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Posts posted by Yomo Kimyata
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I thought everyone here preferred the word "pooled" to "fungible"?!?
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9 hours ago, Ukase said:
I think Yomo is sponsoring this fire sale of purples and pvp IOs. Or is it me? Both of us? A lot of us? Who can say with any assured accuracy?
Heh. I've often said that it's a lot easier to get the market to do something it already wanted to do. There were/are a lot of stored up purples and oranges, and that's fine and dandy but there's nowhere near the amount of demand there once was. I figured I'd get out while the getting's good and managed to sell off a lot of what I had in storage. Which was sizeable. I was/am a bit surprised to see the selloff continuing, but I am sure that there were/are people with stashes that dwarfed mine. There have been mass consistent buyers of purple recipes forever, and I shudder to think of how many were being held in inventory.
So anyway, at this point, I'm just a bit player in purples and oranges, although I'm still a net seller!
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Here's another take, (but I get that it's not for everyone):
Only three offensive attacks from the primary, and slotting Hand Clap to the MAX! I go with Unleash Potential over Rune of Protection because you get a lot more value from the defense and the healing from the former than from the resistance of the latter. Moment of Glory is a set mule once you max out recharge, and I used it for endurance and slow resist. Levels 38-44 power are kind of up to you, but you'll probably want some extra offense and if you get three slots of a ST ranged and two slots of an AoE ranged, you've got your 100% slow resist.
I like the Triumphant Insult proc in Integration, because it's sneaky. In and of itself it's pretty useless, but it's gonna help you stun a lot of bosses, especially if you choose Control Hybrid. If you want to take only two ancillary/patron pool powers, take taunt and stick another one in there as well.
SpoilerThis Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Force of Will
Ancillary Pool: Soul MasteryVillain Profile:
Level 1: Punch- (A) Superior Blistering Cold - Accuracy/Damage
- (7) Superior Blistering Cold - Damage/Endurance
- (7) Superior Blistering Cold - Accuracy/Damage/Endurance
- (9) Superior Blistering Cold - Accuracy/Damage/Recharge
- (9) Superior Blistering Cold - Recharge/Chance for Hold
Level 1: Reconstruction
- (A) Panacea - Heal/Endurance
- (3) Panacea - Endurance/Recharge
- (3) Panacea - Heal/Recharge
- (5) Panacea - Heal/Endurance/Recharge
- (5) Panacea - Heal
- (43) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Fast Healing
- (A) Healing IO
- (34) Healing IO
Level 4: Kick
- (A) Accuracy IO
Level 6: Hand Clap
- (A) Sudden Acceleration - Knockback to Knockdown
- (39) Absolute Amazement - Stun
- (39) Absolute Amazement - Stun/Recharge
- (40) Absolute Amazement - Stun/Recharge/Accuracy
- (40) Absolute Amazement - Recharge/Accuracy
- (40) Absolute Amazement - Chance for ToHit Debuff
Level 8: Knockout Blow
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D-Sync Origin:D-Sync Efficiency
Level 10: Dull Pain
- (A) Panacea - Heal/Endurance
- (11) Panacea - Endurance/Recharge
- (11) Panacea - Heal/Recharge
- (37) Panacea - Heal/Endurance/Recharge
- (39) Panacea - Heal
Level 12: Combat Jumping
- (A) Kismet - Accuracy +6%
- (13) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (13) Shield Wall - +Res (Teleportation), +5% Res (All)
- (34) Reactive Defenses - Scaling Resist Damage
Level 14: Tough
- (A) Unbreakable Guard - Resistance
- (15) Unbreakable Guard - Resistance/Endurance
