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JasperStone

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Everything posted by JasperStone

  1. I was not sharing my opinion ... just why we did not have that option from the depths of my old man foggy brain.
  2. I think this has been asked for many times. The answer is no because, if I remember correctly, to prevent pimp daddies - harems - and .... etc.
  3. Howdy! ... Did you bring treats? ... For everyone? ... I hope so.
  4. Sooooo wrong ... Yet ... Sooooooo right Noms!
  5. Props you say? ... How about some swords?
  6. But there have been sharks discovered off the coast of Florida with Cocaine in their blood. ....
  7. Marine de Deux
  8. Growth and change and are vital to keeping the game alive. The devs are mind readers, as there are two things in these updates that I have been thinking about. Adding Midnighters Club to LRT is pretty awesome. I had that thought recently as I am working on badges with one of my characters. It is a great nexus for traveling. However ... my preferenceπŸ™‚ ... would be that it was a separate power like Rapid Response Portal or Monitor Duty so I could use it more. But this is a very nice addition. Mark and Recall ... something like this came up many times with friends of mine I run with. Nice. I am on the road and can't test, but the Labyrinth interests me. I introduced a friend to the game. He hated it ... the maps were the same ... too easy to figure out. I work at a university. A testament to its financial stability and vitality is renovation and new buildings. New stuff. Sometimes it means that SOME people see no value in the new stuff. When you go behind the scenes, you find these were the things that COULD be done and also gave huge financial returns. My university just opened an incredible new soccer field to much outcry of WHY!!!! Then you find out there is a huge soccer community, and we can rent it out. We are being considered for nationally televised games. TV money ... oh. We could have a whole page of things addressing ideas from the Suggestion and Forums ... then people would be complaining that we did not have new power sets, new story arcs ... sigh With all these new features, there's so much to explore. Let's dive in and start playing! No ... that doesn't mean we can't share our negative feedback. I was part of the Hami discussion ...hoping that happens Been Part of other discussions for changes ... hoping they happen. I also stand against some of the suggested changes...
  9. I'd be down for something. Coulda sworn Swap Ammon was color-tintable, but it has been a while since I have been on one.
  10. Weren't Tanker melee cones widen?
  11. Yea... ... but is there anything ... you know ... new?
  12. Not gatekeeping .... even said so in my response. ... Are you not gatekeeping yourself by wanting to return to something from Issue 4 But you are right about one thing - you be you. Then, explain how it could work. I have no issues with how aggro now is, but you seem to. This is the forums, and as free as you are to post something, so are we free to respond. In addition, as has been stated, this has been argued.
  13. This is where you lose traction in your argument. You wish to have the original taunt - DO IT! There are those that wish to keep what we have now - KEEP IT There is a mantra flooding our forums recently where: "This powerset sucks -Make these changes." "This effect sucks! - Change it." "More options, more better." No. This response is not gatekeeping and trying to protect the game and keep it in a certain state. Efficient changes. Viable changes. What does our dear spaghetti code allow Changes that do make the GAME better. <--- people tend to argue from this belief ... Also, given the possible workload, is it doable with our amazing Volunteers who keep the game running? I tested a tank recently (IcE/Ice/Ice) where I slotted taunt everywhere I could ... LOL a taunt magnet.
  14. Aggro is in a good state now, given the game's pace.
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