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About Jon

  • Birthday 03/22/1992
  1. Yikes. No thank you. Why would anyone want the Rogue Isles to be a Paragon City clone? Paragon City is really ugly. The Rogue Isles are "ugly" in a different sense - at least it's a deliberate aesthetic choice and not an unfortunate accident like most blueside zones.
  2. This is Avalanche, my old main from back on Live (who used to be named Coldcrash back then):
  3. Another picture of my SG The Vanquishers:
  4. This the Occultist, played by my buddy @Charlie
  5. My main character Limbo without his costume:
  6. It's been a while since I updated this, but I wrote a new short story! You can check it out here: http://virtueverse.net/wiki/Guerilla/Battle_Lines
  7. Ah, yeah, your playstyle is pretty different from mine. I personally really dislike One With The Shield as a power because of the crash (which admittedly is nowhere near as awful as Unstoppable, but I don't use that power either), and find it pretty annoying to use because it lacks consistency. However I will admit that leveraging it with Melee core is a pretty cool idea that I might have to try out. My personal preference is Assault hybrid for the straight damage because Rebirth destiny patches up anything that gets through my defenses very efficiently with the +regen and added heal. I definitely think that including incarnates makes this somewhat of an edge case, though. On just IO investment, Invuln is definitely outshine Shield. With Incarnates, everything can be amazing and the differences between the two sets (in terms of survivability) start to lose meaning a bit.
  8. As someone with both a Shield Defense and an Invulnerability Tanker tricked out at 50, I gotta say... Invulnerability really does take the cake in terms of raw survivability. Both characters are very viable, so you're not going to have trouble tanking on either. Invulnerability is going to require a bigger investment to really reach its full potential, but when it gets there it's pretty unmatched. I like to view survivability as a sort of tiered system for how the game handles incoming damage. Tier 1: Defense prevents attacks from landing. Tier 2: Resistance makes those attacks that do land hurt less. Tier 3: HP makes it so that even if the attack hurts, you'll still have health left over. Tier 4: Regen makes allows you to regain your HP quickly if you don't have a lot of health leftover. All armor sets layer these things together in some way to protect your character from attacks. Here are the numbers for my two tanks. On the left is Shield/Savage, on the right is Invuln/Ice. Again, both are going to be really great at tanking, but Invulnerability excels in all 4 of the categories I just laid out. It's just no contest, really. You could argue that Shield has better defense because of the consistency that comes with positional vs typed, but the reality is that unless we're talking about pure psionic damage, the sets are equally capable. Shield's damage output allows it to kill enemies faster, which also helps survivability in a different way, and that's what makes the set shine. But from a raw survivability standpoint Invulnerability's superiority is simply better. If we're talking about the level up experience, Invulnerability is pretty bad. Shield Defense is a much more enjoyable ride to 50. tl;dr Both Invulnerability & Shield Defense have very similar defense capabilities. However, when an attack gets past your defense, Invulnerability has way more tools to mitigate that damage than Shield Defense does. That's just objectively true. In my opinion, though, they're still both two of the best Tanker sets.
  9. I definitely suggest Invulnerability. That set is stupidly good on Tankers. You can softcap your defense to all types except Psionic, have capped S/L resists, and capped HP. It's immensely survivable.
  10. Finished another one! This would be the cover for The Vanquishers chapter 2, where they meet Captain Sunlight and defeat Hamidon.
  11. Made this yesterday! The Vanquishers vs. the Crystal Titan:
  12. I think you have misinterpreted everything I have written as some kind of attack on ChristopherRobin, but you reread my post you will find that is certainly not the case. You are grossly overreacting to what was a pretty minor exchange in this thread.
  13. Also, here is the commission that a few people from my SG on Everlasting 'The Vanquishers' got done by Avionetca. I really love this piece a ton! My character is the one in black & white in the center, Limbo: (if you have trouble viewing the full-size image try this link: https://i.imgur.com/NCVL8Fe.jpg)
  14. You might be reading too much into his phrasing. I think the point of what he's saying is that, in the event that a commissioned artist makes mistakes, having them cooperate to fix the mistakes (or make a whole new piece free of charge) is pretty much the most professional way the artist can handle that situation. It's the best case scenario for when that happens. So to still hold it against the artist by publicly warning others about them, despite the fact that they are actually making a huge effort to properly address your concerns, seems kind of harsh. Especially considering word of mouth is like an artist's primary method of promotion. That's just my 2 cents as a fellow artist whose character was also in the aforementioned group commission, haha. Personally I love Avionetca's work, and she made a huge effort to perfectly capture our entire team. And honestly, the fact that she is willing to redo your pic at all is kind of a reason why people should be commissioning from her - because she actually cares about how her clients feel about the final product. That's what a good artist would do.
  15. More sketches! This time it's a bunch of villains for The Neverenders. In order, we've got Blood Vulture, Botsworth, Dark Web, Hothead, and HUGE: Man I really need to go back through all the sketches I've posted and clean up some of the little color artifacts that I missed around the edges of the pictures. Whooooops
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