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hakurr

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Everything posted by hakurr

  1. so i like to look at characters in mid's before i start playing them and this is my first attempt at a bane spider i want him to focus on melee style fighting. please let me know if this is good or bad and what you would recommend . This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Villain Profile: Level 1: Pummel (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize (42) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (42) Superior Dominion of Arachnos - Accuracy/Damage (42) Superior Dominion of Arachnos - Damage/Recharge (43) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (43) Superior Dominion of Arachnos - Damage/Endurance/Recharge Level 1: Wolf Spider Armor (A) Unbreakable Guard - +Max HP (3) Unbreakable Guard - Resistance/Endurance/RechargeTime (3) Unbreakable Guard - Resistance (43) Unbreakable Guard - Resistance/Endurance Level 2: Bash (A) Superior Spider's Bite - RechargeTime/Global Toxic (5) Superior Spider's Bite - Damage/Endurance/RechargeTime (37) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (37) Superior Spider's Bite - Accuracy/Damage (40) Superior Spider's Bite - Damage/RechargeTime (40) Superior Spider's Bite - Accuracy/Damage/RechargeTime Level 4: Combat Training: Offensive (A) Accuracy IO (5) Accuracy IO Level 6: Build Up (A) Rectified Reticle - To Hit Buff (45) Rectified Reticle - To Hit Buff/Recharge (50) Rectified Reticle - Increased Perception Level 8: Bane Spider Armor Upgrade (A) Aegis - Resistance (9) Aegis - Resistance/Endurance (9) Aegis - Resistance/Recharge (11) Aegis - Resistance/Endurance/Recharge (46) Aegis - Endurance/Recharge Level 10: Tactical Training: Maneuvers (A) Gift of the Ancients - Run Speed +7.5% (11) Gift of the Ancients - Defense (13) Gift of the Ancients - Defense/Endurance (40) Gift of the Ancients - Endurance/Recharge (45) Gift of the Ancients - Defense/Recharge Level 12: Pulverize (A) Superior Blistering Cold - Recharge/Chance for Hold (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (15) Superior Blistering Cold - Accuracy/Damage (15) Superior Blistering Cold - Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Recharge Level 14: Boxing (A) Empty Level 16: Tough (A) Steadfast Protection - Resistance/+Def 3% (17) Gladiator's Armor - TP Protection +3% Def (All) (17) Impervium Armor - Psionic Resistance (19) Aegis - Psionic/Status Resistance Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Reactive Defenses - Scaling Resist Damage (21) Kismet - Accuracy +6% Level 20: Shatter (A) Hecatomb - Chance of Damage(Negative) (23) Hecatomb - Damage/Endurance (25) Hecatomb - Damage (31) Hecatomb - Damage/Recharge (34) Hecatomb - Accuracy/Damage/Recharge (36) Sudden Acceleration - Knockback to Knockdown Level 22: Tactical Training: Assault (A) Endurance Reduction IO (23) Endurance Reduction IO Level 24: Tactical Training: Leadership (A) Rectified Reticle - To Hit Buff (25) Rectified Reticle - To Hit Buff/Recharge Level 26: Cloaking Device (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Gift of the Ancients - Defense (27) Gift of the Ancients - Defense/Endurance (46) Karma - Knockback Protection Level 28: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Gift of the Ancients - Defense (29) Gift of the Ancients - Defense/Endurance (31) Gift of the Ancients - Defense/Recharge Level 30: Assault (A) Endurance Reduction IO (31) Endurance Reduction IO Level 32: Crowd Control (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (33) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (34) Superior Avalanche - Accuracy/Damage/Recharge (34) Sudden Acceleration - Knockback to Knockdown Level 35: Hasten (A) Recharge Reduction IO (36) Recharge Reduction IO Level 38: Combat Jumping (A) Red Fortune - Endurance (39) Red Fortune - Defense (39) Red Fortune - Defense/Endurance (39) Red Fortune - Defense/Recharge (46) Red Fortune - Endurance/Recharge (50) Red Fortune - Defense/Endurance/Recharge Level 41: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 44: Mental Training (A) Run Speed IO (45) Run Speed IO Level 47: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Gift of the Ancients - Defense (48) Gift of the Ancients - Defense/Endurance (48) Gift of the Ancients - Defense/Recharge Level 49: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Conditioning | Hidden Level 1: Sprint https://www.midsreborn.com/builds/download.php?uc=1461&c=675&a=1350&f=HEX&dc=78DA65935B5352511886D7868D2807110FE0D980101544B1BA6EACCC0B75C6191C6F993DB047F70C0101CDD465FFA04CB326AD7E81DD75B0FA27DD75DD61A6935E34F4C9FB82A46BD83C6B7FDFBBD67AD7B7D65EB97BC373B078FFAAD202D7F346A592992F1BD9CD42B1924917F339CB2CB7AFDCA91A55AB58B02B694E79A2672595E435A36066D2252B67961BC1E85AD9B00A566123B368E436CCEAFFA2465279578BC57CF2A6B5B15995575FFD6DD9344453D9B44AAEFA7BBA649A394F2355125D60A1646593EB0BF36B9915236BCA5FA56A96EFF58BBB497934D56835877A2AC653BA9A7C426E933BE0D46372177CED6E4C50B3AB63C46C47E44F6A7F81EDCDB56A0EEDB65E8FE945F06289CC83B15B64017C2BEBD8B18E661F54184B9E58702067733CB329D5A3ABC41E98DA070F44E48446775ED6E067964C81AE4BE0F41CF84EC674704CC74927269A76D0A383B13630E1003B45EDE61EDD3BF0EED9063B1F900FC1C816F7FC08D4E4BA783156796BD2945D223E56D71794CE88AEBAE650CDAE49ACD87D056E75D1FAA9F5F721D6BD046DEF0FF2AFAACFE113F4D0654FDC56CF05A6C0FE717034068626C0C867B83C94EDF5F124FA42388100F95E7241E6823C897E9EC42BC90DD0DF00FD0DB29A83ACE6F411FCF9652F43D40E513B4CED30B5A3AC78B76847B8E6087D8C927EC118F739F612FE2FEC91FBE47330F482E43EC3326F98F386E3982F4206241745CE11F5C1DF7827E922DDBC4D1E30E50583327682A73CF109B5FD20B58973ADF834D648906F2497642D92ACC50C6B31C35ACCB01611997B9673CF72EE61BDF975CBEFE4562DE9CD6FB6B67C2EBBAA37BF52A5D5235F5C12D15A23DF4E239AB60E4F6D21DCB1AFE7D4DF4F2336ED37AADBB60B77A92D7049AE638A9ECEB4C3F099D46E8BF6634B3FD17BDAFFD3D2FF07EE5CF22E
  2. thank you very much
  3. is there a guide for creating key binds i am wanting to create a bind that would associate a selected key to launching a specific power toward my target but do not know how to do that.
  4. hakurr

