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bAss_ackwards

Original City of Heroes Team
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Everything posted by bAss_ackwards

  1. Speaking personally, powersets don't need to be balanced. What they should be is viable and fun. Sometimes the viability comes from similarities, sometimes it comes from other differentiating areas the powerset excels at. Perfect balance is for games like chess. MMOs, especially this one have a ton of player expression - through build craft, costume sets, etc. Everyone faces the same challenges put forth before their heroes and villains and it's up to you on how you want to tackle it. Speaking to current beta updates I've run a few missions on the updated Regen powerset and I had a great time on my Scrapper. I'm already looking forward to the day Mids is updated and I can start messing around with a build. πŸ˜†
  2. Thugs should be reformed and reintegrated into society. πŸ¦Έβ€β™€οΈ
  3. Hey I'm still hoping we get a Dual Pistols and Broadsword themed Epic Power Pools. 😁 And yeah, quite a few of my Sentinels use Leviathan just to get Knockout Blow πŸ’₯πŸ’ͺ
  4. Looks like a bunch of Gobbledygook to me. πŸ€”
  5. You're a real breadwinner, huh?
  6. Welcome back πŸ₯³
  7. Beautiful work - this update looks great and I'm looking forward to playing it! πŸ₯³
  8. I'm boring with my characters - or maybe I just have a type. They're always the Idealist Savior. πŸ˜†
  9. The dream of playing more variations of Scrappers will always burn bright. 😀
  10. What about Soul Drain do you not like? While I know it is an end-game build, I do have my build set to almost perma (~3 sec downtime) which is an always on 60% Damage/12% ToHit buff without any downside. Actually, it has a minor upside in giving the enemy target(s) -5% ToHit. It only gets better as you saturate it with more targets - which unless you're AV hunting, you're usually drowning in a target rich environment.
  11. It's another way for us to scrap. Of course we want it. πŸ’ͺ😀
  12. "All this Influence and all I could afford was a cardboard mech." πŸ€–
  13. They push aside 2-ton mecha heroes as if they were made of cardboard. 😩
  14. 10 years from now we'll be looking back at these days as the good ol' days as well. πŸ¦Έβ€β™€οΈ
  15. I see this topic has the Super Strength to go on. πŸ’ͺ
  16. I don't remember personally, so I can't contribute anything to that question unfortunately.
  17. Other than the build talk, how about the costume? Let's see it if you got it! πŸ˜„
  18. I remember when I first played CoH on my potato computer back then. These days I can set max for everything without issue πŸ˜†
  19. Regen will always have a special place in my heart as my first main was Katana/Regen. I've long since switched to DM/Inv for the incredible synergy the combo has.
  20. Tremor can be set to be a proc bomb if your build can fit it and the slots. As far as Hurl Boulder, for me that power gets regulated to set mule, if I even decide to take it. I do agree that it could use some extra oomph, and the mini impact explosion is a fun idea.
  21. I've been playing a Stone/Stone Scrapper with an Obsidian Mage theme and it has been a ton of fun. Would recommend to my fellow Scrappers πŸͺ¨πŸ‘
  22. This is a personal observation, but Rage is what makes Super Strength feel like it is Super Strength. If you "cottage rule" it into something else, it will feel like the set is missing something. It's one of the reasons why I don't particularly care for Dark Melee on Stalkers. Yes they all need to have Build Up as part of their kit, but to me I just don't feel like the set is complete. On my Scrapper practically have perma on Soul Drain (3 second gap), so the uptime with with Rage doesn't really make it unique. Soul Drain doesn't have any crash of any sort, but the low end is also lower than a regular Build Up with just 1 target. However, it does also make up for a higher cap, at 150% Damage and 30% ToHit when you're max mob farming.
  23. That flew out the window the moment Scrappers got Titan Weapons. One of those weapons is like 500lbs πŸ’ͺπŸ˜†
  24. Really, they should just give Scrappers everything. 😀
  25. The Diagmagnetic -ToHit debuff is one of my favorites for builds. Especially if you have a damage aura of some kind. Lets you focus on scrappin' rather than survivin'.
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