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Armaaz
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Focused Feedback: Power Level Availability Changes
Armaaz replied to The Curator's topic in [Open Beta] Focused Feedback
Wow, can't say this is a change I was expecting to see in the game. It isn't unwelcome though! I have a few toons that will have some wiggle room in their builds now and that will be fun to tinker with when MIDS gets updated. It does feel bad to pick a power that I will never or rarely use so nice to do away with that. I also feel like this will greatly encourage me to play more "late blooming" sets as I often lose interest in a set if the key powers are way at the end. This removes a lot of the disparity I often have felt between more front loaded sets and those late bloomers. Some powersets feel pretty much complete by level 20 or so, while others are hitting epic levels before the build comes together. Very welcome change in my eyes. -
I have a nature/dark. Solid pairing. Lots of proc opportunities for slotting in the attacks. Torrent and TT provide some decent control with your aoe and all the -to hit is always nice. Only "waste" is not really needing dark's heal.
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My /dev blaster (and only blaster I've ever leveled to 50) is radiation blast. I went with a pbaoe focused blapper strategy to use trip mine and irradiate together. Works pretty well. There is also stun stacking between taser and cosmic burst. Overall I found it to be surprisingly synergistic pairing that I think deserves more credit. Plus I don't ever get sick of the snipe feeling like sending a volley of photon torpedoes at my foes.
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Yeah, the ST chain was neglected in favor of other things in the build. I figured that shriek, screech and infrigidate would dish out debuffs with the quickest casting times. For more ST damage from this build one could drop the shield wall set in maneuvers (and lose a bit of E/N res), stick with two lotg in maneuvers, and put a few damage procs into infrigidate. I believe even with the agility alpha it will still have a decent proc rate. Could also considering grabbing another slot from somewhere to get 4 damage procs in infrigidate.
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This is the current version of the build I have been tinkering with for a toon I'm currently leveling. It focuses on survival and dishing out buffs and debuffs as efficiently as possible. Softcap M/R/AoE def, S&L res and as much energy/negative resist as I could fit in, nearly perma hasten, as well as every -res proc to maximize the -res stacking. I'm not sure how it will perform yet but I think it has promise.
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Armaaz started following Cliche' builds , Best sets for Relentless Aeon and Invincible ITF , Accolade Guide: 4 Passive Bonuses and 1 other
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I loved playing my old FFoF toon on live. I would join a team, someone would recognize what kind of toon I'm playing and intentionally run into the middle of a group and die. Fallout is so satisfying.
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I am glad they did not nerf buff/debuff stacking. It helps incentivize people using support toons. Still regularly feel like I don't see enough support sets.
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Yeah. I initially looked at Ice Minstrel for adding some slow and was pleasantly surprised by the rest of the enhancements. 🙂 I agree with your niggle. I just couldn't think of a set that would serve the goals of the build. Perhaps I could do 3 Artillery, FF rech and OF KB to KD and only lose 0.31 ranged defence while getting the benefits of the proc. Could probably then move around a few slots to make up the shortfall too. How would you slot bonfire?
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I finally figured out what was giving me trouble with the current version of Mids. Let's see if this works! This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Stone Mastery Hero Profile: Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Slow%(3), GhsWdwEmb-Dam%(3), Apc-Dam%(5), NrnSht-Dam%(5), GldJvl-Dam%(7) Level 1: Transfusion -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(7), TchoftheN-Heal(9) Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(9), Artl-Acc/Dam(11), Artl-Dam/End(11), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(13) Level 4: Siphon Power -- Acc-I(A) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(15), Rct-Def(15), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(17) Level 8: Hot Feet -- IceMisTrmt-Acc/Dam/End/Rech(A), IceMisTrmt-End/Slow(19), IceMisTrmt-Dam/Rech(19), IceMisTrmt-Dam/Slow(21), IceMisTrmt-Acc/Dam/End(21) Level 10: Siphon Speed -- Acc-I(A) Level 12: Flashfire -- SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23), SprWiloft-EndRdx/Rchg(23), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprWiloft-Rchg/Dmg%(27) Level 14: Boxing -- Empty(A) Level 16: Increase Density -- GldArm-3defTpProc(A) Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(27), Lck-Acc/Rchg(29), Lck-Acc/Hold(29), Lck-Rchg/Hold(31), Lck-EndRdx/Rchg/Hold(31) Level 20: Speed Boost -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46) Level 22: Tough -- ResDam-I(A), StdPrt-ResDam/Def+(31) Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(33), RedFrt-Def/EndRdx(33) Level 26: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(33), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dam/KB(34) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46) Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Rchg(36), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), ExpRnf-+Res(Pets)(37) Level 35: Transference -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-Acc/Rech(39), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(40) Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A), RechRdx-I(40) Level 41: Fissure -- PstBls-Dam%(A), PstBls-Acc/Dmg(42), Bmbdmt-+FireDmg(42), FrcFdb-Rechg%(42), ExpStr-Dam%(43), JvlVll-Dam%(46) Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45) Level 47: Seismic Smash -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(48), NrnSht-Dam%(48), Mk'Bit-Dam%(48), TchofDth-Dam%(50), Hct-Dam%(50) Level 49: Earth's Embrace -- Prv-Absorb%(A), Prv-Heal/Rchg(50) Level 1: Containment Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(43), NmnCnv-Regen/Rcvry+(43) Level 1: Stamina -- PrfShf-End%(A), EndMod-I(45) Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1453;694;1388;HEX;| |78DA6594594F13511480CF9D85D2A12D4B29FB528AC8D25228BFC08834226D4242E| |22B69CA142662DB746A223F00E3F6EE3F50D1475FFC213E68242ECFCAA2A82C6AEA| |997BCE95499864FAE5ECCBDCDBFCDD6BA152297B0544DBFC66C17557E72BE57AADB| |2B969D7CC7C61DD29023E91E59AB366C7F1B75CB45D3780AAE1733F1592CE3A355B| |093D3EFBD53BA5527AC929DB75A7E84268B982BE39BB5075CAEB6129649DF58D3A4| |A969456AAB6BDD6AABCD6EC9ABBE1543B16AA4E31BD52AF94EDD57CC1ADDBB5AD1E| |6C630CDF6D813FDE0BD030E18D06301804ED9D4703B4DB68C9186064346241487D5| |34A97F2822F588318299BBA88CD51E23D7410AA826836C918205A3AD320864C6613| |318B81BA00CD0B06BD0FA4B20B77687246C38C518F91232A17D927B62D31FF82ECF| |93EBA055450204CE93B824C8BD8D9C20C11AF634050C8111B10E4F20F506C5103B5| |3CA3325D4F99CF893D3BCC17C4BE974481BD87818221DCC0071631572BE783D639F| |27B888A76F633DBCF68FF7DA7C4815FCC9FC4A163E609F106064739A388BE27E5F4| |2E51C70E62CA184B79330561A85BC82F6FA0B15B7DD16E5E6D3CC2B4888F10BD6A9| |5BDBBD470FC0371E423F313F333318199FB55D9FE24951D65B6A371501907B9EC74| |27F1316258ED7BF890A6183D607E235EFACE3C62FE20E63030A182137F0CA9BCFC9| |B79CC3C218E9F32CF88790C1C1360C9B6C6E6F04C047418E79EBFE25C13EA0B4DBC| |A6B331F98A8C931A1DA0C96D6A636A0B19C59912B48D3D4452ED39C903A778CF29D| |EF3690820AD7A4F2F52A619BE93337C17676E51E5CC2A721C99243FEF1ACCAA95CE| |EE51D9CC175DB68771FF2F6E63C000F5343C198F64EEA26AD95011A81252B5679D6| |761AFFD8BAA03CBFF27E11D4DEC726A841A9ABA49D31CFA9C043CA11152715AE642| |14A1BADDF1045042C227243A7D6EF279EBF7FD0769DEE656| |-------------------------------------------------------------------|
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Ok, here goes. After reading the suggestions here I moved some slots around. Let's see if this works. This Hero build was built using Mids Reborn 3.3.1 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Stone Mastery Hero Profile: Level 1: Char -- BslGaz-Slow%(A), BslGaz-Acc/Hold(3), GhsWdwEmb-Dam%(3), NrnSht-Dam%(5), Apc-Dam%(5), GldJvl-Dam%(7) Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9) Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(13), Artl-Dam/Rech(15), Artl-Dam/End(15), Artl-Acc/Dam(17) Level 4: Siphon Power -- DS:DSyncThreatAccRech(A) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(19), Rct-Def(19), Ksm-ToHit+(21) Level 8: Hot Feet -- IceMisTrmt-End/Slow(A), IceMisTrmt-Dam/Rech(21), IceMisTrmt-Dam/Slow(23), IceMisTrmt-Acc/Dam/End(23), IceMisTrmt-Acc/Dam/End/Rech(25) Level 10: Siphon Speed -- Acc-I(A) Level 12: Flashfire -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(25), SprWiloft-EndRdx/Rchg(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(27), SprWiloft-Rchg/Dmg%(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29) Level 14: Boxing -- Acc-I(A) Level 16: Increase Density -- GldArm-3defTpProc(A) Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(31), Lck-EndRdx/Rchg/Hold(31), Lck-Rchg/Hold(31), Lck-Acc/Rchg(33), Lck-Acc/Hold(33) Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(33) Level 22: Tough -- DS:DSyncEndRes(A), StdPrt-ResDam/Def+(34) Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(34), RedFrt-Def(36) Level 26: Bonfire -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End(37), OvrFrc-Acc/Dmg(37) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(39) Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40), ExpRnf-EndRdx/Dmg/Rchg(42) Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-EndMod/End/Rech(39), PreOptmz-Acc/Rech(45), PreOptmz-EndMod/End(46), PreOptmz-EndMod/Rech(46), PreOptmz-EndMod/Acc/End(46) Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A), RechRdx-I(42) Level 