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StrikerFox

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  1. I use [bU]-AS-CU-SB-[bU]-AS-SC-SB-IS-repeat for ST, and [bU]-AS-SS-SB-IS-SC-repeat for AoE. Imo, the only skippable power in SR is Elude.
  2. Gang War with Soulbound should be tested on a Rikti Pylon. A taunter, standing far away from the pylon's base, get/maintain aggro. MM summons GW. Collect data logs to see what kind of damage they put out. I'm just assuming Soulbound works because I saw some spikes in damage vs the Fake Nemesis near the end of the above data. But I may be mistaken. Spikes were in Revolver, Automatic Pistol and Rock. 2019-07-15 21:45:44 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:47 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:50 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:53 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:56 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:59 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:46:02 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:46 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:55 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:46:04 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:46 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:50 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:55 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:46:00 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:46:04 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:47 Posse: Posse smashes Fake Nemesis with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:45:55 Posse: Posse smashes Fake Nemesis with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:45:47 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 93.32 points of lethal damage! 2019-07-15 21:45:53 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:45:59 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 93.32 points of lethal damage! 2019-07-15 21:45:48 Posse: Posse hits Fake Nemesis with their Rock for 57.69 points of damage! 2019-07-15 21:45:54 Posse: Posse hits Fake Nemesis with their Rock for 42.84 points of damage! 2019-07-15 21:45:49 Posse: Posse shoots Fake Nemesis with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:45:54 Posse: Posse shoots Fake Nemesis with their Revolver for 56.7 points of lethal damage! 2019-07-15 21:46:01 Posse: Posse shoots Fake Nemesis with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:45:50 Posse: Posse bashes Fake Nemesis with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:46:01 Posse: Posse bashes Fake Nemesis with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:46:00 Posse: Posse chops Fake Nemesis with their Fireman Axe for 132.86 points of lethal damage and reduces their defense!
  3. Tested Soulbound and Overwhelming in Gang War. Seems successful. 2019-07-15 21:44:06 You activated the Gang War power. 2019-07-15 21:44:07 HIT Sgt. Major! Your Gang War power is autohit. 2019-07-15 21:44:07 You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:07 Your attack strength has increased temporarily. 2019-07-15 21:44:08 Jaeger MISSES! Jaeger Gun power had a 5.75% chance to hit, but rolled a 71.72. 2019-07-15 21:44:09 Posse: Posse hits Jaeger with their Brawl for 59.23 points of damage! 2019-07-15 21:44:11 Posse: Posse smashes Sgt. Major with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:44:11 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:12 Posse: Posse stabs Sgt. Major with a Knife for 68.04 points of lethal damage! 2019-07-15 21:44:12 Posse: Posse hits Jaeger with their Brawl for 63.35 points of damage! 2019-07-15 21:44:12 Posse: Posse bashes Sgt. Major with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:44:12 Posse: You have knocked Sgt. Major off their feet with your Sledgehammer! 2019-07-15 21:44:12 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:13 Posse: Posse chops Sgt. Major with their Fireman Axe for 132.86 points of lethal damage and reduces their defense! 2019-07-15 21:44:13 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:14 Posse: Posse shoots Sgt. Major with their Revolver for 56.7 points of lethal damage! 2019-07-15 21:44:14 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:15 Posse: Posse smashes Sgt. Major with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:44:15 Posse: Posse hits Jaeger with their Brawl for 63.35 points of damage! 2019-07-15 21:44:16 Posse: Posse shoots Sgt. Major with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:44:16 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:16 Posse: Posse hits Sgt. Major with their Rock for 42.84 points of damage! 2019-07-15 21:44:17 Posse: Posse stabs Sgt. Major with a Knife for 68.04 points of lethal damage! 