with some practice. MA is the last melee set I haven't played, so I've played them all now. I couldn't decide between KICKIN' RAD (MA/RAD) and this.
  9. That's how I feel about a lot of things. If it ain't broke, don't fix it. And it was definitely me, the player, that just got better with the set. I'm just saying it's possible if you really want to. And it isn't like going under 2m is the norm. That's an outlier. I was getting around 3m when I first started playing the set and that's not bad.
  10. Every time I see this build mentioned I hear Johny Cash AND A BURNING RING OF FIRE. In my head? Dunno. @InvaderStych I'm gonna piggy back off what @Pzn mentioned. Well, agree mostly. I've got a Kat/Inv that averages 2:16, and RAD is definitely better at squeaking out damage if that's what you want. This character does it with a different build (zapp/ball lightning, no melt armor). So, it can definitely be done. I've honestly thought of swapping to RoF/Fireball/MA on that dude since I'm not exactly playing Kat for AOE anyways. Tried RoF. Couldn't get in to it. Went back to Zapp/BL. Got bored. Looked at the build. Now it's averaging 1:53. Did a run with Assault Core (+DMG) turned on and did 1:33
  11. I've done /rad on brutes before and was doing +4/x8 arachnos and not even built for it. It was by the skin of my HP bar a lot of the time, but it was do-able. Since it has a taunt aura for scraps it is one of the few sets on scrappers I'd use (this is a HUGE deal for me). If Electric Armor for scraps had a taunt I'd be doing that and Rad Armor for fav resist based scrapper sets. But /rad does play different enough and is sturdy enough that I definitely enjoy it on scrappers. Scrappers get more out of Meltdown than Brutes for sure (the +DMG when it's active). Brutes are just able to take better advantage of resist caps and Rad let's that happen wonderfully. Rad is a good armor on scraps.
  12. My ENA characters can for sure. So do most of my x/sd ones. x/rad does pretty well too. x/bio? Definitely not. Some mobs for bio armor? Yeah, sure. I don 't build ANY of my characters for this. If it happens, it happens. I build for killing things cause the best status effect is dead (or confused). CoT at 54 are pretty gross. That -TOHIT is painful.
  13. I'm not sure, I've only messed with the Superior version. I was just thinking EC due to the extra crit chance that EC gives not effecting other powers. Not like unslotters are expensive. I'll try both. My first idea was exactly that. EC chance and CAK chance. But they stack. Now I'm all like HMMM WHAT DO NOW oh wait i'll just test it out and see Having an extra 91% chance to crit when ATO2 goes off sounds neat.
  14. EC buff lasts for 2s. ATO2 for 3.25s. Sounds good to me. EC-SK-CAK-Snipe? I dunno. I'll figure it out.
  15. It's a really good combo. You should check out the Pylon Thread. There are a few very high performing builds with that combo there. Dead is the best status effect you can apply to something. Outside of maybe Confuse, which helps you make things dead.
  16. I just read this as Eagle Claw slotted whatever. Crippling Axe Kick with ATO2.
  17. I thought this was common knowledge? 😄
  18. I swapped back and all I can think of is being better with the set, cause now I'm averaging 1:32 (92s) with the build. Muscle, Degen, Ageless, and Support (only slotted, not activated). I just went to a pylon to see how it compared after one run and when I got 1:23 (83s) I decided to do some averages. Between Tremor, Ground Zero, and the way Rad Therapy is slotted (thanks btw) I have to admit I'm pretty content with the AOE on this guy.
  19. It starts to feel smoother and you can start to enjoy the chonk. I'm not getting much a time difference trying with a proc build so I may go back. The difference was a 10s average. Big whoop. Not gonna notice that outside a measured environment.
  20. This isn't surprising at all. My SM/RAD isn't proc bombed and averages in the 1:50s. Radiation Therapy is though.
  21. ohhhh, I thought you were making that as a blanket statement about DPS in general. Makes way more sense that a power thematically doesn't fit.
  22. Knowing how you build this is incredibly useful to know. I remember doing your DP/Time/RoP (rip) defender build years ago. Definitely not my style, but jesus. A defender tank mage was hilarious.
  23. I actually did a pass at this the other night, maybe you'll get some ideas. "DPS be damned." Well, this is a confusing statement.
  24. I have a DB/ENA that ISN'T built for endurance and I have zero end issues even exemping down. I'm just looking at your epic pool pics and CP stood out to me. Yeah, PP is a baller passive, so not sure if that was the main reason you picked the pool. Just some food for thought from my anecdotal play with a set that is notorious for being end hungry, whereas claws is the opposite. Oh, and what @Bill Z Bubba mentioned got me thinking. I do like to slot Strike as a set mule. I don't think I've EVER used it, but if for whatever reason I had to exemp down to single digits or something it would be useful. I like to put the 5pc Blistering Cold set in there for the 5% SL defense if I feel I need it.
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