    Rad/Rad Build

    here is what i run on my Rad / Rad i like it can stand head to head with Recluse all day no issues. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Tanker Primary Power Set: Radiation Armor Secondary Power Set: Radiation Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Alpha Barrier (A) Unbreakable Guard - +Max HP (3) Unbreakable Guard - Resistance/Endurance/RechargeTime (3) Unbreakable Guard - Resistance (5) Unbreakable Guard - Resistance/Endurance (5) Unbreakable Guard - Endurance/RechargeTime Level 1: Contaminated Strike (A) Superior Blistering Cold - Recharge/Chance for Hold (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (43) Superior Blistering Cold - Accuracy/Damage (43) Superior Blistering Cold - Damage/Endurance (43) Superior Blistering Cold - Accuracy/Damage/Endurance (45) Superior Blistering Cold - Accuracy/Damage/Recharge Level 2: Gamma Boost (A) Panacea - +Hit Points/Endurance (7) Panacea - Heal (7) Panacea - Heal/Endurance (9) Panacea - Endurance/Recharge (9) Panacea - Heal/Recharge (11) Panacea - Heal/Endurance/Recharge Level 4: Proton Sweep (A) Superior Gauntleted Fist - RechargeTime/+Absorb (45) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (45) Superior Gauntleted Fist - Accuracy/Damage (46) Superior Gauntleted Fist - Damage/RechargeTime (46) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (46) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 6: Proton Armor (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Unbreakable Guard - Resistance (13) Unbreakable Guard - Resistance/Endurance (13) Unbreakable Guard - Endurance/RechargeTime (15) Unbreakable Guard - RechargeTime/Resistance Level 8: Fallout Shelter (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (15) Unbreakable Guard - Resistance (17) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - RechargeTime/Resistance Level 10: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 12: Radiation Therapy (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (48) Superior Might of the Tanker - Accuracy/Damage (48) Superior Might of the Tanker - Damage/Recharge (50) Superior Might of the Tanker - Accuracy/Damage/Recharge (50) Superior Might of the Tanker - Damage/Endurance/Recharge Level 14: Beta Decay (A) Analyze Weakness - Chance for +ToHit (19) Analyze Weakness - Accuracy/Endurance/Recharge (19) Analyze Weakness - Defense Debuff (21) Analyze Weakness - Defense Debuff/Endurance/Recharge Level 16: Boxing (A) Empty Level 18: Tough (A) Steadfast Protection - Resistance/+Def 3% (21) Gladiator's Armor - TP Protection +3% Def (All) (23) Impervium Armor - Psionic Resistance (23) Aegis - Psionic/Status Resistance Level 20: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Shield Wall - +Res (Teleportation), +5% Res (All) (25) Reactive Defenses - Scaling Resist Damage (27) Kismet - Accuracy +6% Level 22: Particle Shielding (A) Preventive Medicine - Chance for +Absorb (27) Preventive Medicine - Heal (29) Preventive Medicine - Heal/RechargeTime/Endurance Level 24: Combat Jumping (A) Shield Wall - Defense (29) Shield Wall - Defense/Endurance (31) Shield Wall - Defense/Recharge (31) Shield Wall - Defense/Endurance/Recharge Level 26: Ground Zero (A) Obliteration - Chance for Smashing Damage (31) Eradication - Chance for Energy Damage (33) Scirocco's Dervish - Chance of Damage(Lethal) (33) Touch of Lady Grey - Chance for Negative Damage (33) Perfect Zinger - Chance for Psi Damage (34) Analyze Weakness - Chance for +ToHit Level 28: Irradiated Ground (A) Fury of the Gladiator - Chance for Res Debuff (34) Obliteration - Chance for Smashing Damage (34) Eradication - Chance for Energy Damage (36) Scirocco's Dervish - Chance of Damage(Lethal) (36) Shield Breaker - Chance for Lethal Damage (36) Analyze Weakness - Chance for +ToHit Level 30: Hasten (A) Recharge Reduction IO (37) Recharge Reduction IO Level 32: Meltdown (A) Recharge Reduction IO Level 35: Devastating Blow (A) Hecatomb - Chance of Damage(Negative) (37) Hecatomb - Damage/Endurance (37) Hecatomb - Damage (39) Hecatomb - Damage/Recharge (39) Hecatomb - Accuracy/Damage/Recharge (39) Hecatomb - Accuracy/Recharge Level 38: Atom Smasher (A) Armageddon - Chance for Fire Damage (40) Armageddon - Damage/Endurance (40) Armageddon - Damage (40) Armageddon - Damage/Recharge (42) Armageddon - Accuracy/Damage/Recharge (42) Armageddon - Accuracy/Recharge Level 41: Conserve Power (A) Recharge Reduction IO Level 44: Physical Perfection (A) Performance Shifter - EndMod/Accuracy (50) Numina's Convalesence - +Regeneration/+Recovery Level 47: Super Speed (A) Quickfoot - Endurance/RunSpeed Level 49: Super Jump (A) Springfoot - Endurance/Jumping Level 1: Gauntlet Level 1: Brawl