- (15) Unbreakable Guard - RechargeTime/Resistance
- (33) Unbreakable Guard - +Max HP
- (34) Steadfast Protection - Resistance/+Def 3%
Level 16: Integration
- Hamidon Origin:Golgi Exposure
- (45) Triumphant Insult - Chance to Disorient
Level 18: Rage
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 20: Resilience
- (A) Unbreakable Guard - Resistance
- (21) Unbreakable Guard - Resistance/Endurance
- (21) Unbreakable Guard - RechargeTime/Resistance
- (23) Unbreakable Guard - Resistance/Endurance/RechargeTime
Level 22: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Instant Healing
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D-Sync Origin:D-Sync Reconstruction
Level 26: Foot Stomp
- (A) Force Feedback - Chance for +Recharge
- (27) Superior Brute's Fury - Damage/Endurance/RechargeTime
- (27) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
- (29) Superior Brute's Fury - Recharge/Fury Bonus
- (29) Superior Avalanche - Accuracy/Damage
- (33) Superior Avalanche - Accuracy/Damage/Recharge
Level 28: Mighty Leap
- (A) Winter's Gift - Slow Resistance (20%)
Level 30: Moment of Glory
- (A) Synapse's Shock - Damage/Rechage
- (31) Synapse's Shock - EndMod/Recharge
- (31) Synapse's Shock - Damage/Recharge/Accuracy
- (31) Recharge Reduction IO
Level 32: Weaken Resolve
- (A) Accuracy IO
- (33) Achilles' Heel - Chance for Res Debuff
Level 35: Unleash Potential
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Luck of the Gambler - Defense/Recharge
- (36) Shield Wall - Defense
- (36) Shield Wall - Defense/Recharge
- (37) Panacea - Heal
- (37) Panacea - Heal/Recharge
Level 38: Gloom
- (A) Superior Winter's Bite - Accuracy/Damage
- (45) Superior Winter's Bite - Accuracy/Damage/Endurance
- (46) Superior Winter's Bite - Accuracy/Damage/Recharge
Level 41: Darkest Night
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Hamidon Origin:Enzyme Exposure
Level 44: Dark Obliteration
- (A) Superior Frozen Blast - Accuracy/Damage
- (46) Superior Frozen Blast - Accuracy/Damage/Endurance
- (46) Annihilation - Chance for Res Debuff
- (48) Ragnarok - Chance for Knockdown
- (50) Ragnarok - Damage/Recharge/Accuracy
Level 47: Weave
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Hamidon Origin:Cytoskeleton Exposure
Level 49: Quick Recovery
- (A) Synapse's Shock - EndMod
- (50) Synapse's Shock - EndMod/Recharge
- (50) Synapse's Shock - EndMod/Increased Run Speed
Level 1: Fury
Level 1: Brawl| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1616;730;1460;HEX;| |78DA7594CB4F535110C6BFFBA8955244A0505E9552DE140B180D2E8D22446895D88| |5CBA6C14369D2B44D1FC6B7C6C4BD8F1837C6376A746BDCBBD7BFC1850B13053151| |A32E4C1DEE74F090869BDC7B7F67CE9C3933DF997B6367A7BDEFDF450FC1A83F924| |9168B89C3857249B98F274BE5423263812E37DD9D8E39115319A522F1725E1512F1| |52416553A5E5EAD4B45A52D9A28A9C542995558564299DCBA2612197CB4466D2A9E| |5523A9BF23AA3A84AE669E07106F1BC52A79BD92B57585489DC52E2543A93F11FCD| |A717231C399E2B6712B164B1A40AE7DA299720DD21831EC6C6C3B92A367083EE491| |B3B7053E016C34EDC16B8C370C107FDAAB8806E2A75B20E2602027B186CF4080419| |46B1CF72C29CF7E939A042DC0FC7A557C024F12CCD05163A79A69FAC2EAD02970B1| |F39BB41CC998ECB20E61986101588099C301DE70163E380B4306E3CE2EC46F058E0| |A1C0315E348A59B35A4A846A775BB844A5D4698AD875A2884714F18822FDA2C8A02| |8D24655D66B555AF5F84BEF800D2F5A0D674B2FE639895E7C67B0685183B6C86EC0| |0F9ED9859F02BF1882F823ABFD8613F83225DCA8C96735E2209C5276D7C01852546| |E8B8D21F26FC2A65A15B3092BAC48339E093C67B8421BB4E835B5487A3E49CF27E9| |B5E13743886A6AD564345A11E6E36E13B84A71FD9A8BE94798CFA0BD064668FF0EF| |D703B709DB3EBC413AB0A4F19BAB12270CFAE8AF680A1340C74695BD2A08B7DAF51| |32016DC60AE00BAFD983558135816A05450AD7A3496FF4484F07F196853E432E21F| |D030B491FF4A149608E9BA70FB3D25741816AA72DD26B403B0373002F389931BC64| |D88B570C1FBCC0B0FE310E634A8EBF0A8AC2853539ED305E4B9437029F5899714CB| |1D293D8CFDF8A4D671BD19389484DE338C01B6CC245D2754293C89CC067BB1A6E55| |609D61C6C6FF9624DF4AB7BDF5EFE4182B1544B7B12FD8FA7AB21B6C5FF36C0D2CF| |E5FB7B1AFD7DA7B598C6FB53377599DFB235B5BABF20F1505CA26| |-------------------------------------------------------------------|
