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135 ExcellentAbout drgantz
- Birthday 03/27/1965
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It appears that recharge affects the start or restart of a toggle. Does it affect the toggle during it? For example, if a toon has a damage shield or Maneuvers, does it make it damage or defend more often? Does it improve damage or defense in this way?
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If I put a Recharge Enhancement in a Toggle Power, will it have any affect?
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DEFCON 5: Defender vs Controller - Which is the Better Support AT?
drgantz replied to Dark Current's topic in Archetypes
For a long time, I've wanted to make a plant based support. I've wondered if I should make Plant/NA Controller, or NA/Dark Defender. From the comments in this post, it appears that Def is better for a strong team while Contr is better for a weak team. I'll make a Def. Thanks for the comments. -
Thanks everyone. All of your advice was appreciated. BR appears the be the best and the most Science Fictiony, so I plan to use BR.
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I'm planning to make a Sci Fi themed doctor. I plan to use Emp and either BR or DP. I'm not sure which is better for a Def. I don't think that BR has many good secondary effects, so I wonder if it would be good for a Def. I plan to mostly group for TFs and other group missions. I only PVE. I don't PVP. Which do you think is best?
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The duck in a bowl is ok, but I want a duck bill. It would be great for my toon to be a duck.
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It appears to be good and is for for people who want an Ice theme, but I'm upset that it doesn't have Hibernate.
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That's awesome. I didn't know that we had Ice Mastery for Corr until I saw this post. I wish it had Hibernate, but oh well.
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There is a costume pieces request topic and it has a huge number of entries. This should be in that topic. I've made submissions into that topic, and I think that my suggestions are the most important. Someone else thinks that his suggestions are the most important. Also, I don't know if the devs have a graphic designer who can create new appearance items, or if they must come from things already in the game.
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Change Death from Below's Cadaver Counter badge
drgantz replied to kelika2's topic in Suggestions & Feedback
We can only get the badge once. I'll admit that I've had many times in which someone ruined the badge, either on accident or on purpose. Once, I took 6 tries to get the badge. Most of the time I get it in one try. When I create a DFB run, I say that it is a badge run, and ask if there is anybody who doesn't know the badge routine. If someone doesn't know, I explain it. I see no reason to change the badge routine. Our devs should spend their time on more important things. -
Toon is a drummer. I've been told that drummers must have a lot of endurance, so I think of WP. I've been told that Energy Aura is one of the best, but I don't like its appearance. I mostly plan to do group stuff, especially TFs. I am willing to consider other secondaries. I tried Shield, making the shield look like a cymbal, but I didn't like it.
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What confuses me is that one enh has End/Rech and it doesn't mention Def except for the category. I don't understand how it can improve Def better than a general Def IO.
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Posts like this are always helpful
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I was looking at Luck of the Gambler and noticed that some of the enhancements don't provide defense. They provide recharge or other traits. Since these are for defense skills (for a Stalker, but could be for other ATs) I wonder if it would be better to use one LotG and generic Def IOs for a Def skill.