  5. here is what i run on my Electric / Spines. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Dura Cell: Level 50 Natural Tanker Primary Power Set: Electric Armor Secondary Power Set: Spines Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Charged Armor (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (3) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (5) Unbreakable Guard - RechargeTime/Resistance Level 1: Barb Swipe (A) Superior Blistering Cold - Recharge/Chance for Hold (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (7) Superior Blistering Cold - Accuracy/Damage (7) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (9) Perfect Zinger - Chance for Psi Damage Level 2: Lightning Field (A) Superior Gauntleted Fist - RechargeTime/+Absorb (11) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (11) Superior Gauntleted Fist - Accuracy/Damage (13) Superior Gauntleted Fist - Damage/RechargeTime (13) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (15) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 4: Spine Burst (A) Superior Avalanche - Recharge/Chance for Knockdown (15) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (17) Superior Avalanche - Accuracy/Damage (17) Superior Avalanche - Damage/Endurance (19) Superior Avalanche - Accuracy/Damage/Endurance (19) Perfect Zinger - Chance for Psi Damage Level 6: Conductive Shield (A) Unbreakable Guard - +Max HP (21) Unbreakable Guard - Resistance/Endurance/RechargeTime (21) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Endurance/RechargeTime (25) Unbreakable Guard - RechargeTime/Resistance Level 8: Static Shield (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (25) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (27) Unbreakable Guard - RechargeTime/Resistance Level 10: Boxing (A) Empty Level 12: Taunt (A) Perfect Zinger - Taunt/Range Level 14: Grounded (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (33) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - RechargeTime/Resistance Level 16: Energize (A) Miracle - +Recovery (34) Miracle - Heal (34) Miracle - Heal/Endurance (34) Miracle - Heal/Recharge Level 18: Lightning Reflexes (A) Run Speed IO (36) Run Speed IO Level 20: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 22: Ripper (A) Armageddon - Chance for Fire Damage (29) Armageddon - Damage/Endurance (29) Armageddon - Damage (31) Armageddon - Damage/Recharge (31) Armageddon - Accuracy/Damage/Recharge (31) Sudden Acceleration - Knockback to Knockdown Level 24: Tough (A) Steadfast Protection - Resistance/+Def 3% (36) Gladiator's Armor - TP Protection +3% Def (All) (36) Impervium Armor - Psionic Resistance (37) Impervious Skin - Status Resistance Level 26: Weave (A) Shield Wall - Defense (37) Shield Wall - Defense/Endurance (37) Shield Wall - Defense/Recharge (39) Shield Wall - Defense/Endurance/Recharge Level 28: Power Sink (A) Performance Shifter - Chance for +End (39) Performance Shifter - EndMod/Accuracy (39) Performance Shifter - EndMod (40) Performance Shifter - EndMod/Recharge Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Reactive Defenses - Scaling Resist Damage (42) Kismet - Accuracy +6% Level 32: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO Level 35: Quills (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (43) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (43) Superior Might of the Tanker - Accuracy/Damage (43) Superior Might of the Tanker - Damage/Recharge (45) Superior Might of the Tanker - Accuracy/Damage/Recharge (45) Superior Might of the Tanker - Damage/Endurance/Recharge Level 38: Throw Spines (A) Annihilation - Chance for Res Debuff (45) Annihilation - Accuracy/Damage/Endurance/RechargeTime (46) Annihilation - Accuracy/Damage (46) Annihilation - Damage/RechargeTime (46) Annihilation - Accuracy/Damage/RechargeTime (48) Annihilation - Accuracy/Damage/Endurance Level 41: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 44: Physical Perfection (A) Numina's Convalesence - +Regeneration/+Recovery (48) Numina's Convalesence - Heal (48) Numina's Convalesence - Heal/Endurance (50) Numina's Convalesence - Endurance/Recharge (50) Numina's Convalesence - Heal/Recharge (50) Numina's Convalesence - Heal/Endurance/Recharge Level 47: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 49: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Gauntlet Level 1: Brawl