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Swift- (A) Empty
Level 1: Hurdle- (A) Empty
Level 1: Health- (A) Panacea - +Hit Points/Endurance
Level 1: Stamina- (A) Performance Shifter - Chance for +End
Level 28: Takeoff
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I just can't stop.
My cyberpunk SG on Excelsior currently has:
Johnny Pneumatic
Johnny Gnomonic
Johnny Chthonic
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19 hours ago, ZaranBlack said:
But I know that for the most part salvage is salvage on /ah and they are pretty much worth the same influence in given categories.
18 hours ago, ZaranBlack said:I really have no idea. I do know that salvage in the market is priced about the same. whether this new system will make those prices change? Who knows?
To OP, I just want to make sure that you understand that salvage in each category is exactly the same in terms of price and volume. I apologize if I am repeating something you already know, but when salvage (common, uncommon, rare) is put into the /AH system, it is fungible, or bucketed.
If I sell an inanimate carbon rod, it goes into the pool of "common". If you bid for a spiritual essence and buy one, it comes out of that pool of "common".
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I've been taking out a few Radiation Melee characters out since the IG pulse nerf. I've been having troubles with hostage missions, but couldn't figure out why until the Rescue Wormy mission. He stops on the last IG patch and waits there until the new one pops up, then he follows until the next patch.
Since patches only spawn every ten seconds now, this makes things very awkward, especially if there are ambushes as well. Yes, I can turn it off, but that adds a lot to my vulnerability, especially since I also have to turn off my stealth (which at least makes logical sense).
I totally understand why you wanted to nerf IG for AFK farming proc purposes, but is this throwing out the baby with the bath water?
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19 hours ago, Zect said:
Forget it; it is futile.
and useless.
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For regen on a brute, a few things that will really help:
You can take MoG at level 30 now. It's only 15 seconds, but that's 15 seconds where you should feel pretty confident that nothing will kill you. That's enough time for one of your heals to come back, or to pop an insp.
I'm a big fan of getting an additional "oh @#$@" button in the form of Unleash Potential. Totally underrated power pool, IMO.
Going Soul Patron pool and taking Darkest Night at lvl 38 now will keep you safer than a cheeseburger at a vegan convention. Three lvl 53 Enzyme HOs will eventually give you the functional equivalent of 16% additional defense.
And, as always, remember that Instant Healing is a proactive choice rather than a reactive choice. If you are starting to go down, it's too late to pop it. Pop it before a big battle, not in the middle of one.
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20 minutes ago, Warboss said:
Confirmed, that the Avalanche proc is causing more of the scatter than normal. I tried the same tactics on another Axer and the scatter was greatly reduced.
If you put a chance for KD proc in a power with chance for knockdown, whenever both activate the KD mag stacks high enough to turn into KB.
There are a lot of interesting things that can happen with procs!