41: Fissure -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(42), ExpStr-Dam%(43), Bmbdmt-+FireDmg(43), PstBls-Dam%(43) Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45) Level 47: Seismic Smash -- TchofDth-Dam%(A), UnbCns-Dam%(47), GhsWdwEmb-Dam%(47), GldStr-%Dam(47), Mk'Bit-Dam%(48), Hct-Dam%(48) Level 49: Earth's Embrace -- Prv-Heal/Rchg(A), Prv-Absorb%(49) Level 1: Containment Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9), NmnCnv-Regen/Rcvry+(11) Level 1: Stamina -- PrfShf-End%(A), EndMod-I(11) Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Carnival Core Superior Ally Level 50: Assault Radial Embodiment Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1781;764;1528;HEX;| |78DA7594DB4E13511486FFE94C291DCAB194330255A0D03A024F604488489B3421F| |1CE905A0698886DD3D6441E00E3E9DE3750D14B6F7C08BD333146E2E15A39282A07| |357575AFD9B219C32433F3EDB5FFB5F65AFB94BA7531F4EA65F23CB4A6C9954CA93| |43F99CF958BF99515BBE84F65969C2CE86948179D05BB9FBEB9AC5D2A05C8D477A4| |932ED6B453B465A343E9BF707371D19A757276D9C996104AE7499BB4330527B7542| 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Weird. Totally vice versa for me.
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My mids wasn't working so I checked their discord and they have this version available to download under temp-releases.
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Hey all, Looking for feedback on a build I cooked up. The main aims were softcapped smashing, lethal and ranged defense, along with proc bombs in key attacks. Uses the nerve alpha to fill in the accuracy and defense values but I tried to have enough acc slotting on my lower level powers so that playing lower level TFs won't be painful. Any thoughts are welcome! Thanks. This Hero build was built using Mids Reborn 3.3.1 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Stone Mastery Hero Profile: Level 1: Char -- BslGaz-Slow%(A), BslGaz-Acc/Hold(3), GhsWdwEmb-Dam%(3), NrnSht-Dam%(5), Apc-Dam%(5), GldJvl-Dam%(7) Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9) Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(13), Artl-Dam/Rech(15), Artl-Dam/End(15), Artl-Acc/Dam(17) Level 4: Siphon Power -- DS:DSyncThreatAccRech(A) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(19), BlsoftheZ-ResKB(40), BlsoftheZ-Travel(40) Level 8: Hot Feet -- IceMisTrmt-End/Slow(A), IceMisTrmt-Dam/Rech(19), IceMisTrmt-Dam/Slow(21), IceMisTrmt-Acc/Dam/End(21), IceMisTrmt-Acc/Dam/End/Rech(23) Level 10: Siphon Speed -- Acc-I(A) Level 12: Flashfire -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprWiloft-EndRdx/Rchg(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Rchg/Dmg%(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27) Level 14: Boxing -- Acc-I(A) Level 16: Increase Density -- GldArm-3defTpProc(A) Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(29), Lck-EndRdx/Rchg/Hold(29), Lck-Rchg/Hold(31), Lck-Acc/Rchg(31), Lck-Acc/Hold(31) Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(40) Level 22: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(33), StdPrt-ResDam/Def+(33) Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def(34) Level 26: Bonfire -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End(36), OvrFrc-Acc/Dmg(36) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37) Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-+Res(Pets)(39), ExpRnf-EndRdx/Dmg/Rchg(39) Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A) Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A) Level 41: Fissure -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(42), ExpStr-Dam%(42), Bmbdmt-+FireDmg(42), PstBls-Dam%(43), Ann-ResDeb%(43) Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45) Level 47: Seismic Smash -- TchofDth-Dam%(A), UnbCns-Dam%(47), GhsWdwEmb-Dam%(47), GldStr-%Dam(47), Mk'Bit-Dam%(48), Hct-Dam%(48) Level 49: Earth's Embrace -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(49), NmnCnv-Heal/Rchg(49), NmnCnv-Heal/EndRdx/Rchg(49), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50) Level 1: Containment Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9), Prv-Absorb%(11) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(43) Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Control Core Embodiment Level 50: Pyronic Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Carnival Core Superior Ally Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------
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I always wanted to try out the fabled permadom. Ended up with a toon I really enjoyed playing. Dark/fire/ice. Feels like the baby of a controller and hover blaster.
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For corruptors I'd say fire or ice for primary and cold, kin or dark for secondary.