  6. this is how i have my Dark / Dark set up and i can pretty much do anything in the game. don't get me wrong some things can be a struggle but this is the best i have come up with so far. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Dark Massiah: Level 50 Magic Tanker Primary Power Set: Dark Armor Secondary Power Set: Dark Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Death Shroud (A) Superior Gauntleted Fist - RechargeTime/+Absorb (3) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (3) Superior Gauntleted Fist - Accuracy/Damage (5) Superior Gauntleted Fist - Damage/RechargeTime (5) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 1: Shadow Punch (A) Kinetic Combat - Accuracy/Damage (7) Kinetic Combat - Damage/Endurance (9) Kinetic Combat - Damage/Recharge (9) Kinetic Combat - Damage/Endurance/Recharge Level 2: Dark Embrace (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Unbreakable Guard - Resistance (11) Unbreakable Guard - Resistance/Endurance (13) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - +Max HP Level 4: Smite (A) Superior Blistering Cold - Recharge/Chance for Hold (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (15) Superior Blistering Cold - Accuracy/Damage (15) Superior Blistering Cold - Damage/Endurance (33) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge Level 6: Murky Cloud (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (17) Unbreakable Guard - Resistance (17) Unbreakable Guard - Resistance/Endurance (19) Unbreakable Guard - RechargeTime/Resistance (33) Steadfast Protection - Resistance/+Def 3% Level 8: Shadow Maul (A) Superior Avalanche - Recharge/Chance for Knockdown (19) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (21) Superior Avalanche - Accuracy/Damage (21) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Recharge Level 10: Obsidian Shield (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (23) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - RechargeTime/Resistance (34) Gladiator's Armor - TP Protection +3% Def (All) Level 12: Taunt (A) Perfect Zinger - Chance for Psi Damage (25) Perfect Zinger - Taunt Level 14: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (27) Theft of Essence - Accuracy/Endurance/Recharge (27) Theft of Essence - Healing (29) Theft of Essence - Healing/Recharge (29) Theft of Essence - Accuracy/Healing (31) Theft of Essence - Accuracy/Endurance/Healing Level 16: Siphon Life (A) Preventive Medicine - Chance for +Absorb (34) Preventive Medicine - Heal/RechargeTime/Endurance (34) Preventive Medicine - Heal (36) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Endurance/RechargeTime (48) Preventive Medicine - Heal/RechargeTime Level 18: Cloak of Darkness (A) Reactive Defenses - Scaling Resist Damage (36) Reactive Defenses - Defense (37) Reactive Defenses - Defense/Endurance (37) Reactive Defenses - Defense/RechargeTime Level 20: Cloak of Fear (A) Unspeakable Terror - Disorient Bonus (31) Unspeakable Terror - Accuracy/Fear/Recharge (39) Unspeakable Terror - Endurance/Fear (39) Unspeakable Terror - Fear/Range Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance Level 26: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Kismet - Accuracy +6% (40) Shield Wall - +Res (Teleportation), +5% Res (All) Level 28: Soul Drain (A) Armageddon - Chance for Fire Damage (42) Armageddon - Damage/Endurance (42) Armageddon - Damage (43) Armageddon - Damage/Recharge (43) Armageddon - Accuracy/Damage/Recharge (43) Armageddon - Accuracy/Recharge Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Endurance Level 32: Soul Transfer (A) Recharge Reduction IO Level 35: Dark Consumption (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (36) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (45) Superior Might of the Tanker - Accuracy/Damage (46) Superior Might of the Tanker - Damage/Recharge (46) Superior Might of the Tanker - Accuracy/Damage/Recharge (48) Superior Might of the Tanker - Damage/Endurance/Recharge Level 38: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 41: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 44: Conserve Power (A) Endurance Reduction IO Level 47: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 49: Physical Perfection (A) Efficacy Adaptor - EndMod (50) Efficacy Adaptor - EndMod/Endurance (50) Efficacy Adaptor - EndMod/Recharge (50) Efficacy Adaptor - EndMod/Accuracy Level 1: Gauntlet Level 1: Brawl
  7. Electric / Spines loads of fun and very decent Damage out put
  8. hakurr