2019-07-15 21:44:17 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:44:18 Posse: Posse hits Jaeger with their Brawl for 63.35 points of damage! 2019-07-15 21:44:20 Posse: Posse smashes Jaeger with a Baseball Bat for 122.98 points of smashing damage! 2019-07-15 21:44:20 Posse: Posse shoots Jaeger with their Revolver for 48.2 points of lethal damage! 2019-07-15 21:44:20 Posse: You knock down Jaeger with Overwhelming Force! 2019-07-15 21:44:20 You have defeated Jaeger 2019-07-15 21:44:22 Posse: Posse stabs Sgt. Major with a Knife for 91.62 points of lethal damage! 2019-07-15 21:44:22 You have defeated Sgt. Major 2019-07-15 21:44:32 Posse: Posse shoots Lancer Surgeon with their Revolver for 53.02 points of lethal damage! 2019-07-15 21:44:32 Posse: You knock down Lancer Surgeon with Overwhelming Force! 2019-07-15 21:44:32 Posse: Posse stabs Jaeger with a Knife for 57.84 points of lethal damage! 2019-07-15 21:44:34 Posse: Posse hits Lancer with their Brawl for 51.5 points of damage! 2019-07-15 21:44:34 Posse: Posse shoots Lancer Surgeon with their Automatic Pistol for 64.8 points of lethal damage! 2019-07-15 21:44:35 Grenadier MISSES! Bayonet power had a 5.00% chance to hit, but rolled a 96.72. 2019-07-15 21:44:35 Posse: Posse smashes Lancer Surgeon with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:44:35 Posse: You knock down Lancer Surgeon with Overwhelming Force! 2019-07-15 21:44:35 Posse: Posse smashes Grenadier with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:44:35 Posse: Posse hits Lancer with their Rock for 42.84 points of damage! 2019-07-15 21:44:35 Posse: Posse chops Jaeger with their Fireman Axe for 105.59 points of lethal damage and reduces their defense! 2019-07-15 21:44:35 Posse: You knock down Jaeger with Overwhelming Force! 2019-07-15 21:44:36 Posse: Posse bashes Jaeger with a Sledgehammer for 170.74 points of smashing damage! 2019-07-15 21:44:36 Posse: You knock down Jaeger with Overwhelming Force! 2019-07-15 21:44:36 Lancer MISSES! Nemesis Rifle power had a 5.75% chance to hit, but rolled a 69.87. 2019-07-15 21:44:36 Lancer MISSES! Nemesis Rifle power had a 5.75% chance to hit, but rolled a 80.72. 2019-07-15 21:44:36 Grenadier MISSES! Storm Rifle power had a 5.00% chance to hit, but rolled a 22.67. 2019-07-15 21:44:36 Posse: Posse stabs Lancer Surgeon with a Knife for 68.04 points of lethal damage! 2019-07-15 21:44:36 Posse: You knock down Lancer Surgeon with Overwhelming Force! 2019-07-15 21:44:38 Posse: Posse shoots Grenadier with their Revolver for 56.7 points of lethal damage! 2019-07-15 21:44:39 Posse: Posse shoots Lancer Surgeon with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:44:40 Posse: Posse hits Grenadier with their Brawl for 55.08 points of damage! 2019-07-15 21:44:40 Posse: You knock down Grenadier with Overwhelming Force! 2019-07-15 21:44:40 You activated the Rebirth Partial Radial Invocation power. 2019-07-15 21:44:41 Posse: Posse hits Jaeger with their Rock for 49.27 points of damage! 2019-07-15 21:44:41 Posse: You knock down Jaeger with Overwhelming Force! 2019-07-15 21:44:42 [Help] Decoy TheGirlHostage: <color #fe0101>no sorry, 4th 2019-07-15 21:44:43 Posse: Posse smashes Grenadier with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:44:43 Posse: Posse hits Jaeger with their Brawl for 63.35 points of damage! 2019-07-15 21:44:43 You have defeated Jaeger 2019-07-15 21:44:44 Posse: Posse smashes Lancer Surgeon with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:44:44 You have defeated Lancer Surgeon 2019-07-15 21:44:45 Posse: Posse chops Grenadier with their Fireman Axe for 132.86 points of lethal damage and reduces their defense! 2019-07-15 21:44:45 Posse: You knock down Grenadier with Overwhelming Force! 2019-07-15 21:44:47 Posse: Posse stabs Grenadier with a Knife for 68.04 points of lethal damage! 2019-07-15 21:44:47 Posse: You knock down Grenadier with Overwhelming Force! 2019-07-15 21:44:47 Posse: Posse bashes Grenadier with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:44:47 Posse: Posse hits Grenadier with their Rock for 42.84 points of damage! 2019-07-15 21:44:47 You have defeated Grenadier 2019-07-15 21:44:49 Grenadier MISSES! Storm Rifle power had a 5.00% chance to hit, but rolled a 15.18. 2019-07-15 21:44:50 Posse: Posse hits Grenadier with their Brawl for 55.08 points of damage! 2019-07-15 21:44:50 Posse: You knock down Grenadier with Overwhelming Force! 2019-07-15 21:44:51 Posse: Posse shoots Grenadier with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:44:51 Posse: You knock down Grenadier with Overwhelming Force! 2019-07-15 21:44:51 Posse: Posse stabs Grenadier with a Knife for 68.04 points of lethal damage! 2019-07-15 21:44:51 You have defeated Grenadier 2019-07-15 21:45:00 Lancer MISSES! Nemesis Rifle power had a 5.75% chance to hit, but rolled a 57.99. 