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Everything posted by cranebump
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+1. Doing even 1 review in just minimal fashion takes as long as just running several solo mishes (y'know...just playing the game). Doing an in-depth one, even of a single arc, is a full day's work (and then some, if you do what TN's been doing).
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Attuned enhances, unless I'm specifically running an old-school style toon. I look mainly for +Recovery & Regen, and I like sets that grant a movement bonus. Damage procs to diversify powers dmg type (esp if w/AoE's). I don't have a lot of purps on anything (that I can think of). If I have a KB toon, and am not soloing with it, I slot KB to KD. So, the standard stuff, I guess.
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Yessss...I can see it now--Epoch of Glory!
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As an EWF fan from back in the actual day, this is my favorite jam:
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A Kyksie sighting! Feel honored, Neji.:-)
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Ah. That explains why I've had decent experiences with Regen. Seems like you have a reasonable suggestion there, as well.
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Oof. Things I thought were done wrong. Hmmmm...See, now I have so much to consider.:-)
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Well, gang, Acrobattle got demoted due to 100 days of non-activity (boo!). I have done some minor soloing with my other Riders, but play time overall has been less of late. I do have Tracklash stuck in the 30s, so my latest Rider project may be to get him to 50. I'd also like to develop another "Armored Suit" hero similar to Hydrofuse (a Sent I have on Excel that I really enjoy running). Having done Water Blast/Rad Armor, I'm looking for something pretty trade-Energy Blast/unsure. With yet another Regen discussion on the boards, I considered going with that as a Sent secondary, along with Weave/Toughness to cover some gaps (and maybe Sorcery to get RoP for additional defense). Be interesting to see how viable a toon I could get with something like that (at first glance, it feels a bit fiddly and clicky). Since I'd be solo running a lot, I can use all the KB I want.:-) Anyway, my next run is THU evening (tomorrow, 21 SEP). Whatever I'm doing, you can hit me up for a team up. 'Til then, Ride On! (those of us who are left).
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With the latest entry done (Turf), casting about for a new idea. Considering a random story elements generator. And the Asa Ronan follow is still lingering in the mind.
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Ah. Well, then...that confirms my complete ignorance on the subject.:-) (I'm actually interested to know this, as well). As for your current dive into the deep end, I look forward to your report. (there WILL be a report, yessss?):-)
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Gold Side Resistance Arc "Spirals: Part Three."
cranebump replied to Darmian's topic in Mission Architect
You know... -
Very well, then. I guess if we need to get technical, we should take a look at what you asked: I've been wanting to use the Regeneration set for a while, but after looking it over, it seems to have extremely limited Def/Res. So making a Tank, Brute, Scrapper, etc... utilizing this set seems like it would be tough to survive. Or am I missing something? I get it allows you to gain HP back at an accelerated rate and has self heals, but is that (good) enough to survive / offset the amount of damage coming in? Yeah, I "edited" that a bit.:-) Anyhoo, here I'd still ask: to survive what? Are you wanting to breeze through +4/x8? Or have a casual story run? Then again, if you're just looking for every response under the sun, I'd say we have a Mission Accomplished there. In any case, I commented about the parameters of your request because, if I don't know what your "(good) enough" is, I don't know how to give you the best information (or whether to provide any at all, as what you desire may not lie within my level of expertise). Plus, everyone will respond with what they consider "enough," since they don't know what you want. Which leads to this free-for-all, meandering journey back into Regen. Again.
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Feels like the assumed litmus test for a lot of folks is “will it solo overclocked mobs, mishes and bosses.” Might pay to ask the OP what they consider “good.”
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Yup. The “notices the PC” dialogue. It’s a thing, and it suuuuucks. I’d like to say it’s a bug, but, by now, it may as well be a feature, considering all the ways I’ve tried to work around it. This is why you sometimes have to spawn bosses sequentially, if you don’t want them all talking at once. Wish I knew why it as this way.
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I'll give it a run when I get a chance. Upcoming weekend is busier than usual. Was this the arc on Mollywauk's twitch channel?
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I've only run Regen past L20 on a couple of Sentinels, and it's...okay. But, if I wanted it to do what other, more diverse sets do (lake Rad Armor, which gives me +regen, +res, a self-heal, and a Pboe that also heals allies), I'd have to cherry pick from ancillary pools for other powers. Since this is the case, it makes more sense to go with what already has diversity built into it, unless I'm running a theme toon. I wouldn't go so far to call it trash, probably because I'm not a min-max build expert. I'm not a complete idiot, either, though, and, in my less-than-full-expert view, the set feels like it's significantly more work to create a build to take on more than default mission play. For a casual-play toon, though? It's fine.:-)
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It's probably okay to overtune your bosses a bit, because (a) people running AE probably run with min-maxed PCS anyway, b) players CAN use Insps, c) Players can also bring help in, if need be, d) players can use signature summons or other pets. Most of all e) you can't plan for everything. One ATs impossible boss is another ATs breezy encounter. If you really do want to balance damage, you can try remove the offending attacks (like Hurl). Otherwise, trust the players to figure things out. As long as you're not intentionally trying to build impossible bosses, it seems to me you've done your job.
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Retrograding IS an option, alright. Esp if you’re on some form of blaster, as I usually am. I was running Water/Rad, and had to eschew the 1 Pbaoe Rad attack I have, save for a couple times when I timed my escape right. Mainly kept hitting with Sentinel vulnerability mark, used absorption+self heal when he managed a melee on a pass by. I didn’t get him locked into the lava until just before he went down, when the KD kicked in twice in the blasts. My End is excellent on this toon (though damage is meh), so I never worried about blue bar. I was plain out of red insps though, so this dragged.
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Got the notion I'd solo Hess TF with my semi-puny little L32 Sentinel (TF lvl capped at 30), which was fine, until Archon B (AV) battle. Went around and cleared minions and turrets after the first engagement. Couldn't take him in a stand up fight, so... Lava. Lava is your friend... It was quite the lengthy dance, but finally burnt that bastard. (and thinking now, "Why did you skip Hover, you idiot?")
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Gold Side Resistance Arc "Spirals: Part Three."
cranebump replied to Darmian's topic in Mission Architect
Promises, promises.:-) -
Best way to help lower-level players in-game?
cranebump replied to biostem's topic in General Discussion
Make their experience positive by showing patience, generosity and plain ol' good manners (I could say this about all PUGs in general, of course--especially since I've run into a few more examples of the opposite of late). -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Ah! Another story idea!:-) -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
That "film criticism" encounter made me lol.:-) And I had no idea Double Indemnity was a book (and that the author also did Mildred Pierce and The Postman Always Rings Twice). I feel edumacated!