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5 hours ago, tidge said:
So how are folks slotting Axe Cyclone? On my tanker, I have:
- Fury of the Gladiator - Accuracy/Endurance/Recharge (boosted)
- Fury of the Gladiator - Chance for Res Debuff
- Eradication - Chance for Energy Damage
- Perfect Zinger - Chance for Psi Damage
- Obliteration - Chance for Smashing Damage
- Explosive Strike - Chance for Smashing Damage
Obviously the Force Feedback %+Recharge is an option, but personally I'd rather have the chance to do a little more damage (off-brand) damage that doesn't rely on targeting, especially for enemies like Super Stunners who can be hit during the period after they've rezzed but before they can be targeted.
For my scraxxers, I’m generally going with 3x Superior Scrapper Strike, Armageddon A/D/R boosted and proc, and FF proc. I put the FotG proc in Cleave (as well as the Critical Strikes proc) since Cleave is part of both my ST and AoE chain.Assuming you are fighting 3+ in the mob, crit strikes proc should trigger practically every time. (Lead with Cyclone and everyone is pulled next to you. You know who is now within three feet of your target next to you? Everyone.)
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I had been accumulating so much stuff for so long. But I finally got to the point where I wanted to put my inf where my mouth was and to cash out before the music stopped. I'd rather sit on a huge pile of inf than have a huge pile of inventory that is worthless in a fire sale.
I mean, I even opened all my Winter Packs!
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10 hours ago, UltraAlt said:
Oh, you don't want to see that, because it's cranky. Maybe I'll monologue another time.
But, as a way to demonstrate we do already have the tools available to clean up our own playpens, here's this guide again. I know, I know, you (generic you, not anyone in particular) don't want to do this. Great, but it does work, and you are certainly allowed to opt out of using this method or others that will clean up your inventory.
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Try a new Axe scrapper. You should be able to hover 7 feet above the crowd and smear them with Cleave and Pendulum at little personal risk. Easy enough to softcap ranged defense on a number of builds.
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With a FF in both Pendulum and Axe Cyclone, it's reasonable to assume that you should have the proc activated most of the time in combat. This was a good combo before the axe changes and it's kind of ridiculous now!
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If you are forgetting to activate your stances after defeats, try putting your default next to your armor toggles. Makes it easier to not overlook, especially if you tend to be in Body/Offensive. I mean, you don't forget to activate Hardened Carapace or Tough before battle, do you?
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10 hours ago, Luminara said:
For you @Luminara, I'll make you a real green dress, from all the leaves in the forest, and from the skin of all the hobos you have buried there.
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Let me get this straight.
You're skipping Rage because for ten seconds after two minutes of being literally unstoppable, you're no longer unstoppable?
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Buy this from the P2W vendor. 50k inf gets you five charges and with lots of global recharge you can make it permanent.
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14 hours ago, Spaghetti Betty said:
Gee, I would be really bummed if some of that was emailed to @Spaghetti Betty. Just absolutely downtrodden. 2 bil will do.
Then you only need to do this twice!
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1 hour ago, Bionic_Flea said:
There's at least one that was bought and sold. How else did the 20 million price "paint" the last five sales?
I'm betting on the display bug.
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"What does that sign say?"
"No bare feet."
"What does THAT sign say?"
"No fighting."
"What does it mean?"
"No fighting."
"You owe me one gumball machine."
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2 hours ago, Glacier Peak said:
Are there still Iron Wills in the game??
I hope not, but I guess we'll find out!
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Melee Powerset Comparison
in Archetypes
Posted
First, to @Ston, thanks for putting a lot of documented work into this. People may not agree with all your choices, but the fact is that you tested a lot of data in a consistent manner and kept good records and that is enough for me. One gold star for you!
RE: Wall of Force. The proc rates on this pool power by my calculations are significantly lower than anything in the epic pools (for scrappers at least). I can't bring myself to 4/5 proc out a power when each proc only has a 15-25% chance to proc. Too much variance. I'd much rather proc out Ball Lightning or Sploding Shirkin which should get me somewhere north of 50% chance per proc. That said, if you want more than one epic ranged AoE, WoF is, in fact, a ranged AoE.