2019-07-15 21:45:01 You activated the Slowed Response power. 2019-07-15 21:45:01 Your Slowed Response reduces the defenses and resistances of your target and nearby foes. 2019-07-15 21:45:01 Your Slowed Response reduces the defenses and resistances of your target and nearby foes. 2019-07-15 21:45:01 Power Boost is recharged. 2019-07-15 21:45:02 Slowed Response missed! 2019-07-15 21:45:02 MISSED Sgt. Major!! Your Slowed Response power had a 95.00% chance to hit, you rolled a 97.59. 2019-07-15 21:45:04 Sgt. Major MISSES! Lance power had a 5.75% chance to hit, but rolled a 14.11. 2019-07-15 21:45:04 Fake Nemesis MISSES! Staff Bolt power had a 6.50% chance to hit, but rolled a 50.01. 2019-07-15 21:45:04 Posse: Posse smashes Lancer with a Baseball Bat for 99.99 points of smashing damage! 2019-07-15 21:45:04 Posse: You knock down Lancer with Overwhelming Force! 2019-07-15 21:45:04 Posse: Posse bashes Lancer with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:45:05 Sgt. Major MISSES! Lance Rifle power had a 6.90% chance to hit, but rolled a 92.52. 2019-07-15 21:45:05 Posse: Posse hits Lancer with their Rock for 40.06 points of damage! 2019-07-15 21:45:05 Posse: Posse shoots Lancer with their Revolver for 53.02 points of lethal damage! 2019-07-15 21:45:05 Posse: Posse stabs Sgt. Major with a Knife for 100.2 points of lethal damage! 2019-07-15 21:45:06 Posse: Posse shoots Lancer with their Automatic Pistol for 64.8 points of lethal damage! 2019-07-15 21:45:06 You have defeated Lancer 2019-07-15 21:45:07 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:10 Posse: Posse stabs Sgt. Major with a Knife for 134.92 points of lethal damage! 2019-07-15 21:45:10 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:11 Posse: Posse shoots Sgt. Major with their Automatic Pistol for 102.06 points of lethal damage! 2019-07-15 21:45:11 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:11 Posse: Posse shoots Sgt. Major with their Revolver for 83.5 points of lethal damage! 2019-07-15 21:45:11 Posse: Posse hits Sgt. Major with their Rock for 63.09 points of damage! 2019-07-15 21:45:12 Posse: Posse smashes Sgt. Major with a Baseball Bat for 157.46 points of smashing damage! 2019-07-15 21:45:12 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:13 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:13 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:14 Posse: Posse smashes Sgt. Major with a Pipe for 119.29 points of smashing damage! 2019-07-15 21:45:14 Posse: Posse stabs Sgt. Major with a Knife for 100.2 points of lethal damage! 2019-07-15 21:45:14 You have defeated Sgt. Major 2019-07-15 21:45:16 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:17 Posse: Posse shoots Sgt. Major with their Automatic Pistol for 93.32 points of lethal damage! 2019-07-15 21:45:17 Posse: Posse bashes Sgt. Major with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:45:17 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:17 Posse: Posse shoots Sgt. Major with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:45:18 Fake Nemesis MISSES! Staff Bolt power had a 6.50% chance to hit, but rolled a 28.52. 2019-07-15 21:45:19 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:19 Posse: Posse stabs Sgt. Major with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:19 Posse: Posse hits Sgt. Major with their Rock for 42.84 points of damage! 2019-07-15 21:45:19 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:21 Posse: Posse smashes Sgt. Major with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:21 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:22 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:22 You have defeated Sgt. Major 2019-07-15 21:45:23 Fake Nemesis MISSES! Staff Bolt power had a 6.50% chance to hit, but rolled a 82.22. 2019-07-15 21:45:30 Slowed Response is recharged. 2019-07-15 21:45:35 Posse: Posse shoots Sgt. Major with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:45:35 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:36 Posse: Posse shoots Sgt. Major with their Revolver for 53.02 points of lethal damage! 2019-07-15 21:45:36 Posse: Posse smashes Sgt. Major with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:45:36 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:36 Posse: Posse hits Sgt. Major with their Rock for 42.84 points of damage! 2019-07-15 21:45:36 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:36 Posse: Posse stabs Sgt. Major with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:36 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:37 Posse: Posse smashes Sgt. Major with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:37 Posse: Posse bashes Sgt. Major with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:45:37 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:39 Posse: Posse hits Sgt. Major with their Brawl for 55.08 points of damage! 