    Need Help

    thank you very much the key bind works great for what I want
  9. hakurr

    Need Help

    hi everyone I need some help with a Macro. I am wanting to know if a macro can be made to beagle to activate Bonfire at my location with out having to place the pointer at my location. in other words I would like to just push the desired button as I jump in to a group and bonfire would be used. is this possible and how would I create the macro I am not very good with macros so would prefer if it was explained for dummies' lol.
  10. So i am going to start a new Brute i know i want to go Stone Melee i am thinking of Radiation or Electric Armor looking for thoughts Influence is no object.
  11. i have went up against LR many times as different tanks Electric/Dark/Will Power/BIO/Inv and none have been able to stand toe to toe with LR except Radiation my Radiation tanker can stand head to head with LR all day never drop in HP or End and he will not leave my side.
  12. hakurr

    Stone Melee / ?

    Radiation Armor would be excellent to pair with Stone melee you can reach 90% resist on everything except cold it has very good endurance mitigation and it has healing and damage absorption.
  13. hakurr

    What to do next?

    thank you for the information .
  14. i would skip the T9 power is have a Rad/Rad and have never used the T9 power and my health rarely drops below 90% full
  15. hakurr

    What to do next?

    i like the idea of trying out Super Reflex for my secondary. what is the best to complement Super Reflex due to its lack of self heal and endurance management? i was thinking maybe Dark Melee? but does this put out decent damage or is Dark Melee sub par on damage out put i have a real lack of experience with either
  16. hakurr

    What to do next?

