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Brawlin

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Everything posted by Brawlin

  1. The mission should've been cut into parts to make it more digestible at higher difficulties and challenge settings. Would run it a lot more outside of my own friend group if it didn't take ~2hrs+ to clear with pugs. The Vanguard is one of the only fun fights to tank in the game and in order to try it you have to spend 60+ minutes running around clearing trash, then after you clear it you have to spend another 60 minutes clearing trash waiting for your reward because lets face it; a lone kinetic melee AV that has the gimmick of blue vomit and a allergy to lava isnt that much to look forward to after the awesome fight against the Vangaurd. The pacing of the ASF kills it.
  2. When enemies are guaranteed to hit you and defense debuff nails you. You need some serious single target healing from empathy or a pain even with . None of our 4 man challenge runs would've been possible without it. Forgot to mention the massive +tohit enemies get in harder content
  3. Well I can say I've had better discussions about tanks position in endgame teams.
  4. You are cherry picking so let me expand on that statement. Tanker is extremely specialized in what it does best. With how most teams are constructed you have incarnates and insps shoved down your throat or stacking cold corrupters to the point where a scrapper with taunt can do the tanks job. So a tank is not needed because every other melee AT does the tanks job but better in 99% of content.
  5. For 99% of the game a tanker is not needed in the first place and where it is needed it should play its role. I would rather clear a little slower and not have to deal with a dead tank leaving the AV's to run wild causing mass death. I have seen it to many times to count. I have cleared a lot of challenge 4 man content; 4* ITF, 4* ASF and Old school Freedom Phalanx. Are you tanking content that needs the highest armor and HP #'s in the game? If not who cares what you're tanker is running in the first place. If you are tanking content with a team that needs one and you keep dying, it's a build/armor set problem and not a content problem.
  6. I've seen plenty of tanks that build for defense/incarnates/inspirations crumble where res built debuff immune tanks shine in Aeon/hard AE especially with challenge settings. If you have incarnates/insps and/or nutty support/defbuff sets you don't need a tank in the first place and a stalker with taunt could do the same job. Point is to many tanks have joined my teams for content, fell on their face and quit team or logged out after their first death. Would be nice to see more tanks built to tank rather then built to do council radios.
  7. Its animations are long. You can get caught in bad situations as a tank because you are suck animating an attack that takes 10 years to finish animating. Wanna move out of a puddle? or pop dull pain or unstop? Gotta wait for arc of destruction to finish animating. You can't afford being locked in place for to long.
  8. With that I mean if/when you are over agro'd maybe a few EB's are lose or a AV is lose or there is a massive nuke and a few people die or a key defender dies. You as a Invuln or Elec can pop your T9 which makes you basically immortal for a very long time. Meaning your support doesn't have to worry about you dying and making the situation controllable as they can focus on getting the team back up and stabilized. While you live through hell and keep agro on the mob. As for the crash afterwords you have 3 options; 1 is time dull pain so that it activates after the crash happens 2 pop burnout and then unstop again 3 communicate it with your support so they are aware you are about to drop to 10% As long as you don't take titan weapons you are fine. My buddy ran Elec/Elec afaik for our 4 man clear of the Vanguard fight in Dr. Aeon.
  9. If you are a tanker do your job and survive Invuln (and elec) have the ability to turn off any cascade event or massive -def/-res debuff. If you are doing content where you have barriers shoved down your throat or a pile of cold corrupters a scrapper can tank and a tanker isnt needed in the first place. Invuln (and a close 2nd to elec) are the best Tankers for the point of tanking damage and surviving. If you want to do damage play something else or go make a fire farmer. Yea that would be a great setup for anything you need a tank for. Just remember to take Unstoppable (burnout too if you wanna be spicy and re-up on unstop before the crash.)
  10. Invuln is and always will be the best hard content tanker set. Unstop is unreplaceable in all content. Source: tanked the first 4-man, 4-star ITF link
  11. Kin is useful in radios and farms but near useless everywhere else.
  12. AR is only worth playing if you are a RPing as the quiet kid.
  13. Congrats you have made a mediocre blast set even worse. With nothing redeeming about it.
  14. Content like Prog is exactly why I would want to use discord to form for teams. Rather then be at the mercy of LFG spamming for members.
  15. I am certain I am not the only one in the game that enjoys the relentless ASF+Vanguard. Now using the tried and true methods that CoH (spamming in game LFG/opt-in channels) swears by I have gotten none off the ground. Now I am supposed to believe its the contents fault and that in-game LFG is good?
  16. Discord is more then just a voice platform. I am talking about its awesome text communication to form groups. I was never talking about voice chat, voice chat was never the focus of this discussion.
  17. Alright, clearly there is a disconnect between what I am talking about and what everyone is assuming. I was not talking about voice chat because for most content outside of badge runs its not necessary even then its iffy. I was strictly talking about getting groups together for content since nearly everytime I try and get a group together for relentless vanguard ASF I get met with silence. Even simple speeds I have to spam LFG/opt-in channels to get anyone at all for a long time.
  18. Its not replacing, its supplementing. I have spent hours trying to get some content off the ground where there just isn't the interest (relentless ASF and even speed ASF). If someone is running it and I am not playing CoH I am going to miss it. When I would totally launch CoH and join them. I find myself wanting to play CoH less and less when I cant even find people for content or join people for content that I find interesting.
  19. (Asked on the reddit too but thought I might get some better answers here.) For context I come from more modern MMO's like swtor and wow and using discord is the norm for most harder content. Every single discord I have joined has balked at the idea of using discord to organize for content. I always get the response that you should just use their in-game chat channel or the in-game LFG. So players of CoH are expected to be in CoH staring at chat (or a stream of LFG chat) hoping to either find likeminded people online looking to do the same content you are doing or hoping to find people currently forming for content you are looking to do. I would launch CoH if I knew that someone was running content I would like to do and everyone I have talked to makes it seem like that's a foreign idea. So my question is, why is the community of CoH so close minded to better ways of forming for content? I know the community is old but I feel like when you have tools like discord that give you access to 1000's of people who are interested in playing CoH and then not use it and instead use the LFG channel which is just straight up worse since people have to be at their computer, online, doing nothing, looking at chat and want to do your content.
  20. Thanks for the reply! This is the kind of answer I was looking for.
  21. So 150/200 is the average. 400 is the target for good/great. My original question was what is good dps in CoH, not what is passable.
  22. you can mail merits to any toon on your account so it still doesnt affect your dps. Also I have said this many times in this thread I was not after the best. I was was not after the 99.9%. I was just wondering where the bar was for good. It is somewhere around 400 dps.
  23. I was not asking for the best this game is just like swtor there are some classes that are just busted and can pull 25k, 21k was the bar to match. I was asking for what is considered good solo blaster dps on a target like the pylon(or dummy). As I found our earlier that bar is somewhere around 400.
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