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Everything posted by cranebump
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I find masterminds to require me to be more stressfully engaged managing the pets, which is why I avoid them. I feel like certain blasters I play are “lazier.” I’d rate tanks just behind that. Certain builds you can wade in, draw fire, and just sit there, waiting for your melting AoEs (if you have them). Of course, that may be the point, now that I think about it.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Same here, to a lesser extent. I'm not as good at pinpointing things as you guys (getting better, though!).:-) I DID steal the optional escort "point to objective" trick based on Anky's rec, and have attempted some use of outdoor maps that he's known for (and has mastered). Can't get too much out of my lane, though. Stealing where I can? Hell, yeah.:-) -
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I use a trail of Reese's Pieces.
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Legacy Chain is so underutilized, considering their self-appointed mission. Of course, you pretty much destroy them in Lenard's arc, so there's little reason to see them after the mid-20s. I did construct an AE arc dealing with what happened after the group got crushed (Dark Legacy), but, in the end, no amount of story-telling can make up for how non-scary these guys are. They lack oomph, and tend to be forgettable. As a player in the magic game, I'd expect a bit more out of them. But they just don't stand out. As stated above, they might as well be Luddites.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Yeah, I just bugged out when the OGs showed up. Alpha strike was an ass kicker. -
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Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
In conversation afterward, they seemed new. Said they wanted to play the game specifically to be Dr. Strange and weren’t coming back. By the end of the conversation, they did say “IF I come back,” and joked that they’d take the generic as a sign of being too good at making costumes. But really. They got renamed as I was warning them. And it was a pretty good costume.:-) -
Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
Glad I have you to tell me what's right and what's wrong. Haven't blocked/ignored/reported anyone at all around here, ever. Till now. -
Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
Would have, after I gave 'em fair warning. Wasn't fast enough, obviously. (And gosh, I hope you can hear me up there on that high horse). -
Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
Well, I tried to warn him what was going to happen. After it did, we had a discussion about what happened & why. They were gonna just shuck the game, but I tried to convince 'em to stay. Not sure it was a success. (Btw, didn't have to stalk. We naturally overlapped in zone. Maybe next time don't assume you know what someone is thinking/doing 'til you ask.) -
Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
Tried to warn 'em. I was way too late. -
Nice costume! (too bad it won't be around long)
cranebump replied to cranebump's topic in General Discussion
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I missed the snapshot of this dude (standing right next to me at Blue Steel), but: So, bravo on the costume. Well done. Now, can you not call down the wrath of Dormam...er, things & stuff on us?
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
My initial reaction to my earlier run of Spirals was, Gdit! They're everywhere! (crossing patrols and such):-) -
I thought this guy was stationary?
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So take out Misery in the KR arc, exit mish, and who follows me out? Stop saying that. You are NOT Groot.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Excellent! I'll get those 3 additional arcs ready.;-) -
I'm not certain of the Hellions. I thought they topped out at 14, but you may be right on that. It would keep them in line with the Skulls.
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Skulls are mislabeled, too. They go up to 20, iirc.
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How to ruin it for your teammates in one easy power
cranebump replied to Techwright's topic in General Discussion
Oh, man...I figured on Crey having something, but I'm pretty sure it was the confused teammate. I've never had targeting issues like that before. And seeing as how one of my attacks seemed to hit my ally tank, that would explain it. Happened a LOT, including when I was trying to finish off some purps. -
How to ruin it for your teammates in one easy power
cranebump replied to Techwright's topic in General Discussion
Ran into something versus Crey today during a Manticore TF. Some sort of Taunt/Placate, but there would be significant periods of time where my melee brute couldn’t target anything. I assume one of the protectors had it, but holy moley-I didn’t have great AoEs, so there was a lot of tabbing and hoping. -
Yeah, I usually just bounce to the Gish in KR, and hope around the overpasses. But I thought I'd do this instead.