    ok i have created a number of other toons and found them to be my favorite of their archetype. now i am looking at the brute and trying to figure out what will i like and enjoy playing when it comes to a brute. below is listed the archetypes i have to give an idea of what i play. all are at 50 and full incarnate and all are completely decked out and able to pretty much do anything so now it is time for me to move on to my next character to work on. Any suggestions of what to play next. Blaster = Fire/Atomic Corrupter = Water/Kinetic Sentinel = Fire / Rad Tanker = Rad/Rad Scrapper = War Mace / BIO
  17. this is what i run and with parasitic Aura i have very little End issues http://www.cohplanner.com/mids/download.php?uc=1632&c=751&a=1502&f=HEX&dc=78DA6594D96F524114C6E7C2A5150AA5C856BA435B4A41B0A80FAE69AC5DA2B6B19BD6F842081DE94D2A10C0C4C6271F7C778D2F2E754BEC8B2FEE5AFD577C3531ADD5685C5EF0F47E477A2393DCFCE67E33E7CC3767E6DE890BC3F6A763970685D27064315D2AA5868AE7CBB27E26A3C95C469A05B57A7A02BA9C9A908B522666B5723A979A93E9423E57EAC4C8B03C2B73259918D2F2A913C56C3AA76552878BE7F245E198CCE71713A35A76A1ACE5B236FD6DA620E5BC53EF8ECBF4BC2C9616B482FDDF7B81E605460A5A26319293C5EC526A225D2ACBE212BC35939DBDF47CF6096E158BB8A90A915445DD0DD07E8579156CBC0626AF83CFBA294CD16355F1CBAC6BA6EFCC1FA0FA13ACF3D3C476553CA718053126650D63D14FCC5B269D2F688E99F39ABD0AF21CC39C1DA3CC31E651708DF661418CB0AC20CFBA0F65DFCC531F83B62DCA0C83B63E66047C496B5B91A7A2507003E2CD0DB384902A764E32A798D3A099E63A106776700D1AB906FD5C8328D7E82DADE1E49A3B4F617F4D279953E0F669E60CE8990537684F2EAC6371B9700E1E3BD8E2003B1AC1A013EC6902DFD1BA6EBDF815D5CD1EC3EC31CC1EC3BFC1F82E3E3FDA9797CFC2CB67E1E3B3F0F15934F359B41C074314E3478CE28F09CC617E25FF01F61F5886AFBEDBCC3BCCBB60FF3DE6659CCD2AF96F1516DD4BABC05A6D1791B76DDDA4DFAF8E66E81D5ED0455EDAD97F3BFB8FB3FF38FB4FB2FF24DFA56FE4B193CFA7739034B72ABA0EC143D741E60130B88FB91F7C4F1E43BCBFD063E4EB5E66DE673E007B1E321F713DC96B2FDFE15EF66A750911612DC2DF879DB4186B31D63ED0BA09D446243CBC0EE51BC03EC44090EBA456BFF7CD2B5EA988688D3250A3246B94DD35CA9E1A6554ADFE1F2AE3C6512B3C4FAA3C4C9AD2057FD62621CCD02A6BB6EABF4228718C7F316A41EC73DDA845306FC3A8718D5E6F7EDB9CFB95A1FFC6F0CDEB6DCAA6DBD4853943FFB4A17FC6D0D7DB477F7587FFB73F74A192C6059E84B68415F7567FD5D00F78B6FA7F01563C2024
  18. i have started a new tanker running Radiation / Katana was wanting to know if anyone with Exp of Radiation Armor know how well Agro management is with the set i plan to put Taunt Psi Proc in almost all attacks as well as using taunt and plan to run with Ground Zero filled with Taunts partially for set bonus partially to Agro as much as possible. anyone know if this will work or am i wasting my time with all the taunt IO's
  19. you could do Katana or Dual Blades with energy aura
  20. working on this build for awhile wanting to know if i missed anything or maybe if i went wrong some where. will be using Attack Vitals and sweep combo's Scrapper - Duel Blades - Energy Aura.mxd
  21. As far as stalkers go this is the build i run and i have solo'd ITF to about 3 hours but i did it with no deaths i ran alot of stalkers threw mid's and this is the best i could get for both Damage output and survivability. Stalker Dark Melee - Energy Aura.mxd
  22. out of the martial arts set which attackts can be passed over
  23. Is there a list some where that compares Primary sets to Endurance usage for example i know Titan weapon is a huge endurance hog and Savage is minimal endurance usage.
  24. np makes seance did not think of it that way
  25. i know it was not in your options but what about Invulnerability for a secondary?
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