
SomeGuy
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Everything posted by SomeGuy
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Oh noes! You confirmed a thing! ...anyways... That sounds a lot like how I theorized a dark/fire/sleet dom would do really fast pylon times, but it wouldn't be that great at the rest of the game. Kanil confirmed that to be true. He walked back that build REAL fast 😛 I have thought about re-making my plant/fire/sleet dom. It was getting times on pylons under 2 minutes and also rockin' AOE. I would farm with that build.
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Wait, you were running assault or just had it slotted? Either way this is smokin' for a defender.
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I gotta go with Bill here about claws if you are chasing that amount of soft CC. I can recommend Ice Melee (Ice Patch) also, but Ice Patch isn't as mobile as the rest of claws. Your thought process is legit and I like it. Seriously though, if you like those sets, give them a thought.
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This is where I put my Brute ATO1 proc at for my EM/FA. Seems to work fine. And in my other brutes with PBAOE auras I tend to do the same.
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Everyone builds different with different goals and what not. I'll just share my current TW/ElA. It's SL def soft cap and SLFCE res hard cap. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;723;1446;HEX;| |78DA65935B4F135110C7CF76B7624B4B5BA02D7768057A93A5557CF04A54C00721A| |962F4C934B5AC6593DA36DB9AC8A3DFC05BE2833EA880D217BF839FC2475F15E4A2| |E25DACD3FD8FA54937D9FCCECE9939F39F39B37377A61CAF2FDC9D1452EBF95CBA5| |44A9D336E9735EB5C3AAB6744ED69A1B7DB34A6E6B49CA6A957F4723A9FBAA6A58B| |857CA90F3B53DA4D2D5FD2D4E99C96291B7A2675D6B8553084235928E4D45972D5F| |359BBF9315FD4B405A7B99CD1B38B65DA70FDF75AD08CD2A25EF44C17F58C9A5C32| |2863BA54D68CA52ED210A377C327F8A95A85471122A1088B83E9060F38C1AE36A60| |B5CAE854966AC2C8E49A6ED709C99604E802B3557F85AA555D9B429CF98CFC1D00B| |30B20C4657401F354C46AC45F6E2BCD01E7DF693CF45F86C521D56D4215B2B16E87| |E42EC5084E32938502B98EC5BE4DBC25A5A1EA19683F798F741F70370F421334C79| |428A78495136C44AB6A064DA7C03609074B6624FB49AB96C6295E0E45CCE9FD0DAB| |60B8E7DE5EF6FA0FA1D1CFF01BEA22817E772F925B3DEE123D8DBA11A3C7CAE2786| |7ADBA31633677B08EC0C3323E0F01BF4618DA23A5867C718744AA4DDCBFDF326094| |1AAEB12387C191C9F0765F2F5F3BDFBB9F6D14150E59EC403E027D2D9CDF3D52DA0| |BDE737F4F6FC010FED31FF32AB6085A27AB9C6DE4DC4F6BD677E0007D6991B60E02| |3CF1469ECE799E9E79989D8C1B136F033691B646D83A79173E8147A35749C79020C| |9C644EE2FC758A0D225604F9FCB7B435029B34B286B90955C05D871061DE0BF36C4| |4981ED21A63AD313E6B7C1B79125FC076F251F9CED400E23AC916670D718E9B51EA| |FF64B54FA9FFDBB2E03BB5F39DDAF94EDD7CA7B3FBBE42F04C24153E8A6C52951EB| |169AFFFC54262AFAD465B18B6ED7D9B450AA002C755288C9EC124EF34C63D46F7DF| |F9EB2AAAD1464566F6789325D16439DA649968B2D8DCA2368966960A5D6282FBF5C| |BB7BFBE4EEA12EC936E58DF6858FF03070CE502| |-------------------------------------------------------------------|
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I'm mentally impaired. We all have our flaws. We work with what we got.
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It's in his sig. https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit?usp=sharing
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That's actually a really good idea.
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As for primaries with more damage, there really aren't many. Kat is a top 5 melee set, and the performance difference is only measurable in a very small amount. Yeah, NRG isn't the highest damage armor, but you said some of the cool things about it. It's an awesome set. Straight up. Lots of neat tools and tricks. I've been seeing some cool things with the TP pool since the changes. I'm gonna take a look at it. I've been a huge combat jumping fan for forever and I love the speed/mobility it provides in combat. And the fact it's an easy +DEF to all and an LOTG mule.
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Bro. I felt this in my heart. I dunno how much PLing I've done in the past, or inf donations I've done, in the vain hope someone would play with me. Just for them to ding a 50 on a cold dom corruptor or defender. Then roll a sentinel.
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Bill pretty much summed everything up, but I'm going to take a wild guess his reasoning is similar to mine. I do NOT like the incredibly long cast time for it, and you have to line up the cone to take good advantage of it. Seeing it once or twice is cool. Then respec out. Yeah, it can take a Fury -RES, but if OP goes claws/dark, the PBAOE DMG aura can also. And THAT will always have the chance to go off on everything. ST or AOE. You do NOT use evis in a ST situation. If you do, you are wrong. Or your recharge has been debuffed an incredible amount.
