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bAss_ackwards

Original City of Heroes Team
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Everything posted by bAss_ackwards

  1. The all Scrapper team. πŸ’ͺπŸ˜ŽπŸ‘
  2. Jessica Jones is a super strength scrapper. But really, the better question for the topic (in general, not directed at you) isn't "Are Scrappers and Stalkers capable of super strength?" the better question for a video game would be "Would players have fun with it if it were ported over to scrappers and stalkers?" Whether it gets modified or not during the porting proccess, to that I say: Who doesn't love new toys and more ways to express the characters we make? πŸ˜„
  3. The game does many things that no other MMO does. I still love making character after character, customizing and min-maxing them. I'm thankful that the game is not just being maintained, but getting new additions. πŸ¦Έβ€β™€οΈ
  4. Now now... there's no need to be snarky with your answer.
  5. Any narrow corridor. Especially the ones with small bits of geometry that catch your character (or pets) as you're moving along. πŸ˜›
  6. All it takes is time! Make use of merits and inf and you'll go far with your build.
  7. Invulnerability is a multi-layered survivabilty kit. It has resistances, defenses, a heal that increases HP, and some debuff resists. You'll want to maximise the potential of the first 3 mentioned. Keep in mind, the idea is to jump into large crowds as the more your taunt aura affects enemies, the more defense you get. What kind of build are you looking for? End game expensive build, cheap but survivable? Somehwere in between?
  8. Yeah I probably need to update my Mids, or the data is oncorrect. Thankfully you can throw in a good amount of S/L defense without much effort to fight off some of the lethal damage that comes your way.
  9. I'd say Devour Psyche and Momento Mori are the set defining abilities. I am not seeing the Lethal hole and my Mids might be out of date, but I don't have acces to my PC right now to verify in-game. It is severely lacking in the Toxic mitigation department however. For end game build, you can achieve overall decent levels of resists. With the stealth and autopowers giving positional defense you can suppliment your resists with softcapped defense to get a bit of that multilayered survivability goodness. A fun set for sure. I have made quite a few Scrappers with Psi Armor now and have enjoyed them all so far.
  10. This new mecheanic is nothing to sleep on.
  11. If you haven't seen the latest X-Men '97, her capabilities might surprise you. πŸŽ†πŸŽ‡
  12. I've built out this for now. Might do some changes in the future though. Scrapper (Katana - Regeneration).mbd
  13. I really should rework my Katana/Regen build since the update has been in Mids. Wonder what I can come up with. πŸ€”
  14. The pet is more for theme and set IO mule. πŸ˜†
  15. Build is set to +3 enemies. Scrapper (Psionic Melee - Psionic Armor).mbd
  16. Sure thing! Will try and remember to get it uploaded later tonight. It's deeply expensive build, and heavily customized to playstyle but it might give some ideas.
  17. Known issue that has a fix in upcoming patch.
  18. There were some updates for me. Just use Check for Updates in the menu and it should install one or two updates. Keep hitting update until there are none left. I did find some bugs, but I am sure those will be ironed out soon enough.
  19. I've been enjoying it so far - made a Psi/Psi/Psi Scrapper While I would prefer an AoE for Devour Psyche the cone does have some distance to it so I do use it as an initiator, which lets me get a high amount of stacks if not max. Psychokinetic armor can be used often and lets Devour do its thing when paired together. Memento Mori is a powerful tool to completely fill your HP back up and also keep you in the fight should you go down. The fear from it also gives a brief pause in combat. Aura of Insanity is nice to deal with the clunps of minions surrounding you, and I suspect will be a monster with Control Hybrid and Cognitive Interface. Adaptive recharge makes the set less prone to "sitting on cooldowns for that certiain right moment." It's an active set that gives you the goods. I am still leveling it up, but at the moment I have a positional softcapped build I've made to back up the res/regen/barrier the set has. Should be fun in endgame! πŸ’ͺπŸ₯³
  20. Pinnacle server best server 😀
  21. Great to hear! Looking forward to playing page 2 later tonight πŸ’ͺπŸ¦Έβ€β™€οΈ
  22. Speaking personally, powersets don't need to be balanced. What they should be is viable and fun. Sometimes the viability comes from similarities, sometimes it comes from other differentiating areas the powerset excels at. Perfect balance is for games like chess. MMOs, especially this one have a ton of player expression - through build craft, costume sets, etc. Everyone faces the same challenges put forth before their heroes and villains and it's up to you on how you want to tackle it. Speaking to current beta updates I've run a few missions on the updated Regen powerset and I had a great time on my Scrapper. I'm already looking forward to the day Mids is updated and I can start messing around with a build. πŸ˜†
  23. Thugs should be reformed and reintegrated into society. πŸ¦Έβ€β™€οΈ
  24. Hey I'm still hoping we get a Dual Pistols and Broadsword themed Epic Power Pools. 😁 And yeah, quite a few of my Sentinels use Leviathan just to get Knockout Blow πŸ’₯πŸ’ͺ
  25. Looks like a bunch of Gobbledygook to me. πŸ€”
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