2019-07-15 21:45:40 Posse: Posse shoots Sgt. Major with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:45:40 Posse: You knock down Sgt. Major with Overwhelming Force! 2019-07-15 21:45:40 Posse: Posse chops Sgt. Major with their Fireman Axe for 132.86 points of lethal damage and reduces their defense! 2019-07-15 21:45:40 You have defeated Sgt. Major 2019-07-15 21:45:44 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:44 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:45:46 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:46 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:47 Posse: Posse smashes Fake Nemesis with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:45:47 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 93.32 points of lethal damage! 2019-07-15 21:45:47 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:48 Posse: Posse hits Fake Nemesis with their Rock for 57.69 points of damage! 2019-07-15 21:45:49 Posse: Posse shoots Fake Nemesis with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:45:50 Posse: Posse bashes Fake Nemesis with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:45:50 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:45:50 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:50 Fake Nemesis MISSES! Staff Bolt power had a 6.50% chance to hit, but rolled a 62.60. 2019-07-15 21:45:50 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:53 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 69.31 points of lethal damage! 2019-07-15 21:45:53 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:54 Posse: Posse hits Fake Nemesis with their Rock for 42.84 points of damage! 2019-07-15 21:45:54 Posse: Posse shoots Fake Nemesis with their Revolver for 56.7 points of lethal damage! 2019-07-15 21:45:55 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:45:55 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:45:55 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:45:55 Posse: Posse smashes Fake Nemesis with a Pipe for 81.01 points of smashing damage! 2019-07-15 21:45:56 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:45:56 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:45:59 Posse: Posse shoots Fake Nemesis with their Automatic Pistol for 93.32 points of lethal damage! 2019-07-15 21:45:59 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:46:00 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:46:00 Posse: Posse chops Fake Nemesis with their Fireman Axe for 132.86 points of lethal damage and reduces their defense! 2019-07-15 21:46:00 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:46:01 Posse: Posse shoots Fake Nemesis with their Revolver for 76.35 points of lethal damage! 2019-07-15 21:46:01 Posse: Posse bashes Fake Nemesis with a Sledgehammer for 158.78 points of smashing damage! 2019-07-15 21:46:02 Posse: Posse hits Fake Nemesis with their Brawl for 55.08 points of damage! 2019-07-15 21:46:04 Posse: Posse smashes Fake Nemesis with a Baseball Bat for 106.93 points of smashing damage! 2019-07-15 21:46:04 Posse: Posse stabs Fake Nemesis with a Knife for 68.04 points of lethal damage! 2019-07-15 21:46:04 Posse: You knock down Fake Nemesis with Overwhelming Force! 2019-07-15 21:46:04 You have defeated Fake Nemesis
  4. Got around to getting T4 Degen Radial on Mercs/Storm and defeated the pylon in 93s for 540dps.
  5. Defense is typically better than damage resistance. Say you have a Scrapper with 2,000 hp, 0% defense, 0% dam resist, and 0% regen. You're fighting an even con enemy that does 100 pts of damage per hit. The enemy has the standard 50% chance to hit/miss with each attack. On average, the enemy would take about 40 attacks to kill your character. Now say you have +45% defense (softcap). Instead of hitting you 50% of the time, the enemy is hitting you 5% of the time. It would take about 400 attacks for that one enemy to kill your character. Now say your Scrapper is back at 0% def but now has capped damage resistance at +75%. Instead of hitting you for 100 damage, you're getting hit for 25 damage (With a 50/50 chance to hit/miss). The enemy would need to attack around 160 times for him to kill your character. In this particular case, softcap defense is 2.5 times better than capped damage resistance.
  6. Time: 96 seconds Character Name: Fullthrottle Primary/Secondary: StJ/SR Stalker Time: 103 seconds Character Name: Hurricane Olivia Primary/Secondary: Mercs/Storm MM
  7. It's pretty common. I did a one minute video with Soulbound slotted in Soldiers. Soulbound activated about 22 times, and double stacked 10 times, in 60 seconds.