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For raw damage, bio all day. If I could do shield, I would. But I'm very biased towards that set. Energy Armor is legit one of my fav armor sets on scrappers. Any armor for scraps with a taunt, really. Kat is really well balanced that way. Divine Avalanche, even as a LOTG mule, does wonders. So I can't imagine it not going really well with resistance based armors like /rad. I know it doesn't get talked about enough, but /inv is a fantastic armor also. But NRG does have a lot going for it. I'd be hard pressed not to do the kat/nrg combo if bio wasn't on the table.
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For the sake of discussion let's agree that is what the person was trying to say. Now, let's remember Katana has Soaring Dragon and Golden Dragonfly. So, reading it that way, the statement is STILL wrong. Playing Kat is really convenient. You have like, three tiers of options. Gambler's Cut, Soaring Dragon, or Golden Dragonfly. Low HP on a minion, LT, or Boss seems to dictate which you use. Doesn't matter how you read it. It's a bad post. Either intentionally trolling or legit from a bad player. It's like reading someone claiming Regen is good. Kat isn't a good set, it's an amazing set.
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Well this is interesting and I'll explain why it is, to me anyways, in a sec. No lores/temps/hybrid used. Average of 10+ runs. Scrapper EM/SD 1:51 (111s) Degen/Zapp Why is this interesting to me? Cause of this: Brute EM/FA 1:50 (110s) Degen/Gloom My EM/FA Brute is more ST and AOE then the EM/SD/Zapp scrapper I have. A thing I REALLY liked about the Brute is the times didn't have weird inconsistencies in the positive or negative direction. I had a run with the scrapper that was 2:04 and another that was 1:34. The Brute stayed +-10s of it's average. The Brute is definitely squishier though, but the scrapper is way more likely to kill itself with ET crits. The hp/s element is pretty important.
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Well, this was just a lotta bit conflicting 😛
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Oh. I'm just looking for reasoning for it over other sets.
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My thing is, tankers hit the survival numbers I'd like and go WELL BEYOND so easy, that it's hard for me not to want to start emphasizing DPS. I see SD tankers easily hitting 65% DEF to melee/ranged/aoe, getting really good res, and good hp and hp/s.
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OK, I gotta hear the reasoning for this one. I've done Staff on a scrapper and stalker and everything about the set, performance wise, was abysmal. Why is it different on Tankers?
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Oh, I never believed it was great for personal/solo DPS. It does give a flat DMG % boost when active, but that is across your team. Whereas the dmg pumps from assault are for you only and a lot stronger.
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That tanker time is actually really good. I honestly can't build a tanker cause well, they are freaking tanks. They aren't meant to be DPS juggernauts to me. Just, unkillable. So every time I go to start building one I start DPSing it, and it just doesn't feel right. I kind of lump tankers in to a role they are EXCEPTIONAL at, and I'm just not wired that way. So, hats off. The ill/dark/mace time makes me fist bump the air. But I totally get the frustration you talked about with the pois/ice/psy defender. I'd say that's still a pretty good time considering the AT and the combo. Granted, poison is a really good debuffer and ice is definitely no slouch for single or AOE. The bots/cold mm time is really interesting. I have wondered how low a thugs/cold MM with burnout could go.
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What @Bill Z Bubba said. With that said, getting good at dropping a pylon absolutely does make you more efficient at the game in general. Everyone builds for their playstyle/goals. I just know that I personally only do pylon runs with the build as solo-unbuffed as possible. It is neat seeing how much an effect buffs and temps can affect a run after you've collected pure-build times. My ice/cold corruptor? Goes from almost 2 minutes to less than 40s if I go at it with Lore. Stuff like that. That character absolutely is a team multiplier of destruction. Whereas Dark Melee REALLY needs some love to get it in line with the other melee sets. It absolutely does not do ST DPS as well as most of the other sets, and you need a full 10x Soul Drain to reach those numbers. And we know how "great" it is at AOE. I was wondering if just doubling the amount of +DMG each mob gives for the first five, then just keeping the last 5 give the original amount. And make Soul Drain an autohit, or a guaranteed buff for at least 1x stack. Cause wowwwww when it misses on one mob it really hurts. But you have to get 150% more damage with DM to get to the same numbers as the other sets. @Kachooman put together a spreadsheet with all the times he collected. It's pretty useful info. I think the link is in his signature of his posts? Not sure. I know I copied it, and I'm just using it slightly edited for myself now (the notes section of it, really).
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I went back and found this cause OMG everything about it is wrong. WM and Kat are damn near identical in terms of sustained DPS performance, and the AOE for both is good. Holy crap this post is dumb. Wow. Shaking my head at how wrong this all is. Katana good. Katana look cool.
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wtf i did a triple take to see if I wrote this. edit: Spines is absolutely not best AOE. Claws and Rad are better by a noticeable bit. And Electrical Melee is a very AOE heavy set. Is ElM better at the AOE game? Not sure. But you get a teleport boom.
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A few rules have been broken since November 2011. A lot of people weren't there when SS got nerfed. Rage needs to be un-nerfed and re-tooled, regardless if it gets ported to scrappers. SS is actually pretty bad, performance wise, without Rage. Think nerf Energy Melee level of performance if you don't take Rage.
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lol I was thinking about you just yesterday and how you're the reason why snipe builds have dominated DPS times.