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Marshal_General

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Everything posted by Marshal_General

  1. His super hero days were never the same once he lost his legs and the replaced them with a Pogo stick.
  2. You should be able to do it in one bind using a key up/key down bind. The way it would work is you hold the key down until you are flying and moving forward. You then release the key which puts you into fly pose. Its been a while so I don't remember how to do it, but I did learn how on the forums when I wanted to do it for fly and costume change to a firm with wings.
  3. Pink Monster?! I think I saw one of those in a ....ahem...." Specialty shop" 🤪
  4. Here she is. The Mistress of Time. The Lady of Pyrotechnics. She is: Doctor Hue I tried to get the color wheel right. From our left you have red shoulder, yellow chest and blue shoulder. The yellow plus blue is green glove, and yellow and red makes the orange glove. Both shoulders makes the purple hat. I added black and white, but it kind of goes south from there as far as getting the colors to match.
  5. Face a wall and spin the camera around. Depending on how close up you want to be determines how close to the wall you should be.
  6. Kind of hard to tell. Time is kind of wibbly wobbly in that area.
  7. I started out at level 1 to do the Habashy arc up to 6 and then I will jump to 10 for the King's Row arc. I paired it with Marine which should gel together once I get the Marine knockdown abilities to go with the Happy Sparkle Blast KDs. So far and this is without slotting or any other enhancements that a new player will not have, the endurance use can get close to problematic.
  8. The problem with the Shining Stars arcs being use to teach you basic stuff is that it waits to level 5 to start. I am pretty sure a new player would need to know how to use a trainer at level 2.
  9. I see that voting for Lord Recluse is a Nemesis Plot.
  10. True, but Real Ultimate Power is ninja.
  11. Is PTSD Post Traumatic Snarky Disorder?
  12. I have put the Gaussian's proc in Invincibility so it would have 10 chances to go off. I have seen it stack three times. I have also seen it forget theat it is slotted for a while.
  13. I think defenders have a better return on -end powers. When I ran mine against Chernobog, I was surprised when he ran from me and stopped attacking. He would throw out his little dark ranged attack, but that is much better than being smashed in the face with masonry.
  14. I imagine a wormhole intangible combo would work well.
  15. Yes, I could. However radiation is one of the best resistance armor sets to pair with the crash that comes with SS since I would not be depending on defense.
  16. My problem with radiation is that I have a Hulk type of character with radiation armor. The gets it's power from radiation, but does not emit radiation. I can't play the character until I can fully turn off any obvious radiation effects
  17. My coffee kicked in at work and this came to me. Female symphony character dressed in as many chains as you can get. Rechained Melody
  18. I would make the panther and coyote travel powers suppress powers instead of turn them off.
  19. Make it work like Faraday Cage. They could even give it a total up time if they feel they have to.
  20. You can't leave if you slot that many recharges.
  21. Both her and Manti have plot armor. I guess so that squishes can finish it. I picked the villains off one by one with my DP blaster that way.
  22. SCIENCE!!!!!! Who says you couldn't have unlocked psychic powers through an overdose of Red Bull?
  23. True, but its the best my brain before coffee could come up with.
  24. I could see one with Yoda. Mountain Dew. or Dew not.
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