  8. Everyone has been using Degen Core but wouldn't Degen Radial be better on an MM? Radial's 25% chance to regen debuff + 75% chance to apply toxic DoT vs Core's 75% chance to regen debuff and 25% chance to apply toxic DoT. I would imagine 6 pets could max stacks with a 25% chance as easily as a single hero with a 75% chance. Toxic damage would be greatly improved.
  9. Beasts would probably do quite well vs a pylon because it's a stationary target. The T1/T2 pets, without any ranged attacks, often have trouble killing a fleeing enemy. I made a video: My character has Brawl on auto and set to follow a Freak, Lion is set to attack my target. There's a 10 second period we're chasing but not getting any attacks off. Even though hero/pet move faster than the Freak, they tail behind, just out of melee attack range. Other MM pets, will cycle through their powers while chasing and use a ranged attack when it's charged. The 10 second chase in the video is excessive but it's not uncommon to see Beasts chase for 2-5 seconds, several times per enemy. I've put Beasts on aggressive and sent them into a group of enemies, 3-5 levels lower than my pets. Watching them run around was frustrating. Especially knowing if it were any other MM primary, their targets would have been dead in a fraction of the time. The next Freak in the video runs past a barricade and the Lion gets stuck there for 10 seconds. Other MM primary would have switched to ranged attacks. If the Beasts AI could be tweaked a bit and/or increase the range of their attacks by 1-2', it would be a big improvement. Sorry, I'm not posting my builds anymore. Last one I posted, someone used it, didn't say thanks/didn't give credit. I made a snarky remark about stealing my build and got berated saying I can't read and says he got the build on another forum. It's too bad too because several people have been asking me for my Scrapper/Stalker/MM builds which I would have shared before, but decline now. If you post a build, I'll give advice/critique it.
  10. I recommend the following. Empty slot in Enforcers is for the Shield Breaker proc; empty slot in Bruiser is for the Sudden Acceleration KB-KD IO: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;836;398;796;HEX;| |78DA6D904D4FC240108617BA55914A281811048927130F8D44E3CD98086A4C6C422| |2F87122554BD9485B438B91A37FC8FF608C0226FE08BD79F0E3A0671C765721AC93| |B6B3F3BCDB776657BF2A28373BD71B2810CDD70DCFABE886E79B0D9B3867137AD33| |77CE23A128218873731102BFB4DDB761DAD546B5ADEDC10DF6C56AB5AC1689C5774| |6278B6A1EE3A35B3613ABEF6BB508BAE5B87EA9278E484D489DF9AA2649B58359F3| |896C22BDF313D2FCC8A7A5F8B6F5D90532D5F331A96C9E76CCDC2588BF0DEC98847| |4F462F41843218055FFB22E4038C500E23FC2CB17CC4EAB17C90E632FEFB171E08F| |A61710FBE32D7E40544F70FD4364861DE359CE9AB21A49499BB720BEE718C2287AC| |8E3CB16ED1910E1DF050B987FAC5F6C4BE59A7D8039B78BACD7387E599AE3432098| |D2E5825B955B2C4DAA6D6A0C4124AADB39C6EB1B1D2748CF9633C62F4081E597EE0| |AC70E0FF222D5CDF924096059213C88A405605B227107D407A455807B81AA06A288| |A90C4D5B7495003C3EA8740DE05F229107A689C809B61B8F703C83310B5| |-------------------------------------------------------------------|
  11. Yes, Achilles' is slotted in Spec Ops and Freezing Rain. FR also has Annihilation debuff IO. Soldiers probably would be the better option but they're jammed packed with other IOs. Reactive is great but don't discount Degenerative. Degen won't really show up on the dps meter the same way Reactive does, but over on the Scrapper's Pylon Kill thread, Degen has proven to be more effective. BGSacho has some great results using it with Thugs. Reduce an enemy's hp, which in turn reduces their regen, and add proc damage. I'm going to switch over as soon as I collect some incarnate mats. Endurance is not that bad when 50+, fully IO'd and have incarnates. My build has recovery of 3.08 e/s, end use of 1.46 e/s (Leadership x3, Steamy Mist and Scorpion Shield). So recovery is actually 1.62 e/s. I put Storm's big 3 powers into Obitus' dps calculator. Their end consumption averages out to 1.584 e/s with Hasten and 1.267 e/s without Hasten. I gain slightly more end than they burn. I use Snow Storm occassionally, Hurricane almost never except when dps testing vs a pylon. Keeping Gale on auto during long battles is what hurts my end the most.
