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Double XP is active on all shards until October 21st
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Everything posted by Bill Z Bubba
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As per my other thread, Dwarf would be far more useful if its mez protection carried over at least for a short time. I've been bouncing between my HO WS and my TF WS and dropping to Human to get a pet or heal is always a PITA when I've got stacked mez on me. Bout rdy to say fark it and just start buying P2W Defense on all my squishies... cuz why not? Makes the game far more fun to not be mezzed all the time.
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Sprint with a Microfilament+2 for the win.
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Champions had its issues. I once created Lead Lined Shit Man so that no-one with x-ray or n-ray (that couldn't see through shit) could see through him.
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Lore pets don't buff defense when in range of Phalanx Fighting from Shield Defense. While this might be WAI, the fact that healers can heal them and buffers can buff them implies to me that they should properly benefit any character with them appropriately.
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That's cuz the five of us that play are all obscenely rich!
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Big freakin yay for SR on a tank. Even Rom's autohit fluffy becomes laughable. Based on recent build testing, I've also been pondering an SR/Mace tank since my mace/shield brute isn't working out as I'd hoped. Between the ease of softcap, high hit points, built in scaling resists + scaling resist proc + tank AT IO + damres ... it gets damn silly damn fast.
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While this statement is true, fault can be loaded up with some groovy procs to make it do damage on top of a force feedback chance for +recharge to help out your ST chain.
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I bet the fact that they're +1 has a whole lot to do with this and other things. Example: it only takes me about twice as long, last I checked, to PL an alt to 50 using BZB and DA as it does with my fire farmer in AE. And that is fully due to both the lack of an XP nerf in DA as well as the enemies only being +1.
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Citation needed. I see no reason for there not to be an infinite number of hells to go along with the infinite number of earths.
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Interesting. I love DA. And yet, both my brute and my scrapper claws/sr users sit at only around 46-52% defense to MRA (melee always being the highest, of course) and that's KNOWING that everyone in DA is sporting that +13% tohit buff but I still tear through them with nary a thought. Probably because I have barrier on both. To the topic, SR is just awesome. It's more awesome on brutes because of the higher base HP benefiting both your survival on its own and more so your scaling damres. This is doubly true on tanks. As others have said, if you want to see how your scaling resists benefit you, just monitor S/E/F resistance and learn to love the deep orange/red health bar.
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I am being reminded of one nuisance. No good way to tell I'm already mezzed without dropping out of Dwarf. Would be nice if there was some holdover duration on the Dwarf's mez protection to other forms. That's how every other click mez protection works in the game.
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My HO WS and PB have sat languishing since pretty early on after HC went live. All purpled up but just... lacking. Yesterday morning, I ran with a buddy that was testing out his new tri-form PB build and while watching the form shifting something from waaay back before the snap was triggered in my brain. So I spun up a new warshade and PLed her to 32. Did a quick cheapo IO build in mids, geared heavily toward the forms but keeping in mind the human form tools I'd need. Then I remembered the binds. Ok, T for Nova gototray 6, Y for Dwarf gototray 7, bind u to toggleoff the others and go back to tray 1. Ok. Slap some IOs in there, done. Then I ran few radio missions and hopped into a Posi 1. I had missed this. Ya see, I got my original PB and WS to 50, the hard way way back when being solo still meant a huge damres debuff. Back when being solo meant getting one shotted by boss quantums and cysts still showed up. It was frelling nightmare. I bitched and moaned so much about how bad Khels were yet I persisted. Coming back to the game to be part of the shutdown after Khels were buffed was drastic but I didn't get to spend much time with them before everything went to dust. So I'm going to delete my HO WS and strip him of his goodies. (Yea, I could just change his costume, sex and name but whatever.) Then I'm going to respec the PB into triform. They're just more fun with the form hopping. Side note: apparently back in the day, all those years ago, I used V, B and H for Squid, Crab, Human. My fingers are STILL trying to go down to those instead of up to TYU. Muscle memory is some amazing shit. Edit: Playing her more now. I really should just rebind back to VBH. 🙂
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I've started doing both now that all my old mains are back to where they should be. Sometimes I street sweep to 4, then run a witch farm to 12 then go run paper missions. Sometimes I PL to 50. Sometimes I'll run regular content just for the hell of it and do a PL bump in the middle of it. That's the beauty of this game. Do what you want. Just don't hurt anyone else in the process.
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Did you know you can have both opportunities at the same time?
Bill Z Bubba replied to Dabido's topic in Sentinel
Fire Blast followed by Flares works as well. -
We lost a superhero today folks.....
Bill Z Bubba replied to JnEricsonx's topic in General Discussion
I am not pleased by this news. This year sucks. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
I had yellows. Ate one so that I could see the impending death. I think I've figured out what my problem is. Ever since experiencing SR on a tank, every other armor set just kinda sucks. Cept maybe Invul. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
I'm staring at this fully purpled out mace/shield brute that isn't even softcapped to melee, hasten's about 6 seconds from perm, and the 1st spawn of Arachnos I face blinds me and then faceplants me before I get through about half of them. If I double stack AD, I get to about 70% DDR. Extra HP is nice, I guess. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
Yup, get weaker to do more damage. If only that was actually the case across all ATs and powersets. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
What really hurts about this statement is that 3 mins is my average claws/sr scrapper time. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
Got one at 50 that needs a full rebuild. I do like the extra damage, I do NOT like having to doublestack the mez protection for decent DDR. I'll revisit ol Battle Barrier shortly and see what's what. Edit: But I can take what I learned from the wm/bio scrap, so there's that. Honestly wondering if a brute is the better route for that combo. More +end available. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
I'm findin the same things. Bio is awesome for +dam, but even in defensive mode, it's just not very tough. Looks like Inv/WM may be my next experiment. @FalseyI never could get the hang of dark. Always wanted to because of how many concepts I have rolling around in my head, but it and I have never meshed. -
There is also Destiny-Ageless-Radial after you've hit 50 and got some vet lvls under your belt. It provides a ton of DDR when you click it but I bet it scales down over time like everything else with incarnate buffs. I would consider it a must have for a set like Ice Armor that relies on defense but has sucktacular DDR.
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If you're still talking SR, once slotted up in the three passives and the three toggles, you'll be capped on Defense Debuff Resistance and you'll never have to be worried about defense debuffs again. If you're talking FA, a little bit extra will help a little bit but you will see cascading defense failures, and see them hard, from some factions. To more bits on SR (not sure if already covered.) The normal softcap is 45%. For incarnate content, since the enemies there have a 13% tohit buff, 58% is the softcap. Anything over 58% on an SR user is a waste. Go for more HP and more DamRes. The two coupled make your scaling resists rock.
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PinnBadges was recreated as a channel. Most of us are on excel but there's a few in that channel on the other shards as well.