VV
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Growing up means learning to mind your d**n business and stop telling people how to do stuff. Clearly you have not. Don't like it? Don't read it. It's really not that complicated for MOST people.
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Focused Feedback: Fiery Aura Revamp
VV replied to The Curator's topic in [Open Beta] Focused Feedback
So, fire melee and fire armor are both getting power bumps. I mean, they are already so powerful, this is mindboggling. I mean, thank you! -
Base update: Yayayayay!!!! GM Number Six came along and fixed the base! It turns out, one item had gotten tossed a little way outside of base limits and borked everything. To be specific, it ended up at location 831, 1.766x10^37, 831. If we did the calculations right, that means the object was 5.689x10^20 light years away!!! For comparison, the entire universe is 9.3x10^10 LY light years across. Thank you SO much to the awesome GMs and DEVs of this game!!!
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VV started following Base Stuck In Limbo and Base Stuck In Limbo
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Dear Devs, I am having a serious base issue. SG-Lead Character: Vulcana V (global @V.V), Name of SG: Vulcana Heavy Industries International Incorporated, Shard: Everlasting. I was working on my base at the time. I had been for a while, a few hours, at least. There were a few other characters in there, but not that many. All of a sudden, while I was in the base editor, there was a flash and nearly everything disappeared! There are a few things still left visible, mostly NPCs and Teleport Beacons. Attached is a wide shot of what it looks like, now. The whole thing looks like this blah blank color. Everything is invisible and intangible, you can just fly around unhindered. Even the interior walls, floors and ceilings have gone invisible/intangible. First thing I did was CTRL-Z, of course. Tried that a few times, but it did not get better. (As far as I know, the last few actions I did were undid, but no way to tell). After that, I tried all of the standard reset options. Kicked everyone out of the base. Log out, then back in. Restart computer. Try going in with different alts. Left it unused all night long and checked it the next day. Nothing helped. The thing is, after a bit more investigation, I did discover that everything is actually still there. In the screenshot below you can see the mini-map. There are all the proper rooms in the right places. Also, the object list, which you can see next to the mini-map is at 5892, this is the correct number of objects. Further, I can tab select all of the object there. The selection outline box shows up, too. I have gone through a bunch of them and so far they are the proper objects, in the proper places. In fact, when an object is selected, the the little preview icon in the Object window shows up just fine. I can somewhat manipulate objects through available keystrokes, but I cannot click-and-drag with the mouse. Also, I obviously cannot see what I am doing while manipulating the invisible objects, I can jest tell by the change in shape of the selection box that they have done what I instructed. I can even add new objects, though they go invisible/intangible as soon as they are set. As a note, the structures are built inside the base plot, above and below. I have investigated and know that it is not simply a problem on my end. Others have gone into the base and experienced the exact same. I did hear a rumor that this is a glitch that showed up after one of the recent patches, but I have no idea if that is true or not. I really hope you can help me out. This represents an insane amount of time. If it is truly unfixable, I understand, and will start rebuilding. PS: I did submit a ticket to the GMs. They referred me over to you all, the Devs.
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Well, here is a new one on me. I have done some searches and cannot find anything about my problem. I was working on my base. Had been for a while. There were a few other characters in there, but not that many. All of a sudden there was a flash, and nearly everything disappeared! There were some things still left visible, mostly NPCs. Attached is a wide shot of what it looks like, now. First thing I did was CTRL-Z, of course. Tried that a few times, but it did not get better. (As far as I know, the last few actions I did were undid, but no way to tell). The whole thing looked like this blah blank color. Everything is invisible and intangible, you could just fly around unhindered. Even the interior walls, floors and ceilings had disappeared. The thing is, after a bit more investigation, I did discover that everything is actually still there. In the screenie below you can see the map, with all the proper rooms in the right places. The object list is at 5892, which is the right number of objects. And, I can tab select all the object there. The selection outline box shows up, too. They are the proper objects, in the proper places, as far as I can tell. And the the little preview icon in the Object window shows up just fine. I can even manipulate them, though I cannot see what I am doing. I can even add new objects, though they go invisible/intangible as soon as they are set. I know it is not just my video card problem. Others have gone into the base and experienced the exact same. Have gone through all the standard fix-it procedures. Log out, log back in. Restart game. Restart computer. Tried different alts in the base editor. Has anyone encountered this glitch before? Does anyone have any solutions? I have not put in a help ticket, yet. I figured I would ask the community before I bothered the GMs directly. Checked on Dacy's discord, and checking here. If nobody knows, I am ticketing.
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Whoa whoa whoa there's a macro to swap builds!???
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When I was on, it seemed Fire/Kin was the big FOTM. It was supposedly the best farmer at the time (before AE came out). For /rad, it seems like it was mostly paired with Ill/. I remember the first time it was reported that Lusca was duo'ed, back when that monster was a beast. It either before IOs or just after they came out. Done by a pair of Ill/Rads, it took like 6 hours. Basically, anything/Rad was considered pretty OP. I think it is become less popular because, even though it is a great all-around workhorse, there are other things that focus on stuff people want better. /Cold for ripping away Resistances & Defenses. /Pain is good, as is /Time. /Traps, big Regen debuff. /Poison, particularly good against Hamidon, big Res debuff. Allow me to introduce you to /Storm. Strips them of any hope of defense, then destroys them with lightning bolts of doom, rain of pain, and 'nado of... playdough. Personally, I am macking on /Dark these days. I have a Fire/Dark that just roffle-stomps stuff. Not as fast as a some others, but ridiculously safe, while being fast enough. Great for teaming.
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After maining her in both Live and Homecoming, I finally broke down and did up a second build for my Fire/Fire/Pyre Tanker. The original one is based on durability, of course. Tried out a second one based around damage. Lots of procs, fewer sets, less durability. Very fun. Yes, you can only change at a trainer, but if you put one near the door of your SG base, this is not much of an inconvenience. Anybody else regularly use multiple builds? If so, on what type of alts?
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I don't think anyone around here is nerfherding. I certainly am not. Just discussing the fun of tankers and the pros and cons of different ATs
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This is true, in general. But with the 3 P2W prestige attacks, I think this puts tankers back over the top when Exemping, especially to particularly low levels, 20 and below.
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Can I tack a question onto this. Is Granite really a good oh-crap power? I was working on a Stone/ build the other day in mids, and I noticed when I toggled Granite, some stuff went up, but not really enough to make it seem worthwhile for all the stuff you lose. With IO sets, you can get your defenses and resists quite high. What am I missing here?
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PS: don't use the term god, it sounds so n00bish.
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Also, don't mind the grumpy old people on here. They're outta line, but they're right. I think being ornery is a common trait in those who Tank (I know I have it).