  12. Mercs/Storm - 106s/489.5dps. Swallowed skittles like there's no tomorrow to make it a less hectic run. T4 Musc Radial, T4 Reac Radial, T4 Support Core (Untoggled).
  13. I've been using the SNBR damage meter BGSacho mentioned in the MM Pylon Damage Thread. It's a pretty solid indicator on how the procs perform on each pet. Took down a pylon, and screenshot the data. Under each pet, any line item with the word, "bonus," is damage done by procs. Warpath - Commando - Explosive Strike (12.2% proc damage) Prowl - Soldiers - Lady Grey/Shield Breaker (32.2% combine proc damage) Smokescreen - Spec Ops - Lady Grey/Shield Breaker (28.8% combine proc damage) Red Alert - Medic - Lady Grey/Shield Breaker (38% combine proc damage) Mirage - Spec Ops - Lady Grey/Shield Breaker (21.1% combine proc damage) Sideswipe - Soldiers - Lady Grey/Shield Breaker (28.4% combine proc dam) Four slotted procs accounted for about 29% of T1+T2 pet damage. I'm excluding Commando because Explosive Strike in kind of low and I may swap it out for a unique aura, to test a proc in Tornado. But this data is a short 105 second test. I'm going to do a 30 minute proc test the next MSR raid I run into.
  14. Avoid Assault Hybrid on Mercs. Double Hit seems to occur for attacks that do 50+ damage with a single hit, but since a lot of Merc's attacks are DoT, Assault Hybrid often fails to activate. I went with T4 Support Core for Mercs/Storm.
  15. Haha! Don't want to give enemy players the satisfaction of scoring points off you in pvp? Defeat yourself! StJ/SR Stalker. 96s, 527dps. T4 Musc Core, T4 Degen Core. [bU]-AS-CU-SB-[bU]-AS-SC-SB-IS-repeat. I had the SNBR dps program running and can't figure out how IS out-dps SB. Especially since SB is used twice in the chain, and they're slotted pretty much the same. Ran out of endurance at the very end. It prompted me to investigate why end recovery was low compared to my Pine's build. Discovered I had the wrong Numina's IO slotted the whole time.
  16. T4 Reactive Radial. Also T4 Musculature Radial. Pets are slotted with damage procs: Soldiers: Lady Grey, Shield Breaker, Soulbound Spec-Ops: Achilles, Lady Grey, Shield Breaker Commando: Explosive Strike
  17. Mercs/Storm, 136s for 409.75dps. SNBR is pretty neat, it's nice seeing the dps/stats. It's a little buggy though. I couldn't click the Commando to see his attack stats and when I click the Medic, it showed Tornado info.
  18. Didn't even know this post existed. Thanks. Found the one I modified off of Ship of Heroes (Archived forums?) And modified at the suggestion of Gmredux's early advice. Build was around 600mil - If I chose to craft, it would have been half that. I've avoided resistances for defense and of course -to hit (which is essentially more def) Haven't had issues yet and I'm rolling around at +4x8 I see. The build you found happens to have the exact same slotting in Maneuvers and Shadow Fall. Including the level 30 LotG +7.5% recharge IO's, exactly like my build posted in the above link. That's the weirdest coincidence. Should give credit to the creator. I'm sure the dude on the SoH forum worked hard on it.
  19. I actually think Mercs benefit the most from procs. With the right slotting, their dps could jump from second last to third among MM pets (Behind Ninjas and Thugs). If anyone has a taunter on Torchbearer, I would love to do some pet dps testing on a pylon.
  20. Iirc, back during live, Reactive Radial was the best choice when pylon testing. Degenerative Core was second. Interface can only be stacked so many times, and was sort of a waste when every Tom, Dick and Harry; Peter, Paul and Mary had Reactive.
