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Shenanigunner

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Everything posted by Shenanigunner

  1. The guide has all the info you need on this, including sample binds. I've built any number of team-management bind sets on the keypad for buffing, healing, supporting team mates and pets by number. Easy-peasy, and IMHO the best scheme for managing such powers. It's MUCH easier to create and edit a keybind file than it is to use the menu access for keys. Even for a few simple binds per alt or type, it's a skill worth learning. And it's easy.
  2. On a rather specific, technical level — I would strongly advise new players to start, right off the bat, by installing the GABB bindfile to replace the creaky, old-old-old-school original key mapping, Start with a fresh take instead of accommodating to the old and never quite having the will to change over. 🙂 It only takes a minute or two, there's a complete guide to go with it, it's far more intuitive and draws from both 15 years of WASD game refinement and experience of someone focused on efficient UIs... and can be reverted in seconds if you decide you really like 2005's idea of key assignments. Remap file and guide here. Review the guide for the changed mapping and see if you don't agree it's a huge improvement.
  3. See the SPECTACULAR new new user guide over in Guides for a general restart. As for "what alt?" you'll still be asking that question in five years. The good part of HC is that you can roll and reroll alts to your heart's content, and abandon any that don't thrill you with very little cost except some sunk time. Pick a build and go.
  4. Loading up on the free powers definitely takes the grind out of 1-10 or so. And once a few alts are rolled, running on 2XP means you can make one long sweep of Atlas and come back to level up to 5 or so. But echoing the comments here: GREAT newbie guide, one of the best I've seen (that isn't badly outdated).
  5. Eh. I'd argue that. His extraordinary physical skills and senses are more key than what's in his utility belt; tech goes more to his travel and detective powers. But wrong topic for all that. 🙂
  6. They're critical evidence for the prosecution case that there are too many currencies in the game. 😛
  7. This. Until you add enough powers to have any selection options, it's just 1-2-3 grind with what you have. It doesn't take long to gain some powers that only work well in selective situations, or buffs or non-combat powers that have to be used with some forethought, and it goes up from there, until you have dozens of powers that may or may not be useful in any one situation but are in others. Toon and power management become a very significant part of gameplay. But as a junior member of Da Justis League? It's all about beating up street trash. You can also get a full slate of free, useful powers from the P2W vendor in Atlas. Adding something like Nemesis Staff to a melee character, or Sands of Mu to a ranged/squishie one, and basic travel powers to any alt (in lieu of wasting an early slot on a regular travel power), can completely change low-level gameplay.
  8. Ooh, a Sons of Anarchy guild. 100% melee, pistols and shotguns. Hmm.
  9. Hmm. I've thought about creating a syntax for Notepad++ bind file editing. One of those projects I glance at and find something else to do.
  10. You can also designate either monitor as the primary monitor (on most systems). CoX opens by default, in fullscreen mode, on the primary monitor. The workaround to open windowed in a selected monitor is good if you don't want to change your primary for other apps and utilities.
  11. Scuse me. I have to run roll up... Generic Hero!
  12. Besides the popmenu utility, you can scale any UI element independently using the /windowscale command. It's fully documented in the Guide (see sig). The basic process is to set your overall UI scale to something you like, so that most of it is the right size. Then /windowscale each element until it's exactly the right size. Position everything and then save the setup with /wdwsavefile <altname>.txt — there is a generic save/load command but you really want to store each setting by alt. You can share and copy them as needed.
  13. Thanks for that and the details in DM. As noted there, I can put the TP target through the hole from several different viewpoints, and light up all kinds of stuff out there... but the target never goes white. I can't imagine WTH is going on.
  14. Pocket D, Excelsior, high noon. I am going to /e slap you silly.
  15. Wow. I have no idea what's wrong. First, I was using a TP macro, so I switched to manually clicking the TP power, which gave me the teleport target. I have tried two alts again, positioning every possible way (the second is a flier, as well), and if I get the TP target to the outside, I see just brief flashes of white before it turns red. And I think those are 'phantom' changes from going inside to out and not catching up; all the pointing I can do within the hole shows a red target. I have gone through that knothole dozens of times, rarely needing two shots to get out. I have no idea what's going on except that (like some base editing operations) the game just doesn't like my 5K. I will shift everything to the smaller monitor and try again, later today. Waaaahhhh! I wanna go outside and play!
  16. I did it fairly recently as well, and as noted, "it seems like something has changed." Maybe just me. But I could see a need to keep active zone elements in a smaller area, with undefined doooom! situations for poking around out in the visuals. Dunno. Still have to find time to try again today.
  17. I've popped through many times, usually on a first try. But if it's just my waistline... I will go try again. To be honest, though, I don't remember palm fronds blocking many of the good angles. It feels as if something's changed.
  18. Hey... did the devs plug the little exit hole from the Tiki Bar? I just spent ten minutes, with two different alts (TP and Translocation), and was unable to get through the knothole. Uncool, bros, uncool... 😞
  19. Did nothing for me but litter the area on each side of a door with confetti. No change in the animation or passthru speed. Does it only work on mission doors?
  20. As well-noted, it's hard to beat flight for all the three-dimensional flexibility; there just aren't any obstacles and escaping nearly all foes in all situations is trivial. (Although the first time you get blasted on escape and face-plant from 300 feet...) Jump, as noted, is just so damned much fun. Someone here has said more than once it's not just a travel power (almost as good as flight), but a mini-game in itself. You can amuse yourself for whole sessions just doing the cleanest Spidey/Hulk transits of a complicated zone. My main alt (that guy up there) is a speeder, and while it has its limits and some obstacles take a second power to get around, the built in stealth is quite addictive. But he's also a TPer, and while TP probably takes more skill, learning and care in use than the others, it's the true superhero travel power. IMVHO. You can't fit magical flight into every concept, but the combo of flight plus middling TP is a compact set of travel powers hard to beat.
  21. ...that are confusing as hell. Hopefully this will help: Gunner's Guide to Modern TP Powers. There's also a forum post version: Gunner's Guide to Modern TP Powers — that allows discussion and updates.
  22. "LEvel 3 blaster lf DFB" "LEvel 3 blaster lf DFB" "LEvel 3 blaster lf DFB" "LEvel 3 blaster lf DFB"
  23. While differentiated foes have become much more common in games, CoX was unusual — and is still subtle — about varying foes having varying power sets. In particular, running into your first mez/hold/sleep lieutenants can be a humiliating experience., A level 20 isn't always a level 20, is what we're sayin' here. I have spent FAR too much time taking Burn or other powerful AoE alts to Perez Park, finding the biggest mobs, and "stomping ants." It just never gets old.
  24. While it's a few years old, newcomers might find this list of things that are useful but not terribly evident or well-documented helpful: The GSNOTTY (Gunner's Stuff No One Thought to Tell You) List I think it's all up to date. Need to review it soon.
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