  21. Few things: Losing set bonuses from Shield Wall/Reactive Defense by slotting uniques in Scorpion Shield instead of Maneuvers. Hasten is perma with a single slot. Slotting for recharge in Smoke Flash seems like a waste. 2 slots to shave off 1 second doesn't seem worth it imo. Go for Musculature or Intuition instead of Agility Core Alpha. In the end, Agility is only providing about +1.72% def to your pets. Chrono Shift provides a good amount of endurance mod already. Hasten/CS are perma without it. I recommend frankenslotting pets to try to increase their damage. Don't worry too much about their accuracy. PB+FS, tactics and Supremacy will provide around +35% tohit and Jounins will def debuff targets. Also likely receiving additional buffs if you normally team instead of solo. I wouldn't frankenslot Chrono Shift. Losing out on set bonuses, and the end result would be pretty much the same. Still perma, similar heal amount/endurance mod/cost. Implemented the changes into your build. Empty slot in Jounin is for the Shield Breaker proc. With PB+FS, S/L is at +51.75% and Energy is at +49%: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;692;1384;HEX;| |78DA6594CB4F135114C6EFB453903E686BA994D2D21684626B2B55D79A0814A3AD4| |129A82B32698732863EA425D1A57F853B5F7F80891A81E8CA44172EDCB81088AFE8| |4A54C044DDB8A9A7F39DD02633C9E4D7FB9D7B1EF79BCE646F4CD81F4EDD3A2D24D| |7F89252ABCD67955A5D5D2E69E58225AB14B5BC59D0D549B7AF15999F5929952AE5| |E405AD7C4DA945DA02675616169239ADA4529DB2565D5952EA5AA52CDCD395CA52B| |25D72EA4A46550AEA726D51AB3AF4755A2B2ED6B572D1AAAF66AAAA5A084C56B57C| |B2AD4556C9AB3CE54D1FCD15A5FB9145F0D5B088AF262182B2306D3783C43959889| |42CE42F66F00AD61DE3269D1BDEFD5C211E4BBAB6499AC4F5A46FC8EBD8060F7C67| |FE00AD3F993BE016E59AF5E486D9FC0C3DBAD741D72AF339F884E6B6706F4B44E89| |ABF137E37F33B2BD877B0CABC0EF6D440376DEC422F4B9717B3F7EC618E4369A60B| |BAEF3CD6BEDFE0536A6CE333DA72F0C4FF1231FF0BAAEF9145E00DFA041A748981A| |BD8E5A1AE0E74951D77B063E01EF33E187EC0BC0BBE27579CDCCDB985271466B723| |EFB08E6C3037C1C43FE4AED2A46EE44A6E766988F981EA7AD801CF04F60F4D32D3E| |0E129E65930F10AE730D139BCECBED78F7A83A4F5A29EE88D435BA3FE7D3C7BDF29| |AE358B1A237FB01EB9CCEBBFC889BE86931FA9413FCFD7CF4F286A65DAC0230EA69| |DE904CD344B10B952B0391479123B8EBAEB345388670FB1179FA8D720FB34C84F30| |F616F37DA6D830CF311C408D58103C3AC00C31C360228CBA32CD31CA9E8CF219D66| |94B9CB5386B6BA425D15F4E5E44DF63979833CC1C989A0577ED428CF1CC63EC778A| |1990DBDE4CFD1F18332863062565504E18949306256350B22DA5312DEF7F0F84A44| |7BB5CF4967374C74A51A93DBAD7524C52046EDACF49FAF7283507B7760D59BFDAB3| |D87B3BB3FB36FC6A6E6C643CF41B1B1BFF01AB28FB03| |-------------------------------------------------------------------|
  22. That's crazy impressive! great job!
  23. Hasten, Assault, and Incarnates are available to every character, across any AT. WS is only available to Scrappers/Stalkers but not Brutes/Tanks (Among SM users). Quickness is part of SR which I chose to test SM. It only provides recharge, no damage bonus. You're welcome to test any way you like when your wrist gets better. You can take or leave the info I provided. I hope you leave it if it will end the rude and confrontational responses. Haha!
  24. My response didn't really have anything to do with Water Spout, it's about -dam res proc. Sir Myshkin had an average time of 2:45 with WS integrated. The 1:57 time was with WS + Achilles'. He shaved off about 48 seconds off his pylon time with a single IO replacement. I was testing SM, and SM only. Any Scrapper, regardless of primary/secondary, can take WS. I wouldn't consider SM to be a great powerset if it relies on non-SM powers to get it there.
  25. Adding Achilles' and/or Fury -dam res procs is usually a dps gain. Sir Myshkin's KM tests showed a massive improvement when he remembered to slot Achilles' into Water Spout. He was getting an average time of 2:45 until slotting Achilles', he got a time of 1:57.
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